Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MicroCaptainPK
Zeus
Level 108
God Stats
3W - 1L
1,818 SR
Queue Stats
187W - 179L
1,567 Elo+
Solo
Eset
Eset
SevenHarpy20016
Eset
Level 105
God Stats
6W - 4L
1,536 SR
Queue Stats
301W - 328L
1,575 Elo+
Solo
Xing Tian
Xing Tian
iAFt3RSHoCK
Xing Tian
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,799 Elo+
Party 1
Team Averages
Level 118
1,571 SR
1,588 Elo+

VS

Team Averages
Level 127
1,619 SR
1,602 Elo+
Rama
Rama
AmbitionAkamai
Rama
Level 141
God Stats
6W - 3L
1,530 SR
Queue Stats
136W - 59L
1,655 Elo+
Party 2
Bastet
Bastet
Deja__VU101
Bastet
Level 69
God Stats
5W - 7L
1,520 SR
Queue Stats
269W - 225L
1,567 Elo+
Party 2
Eset
Eset
Dragun0v25
Eset
Level 156
God Stats
6W - 1L
1,826 SR
Queue Stats
554W - 312L
1,641 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Pierseus
Kumbhakarna
Level 114
God Stats
4W - 4L
1,430 SR
Queue Stats
789W - 806L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
buttholeonfire
Erlang Shen
Level 156
God Stats
6W - 3L
1,787 SR
Queue Stats
355W - 256L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 6 / 2
9,687
969
12,031
11,807
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
15
0 / 2 / 4
8,517
852
8,448
14,653
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 4
8,713
871
16,865
8,972
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
9,131
913
9,311
8,286
3,264
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
iAFt3RSHoCK
Xing Tian
15
0 / 5 / 5
8,554
855
4,722
12,490
12,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,975
998
10,057
12,030
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
16
2 / 1 / 8
9,389
939
9,044
8,323
2,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 1 / 9
11,209
1,121
19,119
8,105
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Pierseus
Kumbhakarna
16
2 / 0 / 12
10,132
1,013
5,141
12,809
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
buttholeonfire
Erlang Shen
17
3 / 1 / 13
10,906
1,091
8,955
13,278
9,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
5
Kills
19
19
Deaths
5
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
2
0.67
L
Hercules
 
Hercules
0
2
4
1
W
5
2
6
4
W
Bastet
2
1
8
6
W
7
1
9
11.5
L
0
3
4
0.67
W
Kumbhakarna
Pierseus
Kumbhakarna
2
0
12
8
L
2
3
2
1
W
Erlang Shen
buttholeonfire
Erlang Shen
3
1
13
9.5
L
Xing Tian
iAFt3RSHoCK
Xing Tian
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
52,316
56,208
Taken
54,545
38,133
Mitigated
34,733
4,989
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,031
10,144
0
634
11,807
4,035
0
6,743
5,064
0
34,741
L
Hercules
 
Hercules
8,448
973
0
3,134
14,653
15,353
0
6,951
7,555
398
13,310
W
10,057
7,940
0
1,635
12,030
4,274
0
6,734
4,858
0
40,684
W
Bastet
9,044
1,543
0
552
8,323
2,679
0
4,866
2,882
0
21,961
W
19,119
1,734
715
1,545
8,105
3,282
0
3,644
4,066
35,591
0
L
16,865
1,242
0
0
8,972
3,051
0
2,338
6,592
37,348
0
W
Kumbhakarna
Pierseus
Kumbhakarna
5,141
338
432
1,998
12,809
14,716
0
7,063
5,066
9,034
0
L
9,311
495
553
668
8,286
3,264
0
2,488
5,680
32,421
0
W
Erlang Shen
buttholeonfire
Erlang Shen
8,955
2,911
0
938
13,278
9,782
0
7,638
5,309
0
20,646
L
Xing Tian
iAFt3RSHoCK
Xing Tian
4,722
97
0
0
12,490
12,430
0
5,740
6,750
8,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
51,611
197
Minions Killed
200
7
Camps Cleared
6
885,644
Distance Traveled
988,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,687
969
59
6
1
159,266
0
L
Hercules
8,517
852
22
2
1
192,831
0
W
Rama
9,975
998
88
9
1
163,362
0
W
Bastet
9,389
939
27
3
1
198,419
0
W
Eset
11,209
1,121
47
5
1
201,227
0
L
Zeus
8,713
871
52
5
3
161,546
0
W
Kumbhakarna
10,132
1,013
4
0
2
212,473
2
L
Eset
9,131
913
53
5
2
183,525
2
W
Erlang Shen
10,906
1,091
34
3
1
213,492
1
L
Xing Tian
8,554
855
11
1
0
188,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role