Player Matchup

Raijin
Raijin
ATechAddiction
Raijin
Level 123
God Stats
12W - 11L
1,347 SR
Queue Stats
710W - 591L
1,602 Elo+
Party 1
Anubis
Anubis
CaptainKillahhh
Anubis
Level 107
God Stats
3W - 0L
1,817 SR
Queue Stats
239W - 201L
1,455 Elo+
Party 1
Hercules
Hercules
ShadowbladeU902
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,693 Elo+
Party 1
Agni
Agni
TheBigDaddyOaks
Agni
Level 156
God Stats
2W - 3L
1,153 SR
Queue Stats
368W - 288L
1,568 Elo+
Party 1
Bellona
Bellona
VizuaL Klutch
Bellona
Level 117
God Stats
1W - 1L
1,259 SR
Queue Stats
63W - 41L
1,604 Elo+
Party 1
Team Averages
Level 106
1,415 SR
1,584 Elo+

VS

Team Averages
Level 89
1,517 SR
1,481 Elo+
Vulcan
Vulcan
Ferjomen
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,480 Elo+
Party 2
Camazotz
Camazotz
JackieE14088684
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,481 Elo+
Solo
Set
Set
MRSh0wSt0p3r24
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,364 Elo+
Party 2
Hun Batz
Hun Batz
blazingrobo
Hun Batz
Level 147
God Stats
2W - 2L
1,582 SR
Queue Stats
92W - 79L
1,635 Elo+
Party 2
Scylla
Scylla
xFlyingPickel600
Scylla
Level 145
God Stats
8W - 8L
1,500 SR
Queue Stats
420W - 449L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 17
14,341
755
12,365
16,559
7,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 14
14,340
755
16,344
16,122
7,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
14
0 / 4 / 13
10,362
545
1,775
13,730
6,133
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 6 / 15
13,487
710
24,078
15,978
6,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
20
13 / 5 / 13
15,937
839
17,426
25,709
23,177
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ferjomen
Vulcan
18
4 / 7 / 4
12,075
636
16,272
15,507
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
17
3 / 10 / 11
11,527
607
7,103
21,192
7,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 9 / 5
10,738
565
3,717
16,264
11,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
blazingrobo
Hun Batz
20
11 / 4 / 12
14,312
753
27,919
15,828
15,145
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 8
14,504
763
22,532
15,254
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
34
Kills
26
26
Deaths
35
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
W
7
7
14
2
L
Vulcan
Ferjomen
Vulcan
4
7
4
0.86
L
Camazotz
3
10
11
0.85
L
0
9
5
0.28
W
Hercules
0
4
13
1.63
W
9
6
15
2.75
W
Bellona
13
5
13
3.9
L
Hun Batz
blazingrobo
Hun Batz
11
4
12
4.25
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,988
Damage
77,543
88,098
Taken
84,045
50,861
Mitigated
45,452
29,435
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,365
316
4,228
4,342
16,559
7,369
1,230
7,106
9,239
45,090
0
W
16,344
0
3,655
4,062
16,122
7,696
1,691
9,316
6,586
55,844
0
L
Vulcan
Ferjomen
Vulcan
16,272
4,733
701
2,518
15,507
5,739
289
10,040
5,183
39,840
0
L
Camazotz
7,103
733
1,049
3,546
21,192
7,129
0
15,189
5,643
0
19,747
L
3,717
1,705
0
992
16,264
11,127
707
9,695
6,179
0
9,140
W
Hercules
1,775
738
0
1,034
13,730
6,133
96
6,581
7,055
0
2,200
W
24,078
758
2,263
2,197
15,978
6,486
1,553
5,925
9,955
45,807
0
W
Bellona
17,426
3,946
2,607
5,047
25,709
23,177
1,197
8,910
16,459
0
33,229
L
Hun Batz
blazingrobo
Hun Batz
27,919
4,990
3,101
3,528
15,828
15,145
148
9,335
6,168
0
44,511
L
22,532
1,026
2,275
5,672
15,254
6,312
1,192
6,977
8,085
52,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,467
Gold Earned
63,156
238
Minions Killed
187
0
Camps Cleared
0
1,721,657
Distance Traveled
1,568,334
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,341
755
75
4
0
349,781
2
W
Anubis
14,340
755
93
5
0
312,453
3
L
Vulcan
12,075
636
42
2
0
323,607
1
L
Camazotz
11,527
607
19
1
0
334,691
1
L
Set
10,738
565
14
1
0
280,054
2
W
Hercules
10,362
545
3
0
0
324,765
0
W
Agni
13,487
710
52
3
0
343,824
2
W
Bellona
15,937
839
15
1
0
390,834
1
L
Hun Batz
14,312
753
35
2
0
321,928
0
L
Scylla
14,504
763
77
4
0
308,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role