Player Matchup

Scylla
Scylla
Chuy277069
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 298L
1,245 Elo+
Party 2
Hercules
Hercules
IThe Weekent
Hercules
Level 66
God Stats
8W - 8L
1,494 SR
Queue Stats
450W - 417L
1,405 Elo+
Party 2
Athena
Athena
Loboasesino1120
Athena
Level 44
God Stats
12W - 18L
1,358 SR
Queue Stats
218W - 256L
1,265 Elo+
Party 2
Mercury
Mercury
PdiseDarkest
Mercury
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 69L
1,243 Elo+
Party 2
Ullr
Ullr
crisgamer1059
Ullr
Level 60
God Stats
5W - 7L
1,409 SR
Queue Stats
377W - 387L
1,271 Elo+
Party 2
Team Averages
Level 50
1,409 SR
1,286 Elo+

VS

Team Averages
Level 61
1,405 SR
1,352 Elo+
Anubis
Anubis
CoCoBeAn56
Anubis
Level 45
God Stats
1W - 0L
1,099 SR
Queue Stats
97W - 115L
1,374 Elo+
Party 1
Sol
Sol
D27GAMING
Sol
Level 84
God Stats
18W - 16L
1,551 SR
Queue Stats
247W - 245L
1,330 Elo+
Party 3
Osiris
Osiris
Ranjithogn
Osiris
Level 63
God Stats
10W - 18L
1,386 SR
Queue Stats
64W - 115L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
TSBMastersz
Nu Wa
Level 68
God Stats
2W - 0L
1,546 SR
Queue Stats
108W - 137L
1,402 Elo+
Party 1
Loki
Loki
realdealson7501
Loki
Level 45
God Stats
4W - 4L
1,441 SR
Queue Stats
71W - 101L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chuy277069
Scylla
12
0 / 5 / 0
6,654
416
2,042
8,644
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
IThe Weekent
Hercules
13
5 / 2 / 2
8,524
533
8,060
12,634
10,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 0
6,298
394
3,240
14,149
11,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
PdiseDarkest
Mercury
12
1 / 6 / 1
7,314
457
2,850
10,720
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
0 / 5 / 0
7,269
454
3,488
9,902
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoCoBeAn56
Anubis
15
6 / 0 / 5
8,930
558
8,304
5,236
2,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 4
8,601
538
9,231
5,784
2,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Ranjithogn
Osiris
12
0 / 4 / 8
7,255
453
6,897
11,115
12,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 9
7,608
476
9,249
6,067
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 4
8,704
544
5,708
8,748
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
7
Kills
22
22
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chuy277069
Scylla
0
5
0
0
W
Anubis
CoCoBeAn56
Anubis
6
0
5
8.5
W
6
0
4
8
L
Hercules
IThe Weekent
Hercules
5
2
2
3
L
1
4
0
0.25
L
Mercury
PdiseDarkest
Mercury
1
6
1
0.25
W
Osiris
Ranjithogn
Osiris
0
4
8
1
W
2
2
9
3.25
L
0
5
0
0
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
39,389
56,049
Taken
36,950
30,359
Mitigated
21,560
10,668
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chuy277069
Scylla
2,042
242
0
2,135
8,644
1,866
0
5,397
3,151
24,259
0
W
Anubis
CoCoBeAn56
Anubis
8,304
1,062
0
3,432
5,236
2,502
588
1,558
3,612
45,696
0
W
9,231
3,177
326
4,057
5,784
2,289
1,104
1,366
4,414
51,032
0
L
Hercules
IThe Weekent
Hercules
8,060
1,447
172
3,646
12,634
10,751
0
5,085
7,279
0
44,375
L
3,240
1,165
0
1,070
14,149
11,020
0
7,673
6,088
20,910
0
L
Mercury
PdiseDarkest
Mercury
2,850
1,068
0
2,336
10,720
3,553
0
4,320
6,204
0
43,118
W
Osiris
Ranjithogn
Osiris
6,897
1,520
0
1,708
11,115
12,343
7
1,201
9,910
7,135
28,390
W
9,249
1,598
0
495
6,067
1,623
81
559
5,468
34,977
0
L
3,488
1,885
0
1,309
9,902
3,169
0
6,084
3,676
0
52,997
W
5,708
1,659
0
88
8,748
2,803
0
545
8,203
0
52,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
41,098
341
Minions Killed
385
0
Camps Cleared
0
1,482,750
Distance Traveled
1,473,251
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,654
416
34
2
0
257,516
0
W
Anubis
8,930
558
78
5
0
282,979
2
W
Sol
8,601
538
84
5
0
283,305
1
L
Hercules
8,524
533
87
5
0
294,787
0
L
Athena
6,298
394
35
2
0
315,367
0
L
Mercury
7,314
457
88
6
0
326,885
1
W
Osiris
7,255
453
67
4
0
303,438
0
W
Nu Wa
7,608
476
73
5
0
272,537
0
L
Ullr
7,269
454
97
6
0
288,195
1
W
Loki
8,704
544
83
5
0
330,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role