Player Matchup

Anhur
Anhur
DeXavier00
Anhur
Level 37
God Stats
17W - 16L
1,501 SR
Queue Stats
107W - 150L
1,364 Elo+
Party 1
Khepri
Khepri
ExtinctionEX
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 76L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
GlaciusIncidnia
Baron Samedi
Level 103
God Stats
13W - 11L
1,473 SR
Queue Stats
210W - 188L
1,417 Elo+
Solo
Cthulhu
Cthulhu
SacredNebulaGod
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 130L
1,314 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l3igDash
Morgan Le Fay
Level 130
God Stats
2W - 2L
1,756 SR
Queue Stats
6W - 5L
1,660 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,419 Elo+

VS

Team Averages
Level 61
1,592 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
BossiestMaple
Ah Muzen Cab
Level 60
God Stats
54W - 41L
1,608 SR
Queue Stats
170W - 179L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrytheGuy02
Morgan Le Fay
Level 45
God Stats
18W - 15L
1,500 SR
Queue Stats
203W - 214L
1,414 Elo+
Party 2
Fenrir
Fenrir
VAULT 437
Fenrir
Level 42
God Stats
41W - 38L
1,633 SR
Queue Stats
96W - 102L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
csc528
Tsukuyomi
Level 129
God Stats
15W - 11L
1,724 SR
Queue Stats
181W - 204L
1,445 Elo+
Solo
Ares
Ares
soccer8108
Ares
Level 27
God Stats
27W - 22L
1,495 SR
Queue Stats
108W - 122L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 0 / 0
10,847
775
1,581
2,236
911
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
19
0 / 5 / 6
12,115
865
8,842
24,961
34,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GlaciusIncidnia
Baron Samedi
19
4 / 4 / 3
13,411
958
16,950
20,848
11,280
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 6 / 3
13,540
967
19,005
28,738
40,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
l3igDash
Morgan Le Fay
20
1 / 6 / 6
13,375
955
18,952
18,102
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BossiestMaple
Ah Muzen Cab
20
1 / 0 / 11
12,299
879
10,878
8,075
4,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BrytheGuy02
Morgan Le Fay
20
6 / 6 / 10
14,160
1,011
27,586
17,606
8,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VAULT 437
Fenrir
20
8 / 1 / 5
15,249
1,089
19,431
15,656
7,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
csc528
Tsukuyomi
20
4 / 1 / 16
13,481
963
22,230
14,206
6,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 0 / 9
12,800
914
10,569
16,629
22,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
8
Kills
21
21
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BossiestMaple
Ah Muzen Cab
1
0
11
6.5
W
Morgan Le Fay
BrytheGuy02
Morgan Le Fay
6
6
10
1.83
L
Anhur
0
0
0
0
L
Khepri
0
5
6
0.6
L
Baron Samedi
GlaciusIncidnia
Baron Samedi
4
4
3
1.38
L
3
6
3
0.75
W
Fenrir
VAULT 437
Fenrir
8
1
5
10.5
W
Tsukuyomi
csc528
Tsukuyomi
4
1
16
12
L
Morgan Le Fay
l3igDash
Morgan Le Fay
1
6
6
0.67
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,330
Damage
90,694
94,885
Taken
72,172
94,683
Mitigated
48,293
18,961
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BossiestMaple
Ah Muzen Cab
10,878
4,793
0
2,345
8,075
4,112
0
7,285
790
0
35,482
W
Morgan Le Fay
BrytheGuy02
Morgan Le Fay
27,586
2,950
105
2,716
17,606
8,410
0
16,926
680
54,996
0
L
Anhur
1,581
757
283
262
2,236
911
0
968
1,268
0
7,542
L
Khepri
8,842
1,062
0
0
24,961
34,895
0
10,306
14,655
16,886
0
L
Baron Samedi
GlaciusIncidnia
Baron Samedi
16,950
1,098
4,368
5,038
20,848
11,280
0
8,632
12,216
35,773
0
L
19,005
1,201
1,376
2,823
28,738
40,059
0
10,010
18,728
33,550
0
W
Fenrir
VAULT 437
Fenrir
19,431
6,498
0
1,395
15,656
7,139
0
11,873
3,783
0
53,912
W
Tsukuyomi
csc528
Tsukuyomi
22,230
5,626
0
1,953
14,206
6,397
0
13,557
649
0
29,453
L
Morgan Le Fay
l3igDash
Morgan Le Fay
18,952
1,415
1,324
3,487
18,102
7,538
0
8,239
9,863
66,067
0
W
10,569
681
0
487
16,629
22,235
0
14,108
2,521
27,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,288
Gold Earned
67,989
252
Minions Killed
244
4
Camps Cleared
16
1,175,549
Distance Traveled
1,393,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,299
879
52
4
0
286,175
2
W
Morgan Le Fay
14,160
1,011
57
4
1
234,027
0
L
Anhur
10,847
775
19
1
1
89,554
0
L
Khepri
12,115
865
17
1
0
271,505
0
L
Baron Samedi
13,411
958
58
4
1
274,585
0
L
Cthulhu
13,540
967
40
3
0
277,584
0
W
Fenrir
15,249
1,089
68
5
15
311,561
0
W
Tsukuyomi
13,481
963
23
2
0
279,226
0
L
Morgan Le Fay
13,375
955
118
8
2
262,321
1
W
Ares
12,800
914
44
3
0
282,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role