Player Matchup

Odin
Odin
Blaze99
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 3
Ra
Ra
Greenzone17
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Meliodas89100
Tsukuyomi
Level 27
God Stats
15W - 26L
1,391 SR
Queue Stats
72W - 91L
1,364 Elo+
Party 2
Nike
Nike
PlayWithPigs
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,228 Elo+
Solo
Scylla
Scylla
folking11
Scylla
Level 24
God Stats
1W - 1L
1,316 SR
Queue Stats
57W - 56L
1,276 Elo+
Party 2
Team Averages
Level 19
1,441 SR
1,239 Elo+

VS

Team Averages
Level 11
1,428 SR
1,337 Elo+
Ymir
Ymir
BabyCrisos
Ymir
Level 15
God Stats
23W - 15L
1,492 SR
Queue Stats
34W - 36L
1,273 Elo+
Party 1
Bellona
Bellona
Marciboy20
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
aelmathuerso14
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,396 Elo+
Party 1
Artemis
Artemis
angellmoraless
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,225 Elo+
Party 1
Loki
Loki
chusty69
Loki
Level 22
God Stats
1W - 3L
1,146 SR
Queue Stats
86W - 89L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Blaze99
Odin
10
1 / 5 / 5
6,151
473
4,213
8,679
5,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 7 / 4
5,727
441
3,118
7,411
3,241
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Meliodas89100
Tsukuyomi
8
2 / 6 / 3
5,938
457
4,903
7,648
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 4 / 0
9,993
769
11,426
10,993
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
folking11
Scylla
11
1 / 2 / 0
5,843
449
1,387
6,235
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 8
6,866
528
4,070
9,146
5,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Marciboy20
Bellona
12
3 / 3 / 2
6,947
534
3,892
8,553
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
11 / 3 / 2
8,443
649
11,291
8,740
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 4 / 6
5,868
451
2,703
5,367
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
7 / 4 / 4
7,484
576
4,333
8,683
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
16
Kills
24
24
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Odin
Blaze99
Odin
1
5
5
0.7
L
0
7
4
0.29
W
Bellona
Marciboy20
Bellona
3
3
2
1.33
L
Tsukuyomi
Meliodas89100
Tsukuyomi
2
6
3
0.58
L
12
4
0
3
W
11
3
2
4
W
1
4
6
1
W
Loki
7
4
4
2.25
L
Scylla
folking11
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
26,289
40,966
Taken
40,489
17,738
Mitigated
19,459
9,199
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,070
1,364
0
1,360
9,146
5,603
153
1,110
8,036
19,679
0
L
Odin
Blaze99
Odin
4,213
1,409
0
1,681
8,679
5,751
0
2,888
5,791
0
18,579
L
3,118
365
163
1,061
7,411
3,241
0
5,303
2,108
18,314
0
W
Bellona
Marciboy20
Bellona
3,892
1,609
0
2,556
8,553
7,188
554
247
8,306
0
26,270
L
Tsukuyomi
Meliodas89100
Tsukuyomi
4,903
1,232
0
817
7,648
2,169
0
1,849
5,799
0
19,188
L
11,426
5,185
0
3,562
10,993
4,940
0
2,444
8,549
0
55,477
W
11,291
1,633
179
3,326
8,740
2,966
409
1,796
6,944
50,298
0
W
2,703
1,331
0
454
5,367
1,157
654
1,071
4,296
0
16,243
W
Loki
4,333
1,658
0
757
8,683
2,545
106
281
8,402
0
40,619
L
Scylla
folking11
Scylla
1,387
74
0
1,915
6,235
1,637
0
2,877
3,358
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
35,608
255
Minions Killed
272
0
Camps Cleared
0
1,190,608
Distance Traveled
1,126,307
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,866
528
33
3
0
239,723
1
L
Odin
6,151
473
28
2
0
248,366
0
L
Ra
5,727
441
24
2
0
194,680
0
W
Bellona
6,947
534
52
4
0
179,328
2
L
Tsukuyomi
5,938
457
37
3
0
252,098
0
L
Nike
9,993
769
111
9
0
257,657
0
W
Ra
8,443
649
97
7
0
255,314
0
W
Artemis
5,868
451
28
2
0
203,212
2
W
Loki
7,484
576
62
5
0
248,730
0
L
Scylla
5,843
449
55
4
0
237,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role