Player Matchup

Osiris
Osiris
 
Osiris
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AngryLobster393
Khepri
Level 100
God Stats
3W - 2L
1,486 SR
Queue Stats
75W - 107L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
Jamurai1
Danzaburou
Level 95
God Stats
5W - 9L
1,219 SR
Queue Stats
419W - 459L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Texassss99
Tsukuyomi
Level 89
God Stats
16W - 27L
1,470 SR
Queue Stats
429W - 413L
1,450 Elo+
Solo
Anubis
Anubis
it_zackh
Anubis
Level 60
God Stats
95W - 103L
1,488 SR
Queue Stats
155W - 179L
1,439 Elo+
Solo
Team Averages
Level 89
1,433 SR
1,438 Elo+

VS

Team Averages
Level 114
1,522 SR
1,476 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaPastaM4ker
Danzaburou
Level 92
God Stats
5W - 1L
1,541 SR
Queue Stats
71W - 71L
1,464 Elo+
Party 1
Hades
Hades
Lucifherb
Hades
Level 160
God Stats
6W - 4L
1,550 SR
Queue Stats
65W - 71L
1,490 Elo+
Party 1
Tiamat
Tiamat
PantsGoblin29
Tiamat
Level 57
God Stats
9W - 12L
1,486 SR
Queue Stats
102W - 103L
1,446 Elo+
Solo
Mercury
Mercury
WhiteLotusMonk
Mercury
Level 128
God Stats
2W - 0L
1,532 SR
Queue Stats
74W - 80L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 6 / 4
6,925
433
5,616
13,437
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 2 / 9
8,049
503
4,766
13,586
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Jamurai1
Danzaburou
14
8 / 2 / 2
9,072
567
11,125
9,246
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Texassss99
Tsukuyomi
14
6 / 6 / 3
9,180
574
6,954
10,524
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
it_zackh
Anubis
13
3 / 4 / 2
7,918
495
4,891
10,368
5,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 4 / 6
8,227
514
6,017
14,662
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DaPastaM4ker
Danzaburou
12
0 / 5 / 2
7,368
461
4,538
7,443
2,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Lucifherb
Hades
16
14 / 3 / 1
10,349
647
18,503
17,680
9,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 1
8,552
535
8,844
7,622
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 5
7,903
494
3,556
10,649
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
18
Kills
20
20
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
4
0.5
W
Jormungandr
 
Jormungandr
2
4
6
1.25
L
0
2
9
2.25
W
Danzaburou
DaPastaM4ker
Danzaburou
0
5
2
0.2
L
Danzaburou
Jamurai1
Danzaburou
8
2
2
4.5
W
Hades
Lucifherb
Hades
14
3
1
4.83
W
4
3
1
1.5
L
Tsukuyomi
Texassss99
Tsukuyomi
6
6
3
1.25
W
0
3
5
0.83
L
Anubis
it_zackh
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
41,458
57,161
Taken
58,056
35,140
Mitigated
29,762
11,682
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,616
2,113
0
1,722
13,437
7,918
784
7,212
6,225
0
24,550
W
Jormungandr
 
Jormungandr
6,017
1,369
0
2,210
14,662
9,978
93
2,401
12,261
26,626
0
L
4,766
975
0
2,406
13,586
14,056
0
8,299
5,287
27,930
0
W
Danzaburou
DaPastaM4ker
Danzaburou
4,538
3,178
0
1,685
7,443
2,043
1,508
679
6,764
0
34,416
L
Danzaburou
Jamurai1
Danzaburou
11,125
4,957
287
4,296
9,246
4,129
2,312
3,102
6,144
0
54,469
W
Hades
Lucifherb
Hades
18,503
2,605
881
9,816
17,680
9,660
501
3,042
14,638
63,474
0
W
8,844
935
0
1,847
7,622
4,144
464
2,557
5,065
45,368
0
L
Tsukuyomi
Texassss99
Tsukuyomi
6,954
1,457
0
330
10,524
4,035
0
7,032
3,492
0
30,907
W
3,556
1,806
0
977
10,649
3,937
1,942
1,118
9,531
0
63,907
L
Anubis
it_zackh
Anubis
4,891
559
0
2,641
10,368
5,002
0
7,871
2,497
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
42,399
303
Minions Killed
386
0
Camps Cleared
0
1,446,892
Distance Traveled
1,516,671
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,925
433
30
2
0
269,685
0
W
Jormungandr
8,227
514
54
3
0
281,851
3
L
Khepri
8,049
503
52
3
0
300,100
3
W
Danzaburou
7,368
461
53
3
0
289,611
1
L
Danzaburou
9,072
567
88
6
0
295,689
3
W
Hades
10,349
647
100
6
0
281,645
5
W
Tiamat
8,552
535
78
5
0
294,341
1
L
Tsukuyomi
9,180
574
59
4
0
319,065
3
W
Mercury
7,903
494
101
6
0
369,223
2
L
Anubis
7,918
495
74
5
0
262,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role