Player Matchup

Ah Puch
Ah Puch
EarlobeBandit
Ah Puch
Level 157
God Stats
3W - 3L
1,420 SR
Queue Stats
233W - 238L
1,620 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlawlessHector
Morgan Le Fay
Level 146
God Stats
4W - 5L
1,627 SR
Queue Stats
347W - 345L
1,639 Elo+
Party 1
Artio
Artio
NikeEuro
Artio
Level 124
God Stats
0W - 2L
1,438 SR
Queue Stats
34W - 28L
1,602 Elo+
Solo
Thanatos
Thanatos
TunMun
Thanatos
Level 125
God Stats
2W - 1L
1,840 SR
Queue Stats
34W - 35L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
XLordZeroxX
Sun Wukong
Level 160
God Stats
11W - 4L
1,849 SR
Queue Stats
894W - 875L
1,552 Elo+
Solo
Team Averages
Level 142
1,635 SR
1,609 Elo+

VS

Team Averages
Level 134
1,613 SR
1,585 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DarkSoulStar
Nox
Level 135
God Stats
6W - 6L
1,527 SR
Queue Stats
376W - 366L
1,686 Elo+
Solo
Mulan
Mulan
DenseTherapy
Mulan
Level 160
God Stats
2W - 0L
1,647 SR
Queue Stats
148W - 165L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
HazardFree
Sun Wukong
Level 160
God Stats
6W - 1L
1,579 SR
Queue Stats
156W - 158L
1,582 Elo+
Party 2
Skadi
Skadi
HippoHoney
Skadi
Level 67
God Stats
6W - 2L
1,812 SR
Queue Stats
196W - 175L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
6 / 4 / 9
9,541
954
13,017
8,916
3,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
FlawlessHector
Morgan Le Fay
15
3 / 4 / 10
8,436
844
9,791
10,908
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
NikeEuro
Artio
14
4 / 4 / 6
8,096
810
5,542
13,507
10,941
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
TunMun
Thanatos
9
2 / 4 / 5
6,900
690
3,502
4,626
1,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XLordZeroxX
Sun Wukong
16
4 / 4 / 9
9,031
903
10,112
15,486
18,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 4 / 14
8,934
893
11,517
6,737
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 5 / 8
9,842
984
6,742
8,871
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 12
9,199
920
9,155
15,133
12,582
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
HazardFree
Sun Wukong
16
5 / 3 / 12
9,115
912
9,021
11,718
14,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
13
3 / 3 / 12
8,211
821
10,086
7,086
2,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
19
Kills
20
20
Deaths
20
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
4
14
2.25
W
7
5
8
2.2
W
3
5
12
1.8
L
Ah Puch
6
4
9
2.63
L
Morgan Le Fay
FlawlessHector
Morgan Le Fay
3
4
10
2
W
Sun Wukong
HazardFree
Sun Wukong
5
3
12
3.67
W
Skadi
3
3
12
3
L
Artio
NikeEuro
Artio
4
4
6
1.75
L
Thanatos
TunMun
Thanatos
2
4
5
1.13
L
Sun Wukong
XLordZeroxX
Sun Wukong
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
46,521
53,443
Taken
49,545
38,984
Mitigated
34,945
20,771
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,517
778
1,596
882
6,737
2,332
213
4,950
1,586
27,443
0
W
6,742
299
2,590
1,393
8,871
3,378
460
5,455
3,080
15,091
0
W
9,155
1,932
2,370
2,922
15,133
12,582
381
6,895
7,508
0
15,727
L
Ah Puch
13,017
272
952
1,582
8,916
3,393
911
2,851
5,789
29,736
0
L
Morgan Le Fay
FlawlessHector
Morgan Le Fay
9,791
200
980
3,357
10,908
4,391
911
2,605
8,049
22,211
0
W
Sun Wukong
HazardFree
Sun Wukong
9,021
2,841
155
1,498
11,718
14,193
227
6,279
4,878
0
14,923
W
Skadi
10,086
3,519
294
357
7,086
2,460
324
5,472
1,420
0
18,897
L
Artio
NikeEuro
Artio
5,542
677
1,935
4,339
13,507
10,941
0
4,884
8,275
9,820
0
L
Thanatos
TunMun
Thanatos
3,502
378
0
1,070
4,626
1,547
0
1,841
2,651
0
4,543
L
Sun Wukong
XLordZeroxX
Sun Wukong
10,112
1,148
1,780
4,776
15,486
18,712
139
4,332
10,420
4,002
14,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
45,301
102
Minions Killed
113
0
Camps Cleared
0
814,833
Distance Traveled
872,368
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,934
893
35
4
0
200,207
4
W
Nox
9,842
984
19
2
0
161,696
0
W
Mulan
9,199
920
21
2
0
150,356
0
L
Ah Puch
9,541
954
39
4
0
169,561
0
L
Morgan Le Fay
8,436
844
25
3
0
181,865
1
W
Sun Wukong
9,115
912
21
2
0
183,641
0
W
Skadi
8,211
821
17
2
0
176,468
0
L
Artio
8,096
810
9
1
0
184,100
2
L
Thanatos
6,900
690
5
1
0
85,288
0
L
Sun Wukong
9,031
903
24
2
0
194,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role