Player Matchup

Danzaburou
Danzaburou
ALTAIR_93MGS
Danzaburou
Level 64
God Stats
6W - 3L
1,387 SR
Queue Stats
370W - 350L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,265 SR
Queue Stats
52W - 39L
1,544 Elo+
Party 2
Mercury
Mercury
SimplyRex_
Mercury
Level 69
God Stats
1W - 2L
1,453 SR
Queue Stats
155W - 181L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SoulReaperBoy14
Kumbhakarna
Level 46
God Stats
8W - 6L
1,585 SR
Queue Stats
322W - 315L
1,417 Elo+
Solo
Scylla
Scylla
TU-TANGA-TON
Scylla
Level 120
God Stats
7W - 14L
1,498 SR
Queue Stats
444W - 442L
1,461 Elo+
Party 2
Team Averages
Level 65
1,438 SR
1,473 Elo+

VS

Team Averages
Level 88
1,429 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FancyICEMAN1015
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Achilles
Achilles
MR CRUSHABLE
Achilles
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 191L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
StormySky649
Hou Yi
Level 44
God Stats
1W - 0L
1,146 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Zenqis
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALTAIR_93MGS
Danzaburou
10
0 / 2 / 2
6,639
474
1,026
8,297
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Altair_xd5667
Morgan Le Fay
14
3 / 2 / 0
8,445
603
11,049
7,410
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SimplyRex_
Mercury
12
1 / 4 / 1
6,943
496
4,456
11,345
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
SoulReaperBoy14
Kumbhakarna
11
1 / 1 / 2
7,110
508
2,951
7,906
6,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
11
0 / 5 / 0
6,513
465
5,159
5,975
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 3
7,294
521
6,957
8,075
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
FancyICEMAN1015
Baron Samedi
11
1 / 1 / 1
6,256
447
1,096
5,345
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MR CRUSHABLE
Achilles
15
3 / 2 / 2
8,480
606
6,543
11,947
5,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
0 / 2 / 0
5,905
422
1,343
4,883
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Zenqis
Pele
15
7 / 0 / 3
8,487
606
5,967
8,676
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
14
14
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
L
Danzaburou
ALTAIR_93MGS
Danzaburou
0
2
2
0.5
L
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
3
2
0
1.5
W
Baron Samedi
FancyICEMAN1015
Baron Samedi
1
1
1
1.5
W
Achilles
MR CRUSHABLE
Achilles
3
2
2
2
L
Mercury
SimplyRex_
Mercury
1
4
1
0.38
L
Kumbhakarna
SoulReaperBoy14
Kumbhakarna
1
1
2
2
W
Hou Yi
0
2
0
0
L
Scylla
0
5
0
0
W
Pele
Zenqis
Pele
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
21,906
40,933
Taken
38,926
16,973
Mitigated
19,188
8,504
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,957
1,548
497
3,896
8,075
7,345
306
3,698
4,299
25,983
0
L
Danzaburou
ALTAIR_93MGS
Danzaburou
1,026
473
0
2,657
8,297
2,612
29
1,967
6,330
0
39,688
L
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
11,049
891
0
1,172
7,410
2,999
0
141
7,269
51,830
0
W
Baron Samedi
FancyICEMAN1015
Baron Samedi
1,096
233
0
414
5,345
2,044
524
2,801
2,496
23,507
0
W
Achilles
MR CRUSHABLE
Achilles
6,543
1,304
0
5,337
11,947
5,371
0
6,945
4,470
0
50,895
L
Mercury
SimplyRex_
Mercury
4,456
1,941
0
3,862
11,345
3,566
0
1,331
10,014
0
44,167
L
Kumbhakarna
SoulReaperBoy14
Kumbhakarna
2,951
289
0
618
7,906
6,047
0
3,028
4,878
18,312
0
W
Hou Yi
1,343
788
0
250
4,883
1,376
0
2,192
2,681
0
18,701
L
Scylla
5,159
603
0
195
5,975
1,749
607
2,081
3,894
35,733
0
W
Pele
Zenqis
Pele
5,967
1,348
0
4,102
8,676
3,052
0
2,793
5,821
0
56,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
36,422
352
Minions Killed
362
0
Camps Cleared
0
1,334,989
Distance Traveled
1,387,100
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,294
521
29
2
0
278,778
3
L
Danzaburou
6,639
474
73
5
0
259,721
7
L
Morgan Le Fay
8,445
603
110
8
0
263,141
2
W
Baron Samedi
6,256
447
51
4
0
226,265
0
W
Achilles
8,480
606
117
8
0
305,823
3
L
Mercury
6,943
496
85
6
0
297,690
1
L
Kumbhakarna
7,110
508
20
1
0
280,782
3
W
Hou Yi
5,905
422
51
4
0
239,214
5
L
Scylla
6,513
465
64
5
0
233,655
5
W
Pele
8,487
606
114
8
0
337,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role