Player Matchup

Ares
Ares
KirbyOtaku_
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,368 Elo+
Party 2
Merlin
Merlin
LilGoobster
Merlin
Level 29
God Stats
3W - 1L
1,286 SR
Queue Stats
7W - 5L
1,407 Elo+
Party 2
Thanatos
Thanatos
Mendiixd23
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 126L
1,424 Elo+
Party 3
Rama
Rama
RiveraNathan
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Sol
Sol
ZeroKended
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 3
Team Averages
Level 39
1,457 SR
1,413 Elo+

VS

Team Averages
Level 16
1,508 SR
1,482 Elo+
Tiamat
Tiamat
AX Tundra
Tiamat
Level 12
God Stats
15W - 18L
1,500 SR
Queue Stats
16W - 20L
1,730 Elo+
Party 1
Bakasura
Bakasura
BB 8DE
Bakasura
Level 7
God Stats
1W - 2L
1,425 SR
Queue Stats
6W - 16L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
JagerCaptain
Tsukuyomi
Level 26
God Stats
9W - 7L
1,592 SR
Queue Stats
87W - 85L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
ScarcePuppy8511
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,470 Elo+
Solo
Hades
Hades
maricda1994
Hades
Level 22
God Stats
3W - 8L
1,525 SR
Queue Stats
99W - 111L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 26
14,161
1,012
21,859
19,108
27,067
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
12 / 7 / 17
15,562
1,112
29,895
20,192
8,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Mendiixd23
Thanatos
20
15 / 8 / 13
16,105
1,150
17,418
17,047
8,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 4 / 21
12,662
904
8,804
12,501
6,291
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 7 / 20
12,545
896
10,103
19,780
7,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AX Tundra
Tiamat
20
1 / 6 / 11
12,834
917
13,390
19,001
10,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
BB 8DE
Bakasura
18
0 / 10 / 7
10,898
778
3,489
10,700
3,483
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
JagerCaptain
Tsukuyomi
20
20 / 7 / 4
17,691
1,264
37,327
19,457
5,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
3 / 6 / 7
12,894
921
13,791
15,510
7,304
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 9 / 9
13,239
946
9,992
31,230
12,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
38
Kills
27
27
Deaths
38
97
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AX Tundra
Tiamat
1
6
11
1.08
L
Bakasura
BB 8DE
Bakasura
0
10
7
0.35
L
Tsukuyomi
JagerCaptain
Tsukuyomi
20
7
4
3.14
W
5
1
26
18
W
Merlin
12
7
17
2.93
W
Thanatos
Mendiixd23
Thanatos
15
8
13
2.69
W
2
4
21
3.13
L
Kukulkan
3
6
7
1.08
W
4
7
20
2
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,079
Damage
77,989
88,628
Taken
95,898
57,857
Mitigated
40,508
16,008
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AX Tundra
Tiamat
13,390
674
0
1,787
19,001
10,916
0
13,975
5,026
36,765
0
L
Bakasura
BB 8DE
Bakasura
3,489
2,463
0
214
10,700
3,483
0
5,285
5,415
0
5,646
L
Tsukuyomi
JagerCaptain
Tsukuyomi
37,327
12,756
0
2,162
19,457
5,857
0
14,036
5,421
0
64,506
W
21,859
884
620
1,263
19,108
27,067
0
9,284
9,539
36,879
0
W
Merlin
29,895
2,909
301
1,661
20,192
8,895
0
9,797
10,340
63,627
0
W
Thanatos
Mendiixd23
Thanatos
17,418
6,960
0
7,810
17,047
8,403
0
5,305
11,339
0
37,188
W
8,804
7,246
0
1,526
12,501
6,291
0
4,799
7,427
0
27,893
L
Kukulkan
13,791
2,357
559
1,623
15,510
7,304
0
7,870
7,640
47,416
0
W
10,103
2,209
0
2,827
19,780
7,201
0
7,988
11,652
27,800
0
L
9,992
1,786
278
2,203
31,230
12,948
0
20,691
10,539
23,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,035
Gold Earned
67,556
230
Minions Killed
220
5
Camps Cleared
4
1,057,608
Distance Traveled
1,099,237
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,834
917
50
4
2
260,857
0
L
Bakasura
10,898
778
2
0
0
107,779
0
L
Tsukuyomi
17,691
1,264
58
4
2
257,728
0
W
Ares
14,161
1,012
17
1
0
229,141
0
W
Merlin
15,562
1,112
85
6
0
193,680
0
W
Thanatos
16,105
1,150
50
4
2
239,306
0
W
Rama
12,662
904
51
4
2
171,315
0
L
Kukulkan
12,894
921
81
6
0
221,580
2
W
Sol
12,545
896
27
2
1
224,166
2
L
Hades
13,239
946
29
2
0
251,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role