Player Matchup

Olorun
Olorun
Cmyacullo
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
Serious RP
Gilgamesh
Level 150
God Stats
12W - 5L
1,781 SR
Queue Stats
854W - 383L
1,717 Elo+
Party 1
Medusa
Medusa
is Delay
Medusa
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 75L
1,487 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,517 Elo+

VS

Team Averages
Level 51
1,587 SR
1,385 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DarkRose5935
Jormungandr
Level 5
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Neith
Neith
ImJosh2526
Neith
Level 27
God Stats
50W - 41L
1,664 SR
Queue Stats
216W - 256L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cmyacullo
Olorun
17
9 / 0 / 10
11,635
776
13,784
11,462
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Serious RP
Gilgamesh
16
11 / 3 / 6
12,348
823
14,941
20,110
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
is Delay
Medusa
6
0 / 3 / 4
7,990
533
458
4,166
798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 6 / 0
10,383
692
11,980
12,655
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DarkRose5935
Jormungandr
10
0 / 7 / 3
7,941
529
2,919
10,283
9,523
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
13
0 / 7 / 4
8,873
592
6,481
10,805
3,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
6
0
1
W
Olorun
Cmyacullo
Olorun
9
0
10
14
L
Jormungandr
DarkRose5935
Jormungandr
0
7
3
0.21
L
Neith
0
7
4
0.29
W
Gilgamesh
Serious RP
Gilgamesh
11
3
6
4.67
W
Medusa
is Delay
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
21,380
35,738
Taken
33,743
18,684
Mitigated
18,038
15,395
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,980
1,834
0
1,697
12,655
4,940
619
4,484
8,171
42,942
0
W
Olorun
Cmyacullo
Olorun
13,784
4,157
651
9,296
11,462
3,824
1,561
6,288
5,174
67,559
0
L
Jormungandr
DarkRose5935
Jormungandr
2,919
553
0
0
10,283
9,523
48
6,211
4,072
10,601
0
L
Neith
6,481
1,990
19
1,085
10,805
3,575
170
3,788
7,017
0
28,258
W
Gilgamesh
Serious RP
Gilgamesh
14,941
4,450
0
5,266
20,110
14,062
1,163
5,073
15,037
2,917
54,251
W
Medusa
is Delay
Medusa
458
104
39
143
4,166
798
190
3,538
628
0
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,197
180
Minions Killed
118
0
Camps Cleared
0
586,509
Distance Traveled
654,302
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,383
692
48
3
0
228,332
2
W
Olorun
11,635
776
115
8
0
267,893
1
L
Jormungandr
7,941
529
13
1
0
214,075
0
L
Neith
8,873
592
57
4
0
211,895
1
W
Gilgamesh
12,348
823
61
4
0
262,518
2
W
Medusa
7,990
533
4
0
0
56,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role