Player Matchup

Thanatos
Thanatos
BigGun4321
Thanatos
Level 6
God Stats
4W - 4L
1,824 SR
Queue Stats
23W - 25L
1,657 Elo+
Party 1
Anubis
Anubis
ChopsPop
Anubis
Level 33
God Stats
8W - 6L
1,615 SR
Queue Stats
264W - 253L
1,485 Elo+
Party 1
King Arthur
King Arthur
Demolisher5620
King Arthur
Level 33
God Stats
4W - 5L
1,583 SR
Queue Stats
278W - 232L
1,548 Elo+
Party 1
Loki
Loki
Discernment
Loki
Level 18
God Stats
2W - 2L
1,624 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Athena
Athena
Fortunate
Athena
Level 18
God Stats
2W - 2L
1,824 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Team Averages
Level 22
1,694 SR
1,572 Elo+

VS

Team Averages
Level 15
1,523 SR
1,675 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JinIsGOAT
He Bo
Level 18
God Stats
2W - 3L
1,426 SR
Queue Stats
135W - 109L
1,595 Elo+
Solo
Ra
Ra
SoloWingPixy017
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,922 Elo+
Solo
Ullr
Ullr
TrashxBotx420
Ullr
Level 16
God Stats
36W - 23L
1,639 SR
Queue Stats
322W - 228L
1,668 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ztebekan
Ah Muzen Cab
Level 8
God Stats
2W - 0L
1,550 SR
Queue Stats
231W - 181L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigGun4321
Thanatos
10
1 / 9 / 2
7,215
401
3,104
12,281
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ChopsPop
Anubis
10
0 / 16 / 6
7,221
401
7,768
18,243
8,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Demolisher5620
King Arthur
14
4 / 6 / 2
9,330
518
5,441
14,166
9,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 10 / 1
7,897
439
2,440
13,279
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Fortunate
Athena
10
1 / 6 / 3
7,483
416
4,869
16,776
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 17
10,375
576
5,786
6,631
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
JinIsGOAT
He Bo
15
9 / 1 / 8
10,731
596
14,628
8,456
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 4 / 13
11,323
629
13,733
14,255
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
12 / 1 / 9
12,076
671
14,474
12,013
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ztebekan
Ah Muzen Cab
18
11 / 1 / 8
11,967
665
12,564
16,480
11,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
8
Kills
47
47
Deaths
8
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
17
10.5
L
Thanatos
BigGun4321
Thanatos
1
9
2
0.22
L
Anubis
ChopsPop
Anubis
0
16
6
0.19
L
King Arthur
Demolisher5620
King Arthur
4
6
2
0.83
L
2
10
1
0.25
L
Athena
Fortunate
Athena
1
6
3
0.42
W
He Bo
JinIsGOAT
He Bo
9
1
8
13
W
13
4
13
4.88
W
12
1
9
16.5
W
Ah Muzen Cab
ztebekan
Ah Muzen Cab
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
61,185
74,745
Taken
57,835
38,270
Mitigated
28,638
13,729
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,786
690
845
0
6,631
6,579
891
1,682
4,757
23,703
0
L
Thanatos
BigGun4321
Thanatos
3,104
1,180
0
5,198
12,281
4,062
0
3,061
9,152
0
35,143
L
Anubis
ChopsPop
Anubis
7,768
69
0
3,654
18,243
8,167
0
11,067
6,858
31,131
0
L
King Arthur
Demolisher5620
King Arthur
5,441
666
0
884
14,166
9,855
0
4,677
9,283
0
39,046
L
2,440
106
0
948
13,279
3,573
0
6,173
6,961
0
18,152
L
Athena
Fortunate
Athena
4,869
1,030
0
3,045
16,776
12,613
0
8,453
8,018
11,508
0
W
He Bo
JinIsGOAT
He Bo
14,628
1,161
167
1,837
8,456
2,195
960
3,083
5,373
59,260
0
W
13,733
1,660
2,701
5,588
14,255
3,853
1,884
6,130
8,125
47,729
0
W
14,474
7,061
0
4,203
12,013
4,965
4,059
593
11,420
0
103,193
W
Ah Muzen Cab
ztebekan
Ah Muzen Cab
12,564
4,566
0
7,332
16,480
11,046
4,173
1,305
15,175
0
93,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
56,472
251
Minions Killed
499
0
Camps Cleared
0
1,551,381
Distance Traveled
1,673,814
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,375
576
24
1
0
365,144
3
L
Thanatos
7,215
401
70
4
0
300,738
0
L
Anubis
7,221
401
38
2
0
251,579
0
L
King Arthur
9,330
518
77
4
0
289,178
2
L
Loki
7,897
439
52
3
0
344,916
0
L
Athena
7,483
416
14
1
0
364,970
1
W
He Bo
10,731
596
97
5
0
337,341
0
W
Ra
11,323
629
76
4
0
337,450
0
W
Ullr
12,076
671
140
8
0
328,911
6
W
Ah Muzen Cab
11,967
665
162
9
0
304,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role