Player Matchup

Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ity Bity Giddy
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Ony914
Loki
Level 10
God Stats
9W - 9L
1,419 SR
Queue Stats
21W - 22L
1,299 Elo+
Solo
Cthulhu
Cthulhu
beastslayer5544
Cthulhu
Level 26
God Stats
2W - 2L
1,475 SR
Queue Stats
41W - 40L
1,362 Elo+
Solo
Hades
Hades
iGreen-_-4funn
Hades
Level 23
God Stats
8W - 4L
1,191 SR
Queue Stats
112W - 101L
1,325 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,397 Elo+

VS

Team Averages
Level 28
1,436 SR
1,204 Elo+
Morgan Le Fay
Morgan Le Fay
CaPpZzOfc
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,253 Elo+
Solo
Pele
Pele
CybrWolf2077
Pele
Level 29
God Stats
2W - 1L
1,845 SR
Queue Stats
61W - 63L
1,305 Elo+
Solo
Tyr
Tyr
RaZiel_Xlll
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,262 Elo+
Solo
Artemis
Artemis
YOMAMAISOBAMA22
Artemis
Level 11
God Stats
10W - 15L
1,049 SR
Queue Stats
113W - 169L
889 Elo+
Party 1
Scylla
Scylla
safekarma979264
Scylla
Level 67
God Stats
20W - 41L
1,284 SR
Queue Stats
268W - 323L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
15 / 3 / 5
10,485
583
20,625
15,519
6,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
7
1 / 7 / 4
6,897
383
1,262
7,563
5,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Ony914
Loki
14
4 / 3 / 8
9,475
526
6,596
10,502
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 4 / 4
10,132
563
3,976
16,650
12,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 3 / 9
9,172
510
7,769
13,122
5,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaPpZzOfc
Morgan Le Fay
13
1 / 10 / 0
8,467
470
5,716
13,559
5,023
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 6 / 1
7,919
440
4,392
11,309
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 8 / 2
9,011
501
5,521
15,732
11,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 3
8,227
457
3,736
9,422
2,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 5 / 5
8,330
463
9,042
13,394
4,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
34
Kills
14
20
Deaths
36
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
3
5
5.83
L
Morgan Le Fay
CaPpZzOfc
Morgan Le Fay
1
10
0
0.1
L
2
6
1
0.42
W
Cerberus
1
7
4
0.43
W
Loki
Ony914
Loki
4
3
8
2.67
L
5
8
2
0.75
L
1
7
3
0.36
W
9
4
4
2.75
W
5
3
9
3.17
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
28,407
63,356
Taken
63,416
33,419
Mitigated
26,651
18,202
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,625
10,666
0
6,881
15,519
6,487
5,638
5,488
10,031
0
56,002
L
Morgan Le Fay
CaPpZzOfc
Morgan Le Fay
5,716
876
0
1,164
13,559
5,023
992
3,719
9,840
35,091
0
L
4,392
1,274
0
2,318
11,309
3,318
0
646
10,663
0
27,371
W
Cerberus
1,262
125
0
880
7,563
5,421
0
2,214
5,349
8,242
0
W
Loki
Ony914
Loki
6,596
2,841
0
3,408
10,502
3,475
0
291
10,211
0
53,908
L
5,521
1,260
0
690
15,732
11,223
0
5,577
10,155
0
25,103
L
3,736
1,594
0
1,835
9,422
2,840
3,244
746
8,676
0
27,862
W
3,976
368
100
235
16,650
12,500
531
3,912
12,738
25,101
0
W
7,769
1,965
387
6,311
13,122
5,536
2,139
3,243
9,879
42,967
0
L
9,042
2,815
27
4,399
13,394
4,247
1,891
2,319
11,075
31,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
41,954
307
Minions Killed
223
0
Camps Cleared
0
1,415,808
Distance Traveled
1,361,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,485
583
73
4
0
295,380
1
L
Morgan Le Fay
8,467
470
59
3
0
261,127
0
L
Pele
7,919
440
45
3
0
203,442
0
W
Cerberus
6,897
383
34
2
0
186,137
1
W
Loki
9,475
526
93
5
0
346,424
0
L
Tyr
9,011
501
30
2
0
312,360
0
L
Artemis
8,227
457
49
3
0
297,696
0
W
Cthulhu
10,132
563
30
2
0
294,147
0
W
Hades
9,172
510
77
4
0
293,720
0
L
Scylla
8,330
463
40
2
0
287,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role