Player Matchup

Zeus
Zeus
Jozeelicious
Zeus
Level 29
God Stats
108W - 97L
1,500 SR
Queue Stats
528W - 564L
1,380 Elo+
Solo
Hel
Hel
King_of_freerun
Hel
Level 29
God Stats
17W - 20L
1,332 SR
Queue Stats
20W - 22L
1,267 Elo+
Solo
Thanatos
Thanatos
josua234-gremori
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
phantomwolf04
Fenrir
Level 16
God Stats
2W - 4L
1,041 SR
Queue Stats
9W - 19L
1,128 Elo+
Party 1
Ares
Ares
wolfygamer12345
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,047 Elo+
Party 1
Team Averages
Level 17
1,375 SR
1,264 Elo+

VS

Team Averages
Level 15
1,519 SR
1,213 Elo+
Jormungandr
Jormungandr
Chico dorado541
Jormungandr
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 13L
1,185 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JcorreiaX
Morgan Le Fay
Level 27
God Stats
192W - 208L
1,349 SR
Queue Stats
290W - 339L
1,257 Elo+
Solo
Cthulhu
Cthulhu
MR_WoW_333
Cthulhu
Level 7
God Stats
4W - 4L
1,679 SR
Queue Stats
19W - 39L
1,277 Elo+
Party 2
Apollo
Apollo
johnnymarcum86
Apollo
Level 6
God Stats
1W - 5L
1,250 SR
Queue Stats
17W - 34L
1,094 Elo+
Party 2
Thor
Thor
ox boolProp xo
Thor
Level 26
God Stats
4W - 9L
1,621 SR
Queue Stats
89W - 91L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 11
15,638
869
14,694
3,797
2,914
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 2 / 12
18,461
1,026
47,029
26,538
13,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 18 / 5
13,949
775
12,159
27,431
14,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 9 / 10
18,839
1,047
32,601
26,673
15,756
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 11 / 19
17,012
945
18,221
34,789
52,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chico dorado541
Jormungandr
20
0 / 4 / 11
14,287
794
6,963
22,624
7,108
Morgan Le Fay
JcorreiaX
Morgan Le Fay
20
15 / 4 / 14
18,869
1,048
40,106
24,590
13,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MR_WoW_333
Cthulhu
20
4 / 8 / 19
16,492
916
20,111
30,533
40,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 10 / 19
15,502
861
6,262
25,092
6,764
20
18 / 9 / 12
18,078
1,004
30,070
30,769
14,745
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
114
35
Kills
39
41
Deaths
35
57
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chico dorado541
Jormungandr
0
4
11
1.38
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
15
4
14
5.5
W
3
1
11
8.5
W
13
2
12
9.5
L
Cthulhu
MR_WoW_333
Cthulhu
4
8
19
1.69
L
2
10
19
1.15
W
1
18
5
0.19
L
18
9
12
2.67
W
15
9
10
2.22
W
3
11
19
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,704
Damage
103,512
119,228
Taken
133,608
98,646
Mitigated
82,865
23,419
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chico dorado541
Jormungandr
6,963
2,122
0
0
22,624
7,108
0
12,438
10,186
11,998
0
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
40,106
5,405
105
3,207
24,590
13,923
0
14,390
10,200
69,752
0
W
14,694
1,527
0
934
3,797
2,914
0
2,249
1,500
33,820
0
W
47,029
1,393
5,470
11,704
26,538
13,315
0
18,015
8,265
65,752
0
L
Cthulhu
MR_WoW_333
Cthulhu
20,111
3,957
0
0
30,533
40,325
0
18,784
11,749
40,084
0
L
6,262
3,525
0
0
25,092
6,764
0
17,069
8,023
0
12,344
W
12,159
5,808
0
4,837
27,431
14,450
0
10,820
14,979
0
28,371
L
30,070
16,693
784
1,092
30,769
14,745
0
17,263
13,506
0
47,086
W
32,601
9,011
0
474
26,673
15,756
0
13,288
11,392
0
44,714
W
18,221
3,481
0
0
34,789
52,211
0
21,107
12,897
45,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,899
Gold Earned
83,228
183
Minions Killed
175
1
Camps Cleared
1
1,572,637
Distance Traveled
1,451,575
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,287
794
6
0
0
195,637
0
L
Morgan Le Fay
18,869
1,048
70
4
0
293,059
0
W
Zeus
15,638
869
34
2
0
258,798
2
W
Hel
18,461
1,026
52
3
1
370,661
0
L
Cthulhu
16,492
916
44
2
0
340,744
0
L
Apollo
15,502
861
13
1
0
329,541
2
W
Thanatos
13,949
775
31
2
0
275,778
0
L
Thor
18,078
1,004
42
2
1
292,594
2
W
Fenrir
18,839
1,047
25
1
0
334,162
0
W
Ares
17,012
945
41
2
0
333,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role