Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Nismoco_
Tsukuyomi
Silver I
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
31W - 31L
1,509 MMR
Solo
Cabrakan
Cabrakan
Gold I
Stakinny
Cabrakan
Gold I
Level 129
God Stats
12W - 8L
1,669 SR
Queue Stats
145W - 130L
1,510 MMR
Party 1
Cerberus
Cerberus
Gold II
TheLoidenBill
Cerberus
Gold II
Level 147
God Stats
2W - 3L
1,688 SR
Queue Stats
78W - 76L
1,509 MMR
Solo
Eset
Eset
Gold V
juandag2307
Eset
Gold V
Level 43
God Stats
2W - 2L
1,652 SR
Queue Stats
21W - 23L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,601 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,442 SR
1,480 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold IV
C0K3x0FxW15D0M
Rama
Gold IV
Level 99
God Stats
0W - 2L
1,254 SR
Queue Stats
66W - 74L
1,503 MMR
Solo
Loki
Loki
Platinum V
Tryn HQs
Loki
Platinum V
Level 125
God Stats
16W - 12L
1,610 SR
Queue Stats
80W - 72L
1,502 MMR
Solo
Yemoja
Yemoja
Bronze III
brodydk
Yemoja
Bronze III
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
95W - 122L
1,501 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
crazylegsSUS
Baron Samedi
Gold IV
Level 69
God Stats
0W - 5L
1,344 SR
Queue Stats
89W - 93L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 4
5,311
531
1,846
3,428
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Nismoco_
Tsukuyomi
10
4 / 2 / 5
6,028
603
4,109
6,403
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Stakinny
Cabrakan
11
3 / 1 / 0
6,120
612
4,958
6,532
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TheLoidenBill
Cerberus
9
2 / 2 / 6
5,482
548
2,846
5,953
2,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 2 / 2
7,265
727
6,513
5,233
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshMorgan Le FayDanzaburouAthenaCthulhu

VS

Bans
TiamatHeraChaacIzanamiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 1
6,283
628
4,092
7,326
1,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 4 / 1
5,574
557
3,479
6,460
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
10
1 / 4 / 0
5,647
565
3,479
6,640
1,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
brodydk
Yemoja
9
1 / 2 / 1
5,578
558
2,313
4,813
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
crazylegsSUS
Baron Samedi
8
1 / 6 / 0
5,025
503
1,402
6,123
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
8
8
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
4
2
L
Sol
 
Sol
2
2
1
1.25
L
3
4
1
0.88
W
Tsukuyomi
Nismoco_
Tsukuyomi
4
2
5
3.25
W
Cabrakan
Stakinny
Cabrakan
3
1
0
3
W
Cerberus
TheLoidenBill
Cerberus
2
2
6
2.5
L
Loki
1
4
0
0.25
L
Yemoja
brodydk
Yemoja
1
2
1
0.75
L
Baron Samedi
crazylegsSUS
Baron Samedi
1
6
0
0.17
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
14,765
27,549
Taken
31,362
14,168
Mitigated
8,567
7,001
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,846
954
0
810
3,428
905
606
1,308
2,120
0
23,821
L
Sol
 
Sol
4,092
785
0
3,927
7,326
1,596
445
2,671
4,389
36,489
0
L
3,479
2,522
0
1,485
6,460
1,515
218
923
5,507
0
27,471
W
Tsukuyomi
Nismoco_
Tsukuyomi
4,109
1,502
0
928
6,403
2,266
30
1,328
5,075
0
29,825
W
Cabrakan
Stakinny
Cabrakan
4,958
712
0
2,093
6,532
6,282
559
2,222
4,310
32,025
0
W
Cerberus
TheLoidenBill
Cerberus
2,846
182
0
1,944
5,953
2,976
0
879
5,074
13,512
0
L
Loki
3,479
1,178
0
1,227
6,640
1,616
0
3,838
2,409
0
28,578
L
Yemoja
brodydk
Yemoja
2,313
430
456
281
4,813
2,205
331
1,921
2,884
15,599
0
L
Baron Samedi
crazylegsSUS
Baron Samedi
1,402
0
0
808
6,123
1,635
342
4,032
1,711
16,059
0
W
6,513
944
146
1,080
5,233
1,739
836
2,140
3,093
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
28,107
276
Minions Killed
237
0
Camps Cleared
0
910,301
Distance Traveled
891,136
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,311
531
50
5
0
154,786
3
L
Sol
6,283
628
79
8
0
205,230
1
L
Rama
5,574
557
56
6
0
151,658
4
W
Tsukuyomi
6,028
603
53
5
0
218,320
2
W
Cabrakan
6,120
612
72
7
0
162,530
2
W
Cerberus
5,482
548
39
4
0
184,667
4
L
Loki
5,647
565
62
6
0
182,015
3
L
Yemoja
5,578
558
18
2
0
193,842
4
L
Baron Samedi
5,025
503
22
2
0
158,391
1
W
Eset
7,265
727
62
6
0
189,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role