Player Matchup

Morgan Le Fay
Morgan Le Fay
MajoCollins
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,236 Elo+
Party 1
Neith
Neith
fadasereia
Neith
Level 17
God Stats
129W - 178L
1,407 SR
Queue Stats
201W - 281L
1,373 Elo+
Solo
Ymir
Ymir
kibbax
Ymir
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 18L
1,236 Elo+
Party 1
Heimdallr
Heimdallr
pluboludo
Heimdallr
Level 19
God Stats
3W - 1L
1,851 SR
Queue Stats
66W - 59L
1,434 Elo+
Solo
Nemesis
Nemesis
xBasthyx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,236 Elo+
Party 1
Team Averages
Level 12
1,552 SR
1,303 Elo+

VS

Team Averages
Level 14
1,480 SR
1,436 Elo+
Merlin
Merlin
BRSmach3r
Merlin
Level 22
God Stats
2W - 0L
1,709 SR
Queue Stats
10W - 5L
1,490 Elo+
Party 2
Fenrir
Fenrir
CSS GOD1533
Fenrir
Level 17
God Stats
9W - 11L
1,412 SR
Queue Stats
10W - 11L
1,388 Elo+
Solo
Hel
Hel
GutoCraft1234
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,458 Elo+
Party 2
Ra
Ra
TheoMB10
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Apollo
Apollo
ƒSrQuæsoOPƒ
Apollo
Level 13
God Stats
3W - 1L
1,280 SR
Queue Stats
17W - 22L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MajoCollins
Morgan Le Fay
20
4 / 11 / 12
13,840
923
24,544
23,307
10,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
2 / 6 / 11
14,793
986
10,400
21,544
17,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
kibbax
Ymir
20
5 / 8 / 19
14,862
991
14,164
34,367
47,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
pluboludo
Heimdallr
20
9 / 7 / 11
14,585
972
23,712
24,915
11,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
xBasthyx
Nemesis
20
9 / 13 / 13
15,133
1,009
25,425
30,735
14,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRSmach3r
Merlin
20
5 / 3 / 28
15,307
1,020
35,987
21,580
11,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
17 / 6 / 17
17,217
1,148
19,821
20,465
11,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 3 / 27
15,847
1,056
16,272
19,820
17,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 13 / 18
13,155
877
9,710
20,901
9,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 5 / 16
17,362
1,157
43,043
23,330
11,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
151
29
Kills
45
45
Deaths
30
66
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Merlin
BRSmach3r
Merlin
5
3
28
6.33
W
Fenrir
17
6
17
4.25
W
7
3
27
6.83
L
Morgan Le Fay
MajoCollins
Morgan Le Fay
4
11
12
0.91
W
1
13
18
0.77
L
Neith
2
6
11
1.25
L
Ymir
kibbax
Ymir
5
8
19
1.81
L
Heimdallr
pluboludo
Heimdallr
9
7
11
2.07
L
Nemesis
xBasthyx
Nemesis
9
13
13
1.19
W
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,245
Damage
124,833
134,868
Taken
106,096
101,615
Mitigated
62,411
12,146
Healing
39,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BRSmach3r
Merlin
35,987
1,475
1,054
1,900
21,580
11,130
0
8,380
13,200
59,358
0
W
Fenrir
19,821
3,742
0
521
20,465
11,842
0
7,717
12,748
2,802
25,386
W
16,272
2,014
17,668
11,086
19,820
17,784
0
7,911
11,909
42,459
0
L
Morgan Le Fay
MajoCollins
Morgan Le Fay
24,544
2,452
0
953
23,307
10,212
0
12,679
10,628
62,847
0
W
9,710
1,417
829
2,083
20,901
9,839
0
7,893
13,008
28,100
0
L
Neith
10,400
5,396
0
2,979
21,544
17,954
0
10,518
11,026
4,282
30,339
L
Ymir
kibbax
Ymir
14,164
1,556
0
0
34,367
47,458
0
15,241
19,126
27,678
0
L
Heimdallr
pluboludo
Heimdallr
23,712
11,043
0
4,723
24,915
11,411
0
12,307
12,608
0
55,135
L
Nemesis
xBasthyx
Nemesis
25,425
12,220
0
3,491
30,735
14,580
0
12,870
17,865
0
35,111
W
43,043
36,816
0
3,978
23,330
11,816
0
8,033
15,297
0
73,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,213
Gold Earned
78,888
236
Minions Killed
250
2
Camps Cleared
6
1,324,708
Distance Traveled
1,487,250
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,307
1,020
65
4
1
296,062
0
W
Fenrir
17,217
1,148
10
1
1
322,246
0
W
Hel
15,847
1,056
71
5
1
301,023
0
L
Morgan Le Fay
13,840
923
81
5
0
248,089
0
W
Ra
13,155
877
44
3
1
294,962
1
L
Neith
14,793
986
46
3
0
245,439
1
L
Ymir
14,862
991
33
2
1
286,108
0
L
Heimdallr
14,585
972
54
4
1
250,624
2
L
Nemesis
15,133
1,009
22
1
0
294,448
1
W
Apollo
17,362
1,157
60
4
2
272,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role