Player Matchup

Chernobog
Chernobog
ElRackom0p
Chernobog
Level 134
God Stats
4W - 4L
1,448 SR
Queue Stats
267W - 261L
1,556 Elo+
Party 2
Loki
Loki
Hankopotamus
Loki
Level 102
God Stats
13W - 4L
1,525 SR
Queue Stats
146W - 111L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
LogHorizon2408
Cabrakan
Level 109
God Stats
14W - 10L
1,604 SR
Queue Stats
78W - 81L
1,504 Elo+
Party 2
Osiris
Osiris
SteamyHank
Osiris
Level 65
God Stats
1W - 1L
1,897 SR
Queue Stats
153W - 129L
1,556 Elo+
Party 1
Poseidon
Poseidon
teyton11
Poseidon
Level 120
God Stats
14W - 7L
1,634 SR
Queue Stats
668W - 609L
1,592 Elo+
Solo
Team Averages
Level 106
1,622 SR
1,556 Elo+

VS

Team Averages
Level 96
1,549 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PrimalLove14
Hachiman
Level 129
God Stats
8W - 2L
1,867 SR
Queue Stats
194W - 196L
1,538 Elo+
Solo
Susano
Susano
WhightChina
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
bonnnor
Bellona
Level 86
God Stats
7W - 10L
1,380 SR
Queue Stats
325W - 290L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElRackom0p
Chernobog
12
3 / 1 / 2
7,435
572
4,945
6,288
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
7,926
610
4,708
7,553
3,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
11
2 / 2 / 4
7,115
547
2,823
8,992
6,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
SteamyHank
Osiris
12
3 / 1 / 2
7,228
556
4,005
7,516
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
teyton11
Poseidon
13
1 / 0 / 3
7,433
572
4,682
4,847
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 2 / 1
6,572
506
4,510
10,134
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
 
Tiamat
12
0 / 2 / 0
6,498
500
3,764
6,233
3,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PrimalLove14
Hachiman
11
1 / 4 / 3
6,220
478
4,579
6,498
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
11
0 / 2 / 0
6,167
474
2,067
8,026
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bonnnor
Bellona
12
1 / 1 / 0
6,822
525
4,503
7,046
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
1
1.75
L
Tiamat
 
Tiamat
0
2
0
0
W
Chernobog
ElRackom0p
Chernobog
3
1
2
4
W
2
1
0
2
W
Cabrakan
2
2
4
2
L
Hachiman
PrimalLove14
Hachiman
1
4
3
0.63
W
Osiris
SteamyHank
Osiris
3
1
2
4
L
Susano
0
2
0
0
L
Bellona
bonnnor
Bellona
1
1
0
1
W
Poseidon
teyton11
Poseidon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
19,423
35,196
Taken
37,937
17,971
Mitigated
17,566
11,240
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,510
1,960
391
2,465
10,134
5,343
0
3,440
6,694
0
17,637
L
Tiamat
 
Tiamat
3,764
378
51
2,247
6,233
3,081
24
3,140
3,093
46,041
0
W
Chernobog
ElRackom0p
Chernobog
4,945
2,785
0
2,730
6,288
1,790
450
153
6,135
0
52,874
W
4,708
921
0
2,143
7,553
3,389
0
0
7,553
0
51,150
W
Cabrakan
2,823
587
316
3,082
8,992
6,409
0
795
8,197
12,498
0
L
Hachiman
PrimalLove14
Hachiman
4,579
2,076
0
323
6,498
1,623
0
397
6,101
0
40,131
W
Osiris
SteamyHank
Osiris
4,005
758
0
1,780
7,516
4,891
0
1,331
6,185
0
46,742
L
Susano
2,067
124
0
4,355
8,026
2,409
13
528
7,498
0
39,908
L
Bellona
bonnnor
Bellona
4,503
2,136
0
2,052
7,046
5,110
342
0
7,046
0
40,870
W
Poseidon
teyton11
Poseidon
4,682
677
0
1,189
4,847
1,492
0
1,708
3,139
58,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
32,279
461
Minions Killed
376
0
Camps Cleared
0
1,276,610
Distance Traveled
1,167,084
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,572
506
23
2
0
236,456
10
L
Tiamat
6,498
500
92
7
0
233,482
2
W
Chernobog
7,435
572
115
9
0
233,539
2
W
Loki
7,926
610
116
9
0
264,654
6
W
Cabrakan
7,115
547
24
2
0
216,501
4
L
Hachiman
6,220
478
83
6
0
206,054
5
W
Osiris
7,228
556
72
6
0
295,306
6
L
Susano
6,167
474
82
6
0
276,769
2
L
Bellona
6,822
525
96
7
0
214,323
1
W
Poseidon
7,433
572
134
10
0
266,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role