Player Matchup

Osiris
Osiris
GrimNito
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,556 Elo+
Party 2
Scylla
Scylla
KDSx
Scylla
Level 29
God Stats
3W - 0L
1,866 SR
Queue Stats
170W - 111L
1,593 Elo+
Party 3
Nemesis
Nemesis
Nuzlocked
Nemesis
Level 27
God Stats
3W - 4L
1,192 SR
Queue Stats
109W - 91L
1,646 Elo+
Party 2
Apollo
Apollo
Rosë
Apollo
Level 108
God Stats
20W - 8L
1,675 SR
Queue Stats
395W - 334L
1,588 Elo+
Party 3
Sylvanus
Sylvanus
buntsea
Sylvanus
Level 121
God Stats
8W - 2L
1,646 SR
Queue Stats
308W - 237L
1,593 Elo+
Party 3
Team Averages
Level 66
1,576 SR
1,595 Elo+

VS

Team Averages
Level 45
1,542 SR
1,568 Elo+
Raijin
Raijin
Bakaking
Raijin
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
395W - 363L
1,580 Elo+
Party 1
Serqet
Serqet
IIIITheKidIIII
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
MattInTheHat5216
Danzaburou
Level 24
God Stats
1W - 3L
1,603 SR
Queue Stats
297W - 264L
1,547 Elo+
Party 1
Athena
Athena
TH3_MIGHTY_WOOD
Athena
Level 102
God Stats
9W - 3L
1,852 SR
Queue Stats
50W - 40L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
llessurr
Gilgamesh
Level 41
God Stats
0W - 6L
1,254 SR
Queue Stats
188W - 168L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GrimNito
Osiris
13
0 / 3 / 2
6,809
486
2,909
8,618
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
KDSx
Scylla
14
5 / 1 / 5
8,395
600
7,116
4,737
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nuzlocked
Nemesis
14
7 / 2 / 1
8,650
618
8,443
9,427
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Rosë
Apollo
14
9 / 2 / 4
8,683
620
9,230
9,415
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
buntsea
Sylvanus
10
1 / 4 / 9
6,377
456
4,967
7,360
5,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bakaking
Raijin
13
2 / 2 / 2
7,683
549
4,489
8,014
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 6 / 3
6,756
483
3,643
9,424
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MattInTheHat5216
Danzaburou
10
2 / 6 / 3
6,753
482
2,576
9,394
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 5 / 4
6,406
458
6,400
10,990
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
llessurr
Gilgamesh
13
3 / 3 / 0
7,933
567
6,889
9,425
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
12
12
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bakaking
Raijin
2
2
2
1.5
W
Osiris
GrimNito
Osiris
0
3
2
0.33
L
3
6
3
0.75
W
Scylla
KDSx
Scylla
5
1
5
7.5
L
Danzaburou
MattInTheHat5216
Danzaburou
2
6
3
0.58
W
Nemesis
Nuzlocked
Nemesis
7
2
1
3.75
W
Apollo
Rosë
Apollo
9
2
4
5.5
L
2
5
4
0.8
W
Sylvanus
buntsea
Sylvanus
1
4
9
1.38
L
Gilgamesh
llessurr
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
23,997
39,557
Taken
47,247
17,571
Mitigated
20,532
10,735
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bakaking
Raijin
4,489
248
0
1,250
8,014
2,499
0
4,313
3,481
46,692
0
W
Osiris
GrimNito
Osiris
2,909
1,021
0
3,310
8,618
4,013
0
0
8,450
0
30,348
L
3,643
680
0
250
9,424
2,780
426
2,597
6,697
0
16,836
W
Scylla
KDSx
Scylla
7,116
1,068
0
840
4,737
1,500
0
2,041
2,508
49,105
0
L
Danzaburou
MattInTheHat5216
Danzaburou
2,576
1,084
0
1,064
9,394
2,840
0
1,956
7,438
0
40,164
W
Nemesis
Nuzlocked
Nemesis
8,443
4,520
0
1,515
9,427
4,095
0
1,406
7,799
0
60,590
W
Apollo
Rosë
Apollo
9,230
5,896
0
2,486
9,415
2,926
0
3,738
5,539
0
59,182
L
6,400
2,359
521
1,270
10,990
6,548
272
2,990
7,958
23,106
0
W
Sylvanus
buntsea
Sylvanus
4,967
1,118
962
1,622
7,360
5,037
0
3,347
3,866
16,572
0
L
Gilgamesh
llessurr
Gilgamesh
6,889
2,530
0
2,667
9,425
5,865
196
0
9,425
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
35,531
405
Minions Killed
359
0
Camps Cleared
0
1,352,242
Distance Traveled
1,278,059
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,683
549
105
8
0
250,265
3
W
Osiris
6,809
486
60
4
0
233,773
0
L
Serqet
6,756
483
33
2
0
252,272
4
W
Scylla
8,395
600
113
8
0
271,864
4
L
Danzaburou
6,753
482
72
5
0
245,393
1
W
Nemesis
8,650
618
111
8
0
315,117
2
W
Apollo
8,683
620
104
7
0
282,395
3
L
Athena
6,406
458
45
3
0
279,638
1
W
Sylvanus
6,377
456
17
1
0
249,093
6
L
Gilgamesh
7,933
567
104
7
0
250,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role