Player Matchup

Bakasura
Bakasura
Scorpion_fi
Bakasura
Level 27
God Stats
20W - 35L
1,389 SR
Queue Stats
127W - 151L
1,330 Elo+
Solo
Loki
Loki
TRaZe_RoDrI_545
Loki
Level 24
God Stats
3W - 4L
1,573 SR
Queue Stats
16W - 16L
1,313 Elo+
Party 2
Fenrir
Fenrir
a4rk_ksa
Fenrir
Level 9
God Stats
11W - 7L
1,420 SR
Queue Stats
27W - 39L
1,214 Elo+
Solo
Ra
Ra
gaboxx312-chumbe
Ra
Level 18
God Stats
1W - 3L
1,401 SR
Queue Stats
5W - 9L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
gonzalonix
Danzaburou
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,051 Elo+
Party 2
Team Averages
Level 16
1,407 SR
1,224 Elo+

VS

Team Averages
Level 35
1,531 SR
1,404 Elo+
Arachne
Arachne
 
Arachne
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Xq Renegade pX
Ao Kuang
Level 13
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Anubis
Anubis
YourTrashGTFO
Anubis
Level 14
God Stats
8W - 1L
1,870 SR
Queue Stats
18W - 12L
1,462 Elo+
Solo
Neith
Neith
fusionjason
Neith
Level 11
God Stats
9W - 7L
1,531 SR
Queue Stats
18W - 19L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Scorpion_fi
Bakasura
14
6 / 11 / 2
8,900
494
14,955
18,090
6,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 8 / 2
6,622
368
2,593
10,652
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
a4rk_ksa
Fenrir
12
2 / 12 / 1
7,774
432
5,155
15,930
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
6,692
372
2,383
4,708
1,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gonzalonix
Danzaburou
7
0 / 5 / 0
6,744
375
2,039
9,359
1,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 3 / 3
9,655
536
7,673
13,233
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
 
Yemoja
15
2 / 3 / 5
9,447
525
3,461
12,809
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
11 / 0 / 5
10,110
562
8,522
14,686
7,227
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
13 / 0 / 3
11,746
653
16,753
7,849
4,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 8 / 4
8,892
494
8,293
12,243
3,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
12
Kills
38
38
Deaths
14
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
3
3.17
W
Yemoja
 
Yemoja
2
3
5
1.5
L
Bakasura
Scorpion_fi
Bakasura
6
11
2
0.64
L
2
8
2
0.38
W
Ao Kuang
11
0
5
13.5
W
13
0
3
14.5
L
Fenrir
a4rk_ksa
Fenrir
2
12
1
0.21
W
4
8
4
0.75
L
2
2
1
1.25
L
Danzaburou
gonzalonix
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
44,702
58,739
Taken
60,820
15,642
Mitigated
28,317
4,308
Healing
27,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,673
5,890
0
6,426
13,233
4,266
1,625
372
12,077
0
46,920
W
Yemoja
 
Yemoja
3,461
772
2,057
4,243
12,809
8,353
4,530
1,583
11,076
42,750
0
L
Bakasura
Scorpion_fi
Bakasura
14,955
8,592
0
1,790
18,090
6,661
0
7,313
10,777
0
41,368
L
2,593
1,039
0
289
10,652
1,591
0
4,814
5,838
0
9,039
W
Ao Kuang
8,522
1,421
0
7,514
14,686
7,227
1,558
428
14,178
47,428
0
W
16,753
641
0
4,564
7,849
4,608
2,564
0
7,469
95,794
0
L
Fenrir
a4rk_ksa
Fenrir
5,155
898
0
1,117
15,930
4,511
798
7,126
8,804
0
30,176
W
8,293
5,570
0
2,326
12,243
3,863
2,229
0
11,325
0
39,766
L
2,383
652
0
623
4,708
1,029
0
3,776
932
16,274
0
L
Danzaburou
gonzalonix
Danzaburou
2,039
993
0
489
9,359
1,850
0
5,707
3,652
0
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
49,850
181
Minions Killed
433
0
Camps Cleared
0
1,068,858
Distance Traveled
1,462,505
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,655
536
73
4
0
302,412
3
W
Yemoja
9,447
525
83
5
0
257,368
0
L
Bakasura
8,900
494
69
4
0
311,559
6
L
Loki
6,622
368
23
1
0
162,703
1
W
Ao Kuang
10,110
562
64
4
0
333,793
3
W
Anubis
11,746
653
154
9
0
312,335
2
L
Fenrir
7,774
432
49
3
0
279,489
0
W
Neith
8,892
494
59
3
0
256,597
0
L
Ra
6,692
372
19
1
0
116,788
1
L
Danzaburou
6,744
375
21
1
0
198,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role