Player Matchup

Morgan Le Fay
Morgan Le Fay
BIackSalamander
Morgan Le Fay
Level 64
God Stats
6W - 10L
1,590 SR
Queue Stats
77W - 68L
1,493 Elo+
Solo
Odin
Odin
DeadStriker3
Odin
Level 65
God Stats
2W - 3L
1,455 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Night111
Gilgamesh
Level 119
God Stats
2W - 13L
1,214 SR
Queue Stats
177W - 188L
1,477 Elo+
Solo
Cerberus
Cerberus
Trisquεl
Cerberus
Level 146
God Stats
26W - 29L
1,596 SR
Queue Stats
241W - 235L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
lilbedbug
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,368 Elo+
Party 1
Team Averages
Level 96
1,471 SR
1,452 Elo+

VS

Team Averages
Level 86
1,495 SR
1,517 Elo+
Athena
Athena
Alcetaur2
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,472 Elo+
Solo
Nox
Nox
CamDameron
Nox
Level 74
God Stats
13W - 10L
1,563 SR
Queue Stats
135W - 138L
1,489 Elo+
Solo
Kukulkan
Kukulkan
JMSHOE
Kukulkan
Level 121
God Stats
6W - 5L
1,439 SR
Queue Stats
184W - 190L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Steeeeeeeeeeeven
Erlang Shen
Level 67
God Stats
2W - 2L
1,489 SR
Queue Stats
63W - 39L
1,520 Elo+
Solo
Apollo
Apollo
ThereWasADelay
Apollo
Level 103
God Stats
3W - 0L
1,483 SR
Queue Stats
38W - 32L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIackSalamander
Morgan Le Fay
13
3 / 2 / 5
7,716
1,286
10,965
6,422
2,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
5,770
962
1,805
6,804
3,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Night111
Gilgamesh
12
3 / 5 / 2
7,103
1,184
6,728
13,771
9,389
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Trisquεl
Cerberus
12
2 / 3 / 3
6,828
1,138
4,990
7,813
4,200
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
lilbedbug
Kuzenbo
11
0 / 0 / 1
5,518
920
292
481
293
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

278

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alcetaur2
Athena
12
1 / 1 / 11
6,713
1,119
4,270
6,418
4,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 11
6,918
1,153
4,575
1,732
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JMSHOE
Kukulkan
13
4 / 3 / 9
7,835
1,306
7,799
6,517
2,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Steeeeeeeeeeeven
Erlang Shen
14
6 / 1 / 8
8,163
1,361
7,009
6,724
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 5
6,688
1,115
6,288
6,129
2,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
15
15
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
Alcetaur2
Athena
1
1
11
6.5
L
Morgan Le Fay
BIackSalamander
Morgan Le Fay
3
2
5
2.75
W
2
0
11
7.5
L
0
5
2
0.2
W
Kukulkan
JMSHOE
Kukulkan
4
3
9
2.83
L
Gilgamesh
Night111
Gilgamesh
3
5
2
0.8
W
Erlang Shen
Steeeeeeeeeeeven
Erlang Shen
6
1
8
10
W
2
3
5
1.5
L
Cerberus
Trisquεl
Cerberus
2
3
3
1.17
L
Kuzenbo
lilbedbug
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
29,941
35,291
Taken
27,520
20,023
Mitigated
12,705
1,178
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alcetaur2
Athena
4,270
1,405
0
0
6,418
4,372
0
2,903
3,515
7,046
0
L
Morgan Le Fay
BIackSalamander
Morgan Le Fay
10,965
1,281
0
731
6,422
2,524
0
1,343
5,079
28,378
0
W
4,575
284
0
0
1,732
774
0
1,118
614
14,527
0
L
1,805
534
0
0
6,804
3,617
0
5,102
1,702
0
5,219
W
Kukulkan
JMSHOE
Kukulkan
7,799
1,125
87
256
6,517
2,157
0
3,832
2,685
22,534
0
L
Gilgamesh
Night111
Gilgamesh
6,728
1,637
0
88
13,771
9,389
0
6,105
7,666
0
18,762
W
Erlang Shen
Steeeeeeeeeeeven
Erlang Shen
7,009
3,579
0
2,334
6,724
3,217
0
3,921
2,803
0
17,013
W
6,288
4,290
0
0
6,129
2,185
0
4,473
1,656
0
14,473
L
Cerberus
Trisquεl
Cerberus
4,990
181
0
359
7,813
4,200
0
3,843
3,970
14,611
0
L
Kuzenbo
lilbedbug
Kuzenbo
292
144
0
0
481
293
0
251
230
1,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
36,317
105
Minions Killed
114
2
Camps Cleared
4
487,134
Distance Traveled
616,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,713
1,119
5
1
0
112,605
0
L
Morgan Le Fay
7,716
1,286
50
8
0
118,677
0
W
Nox
6,918
1,153
26
4
0
135,349
0
L
Odin
5,770
962
13
2
0
72,447
0
W
Kukulkan
7,835
1,306
47
8
2
108,321
0
L
Gilgamesh
7,103
1,184
14
2
0
129,283
0
W
Erlang Shen
8,163
1,361
23
4
2
137,149
0
W
Apollo
6,688
1,115
13
2
0
122,843
1
L
Cerberus
6,828
1,138
26
4
0
124,965
0
L
Kuzenbo
5,518
920
2
0
2
41,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role