Player Matchup

Thor
Thor
FoxyRyuuza_
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Manuchy
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,369 Elo+
Solo
Izanami
Izanami
edspawn
Izanami
Level 16
God Stats
1W - 10L
1,160 SR
Queue Stats
4W - 11L
1,117 Elo+
Solo
Ares
Ares
lacazino94
Ares
Level 25
God Stats
11W - 19L
1,497 SR
Queue Stats
140W - 195L
1,204 Elo+
Solo
Bakasura
Bakasura
scorpion1212544
Bakasura
Level 29
God Stats
5W - 2L
1,713 SR
Queue Stats
136W - 142L
1,432 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,324 Elo+

VS

Team Averages
Level 16
1,553 SR
1,430 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GMarques_Killer
Arachne
Level 27
God Stats
26W - 14L
1,629 SR
Queue Stats
125W - 170L
1,334 Elo+
Party 1
Izanami
Izanami
Lolokizin
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NewGhostUS
Kukulkan
Level 2
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
TSU ScarletWolf
Mulan
Level 29
God Stats
20W - 24L
1,424 SR
Queue Stats
351W - 420L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,420
491
396
6,078
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
8
0 / 4 / 0
4,234
470
1,032
4,392
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
edspawn
Izanami
1
0 / 0 / 0
3,263
363
0
0
0
7
0 / 2 / 1
4,241
471
1,064
4,085
2,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
11
5 / 2 / 0
6,309
701
4,692
8,097
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 3
5,036
560
2,968
3,957
1,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 2 / 2
5,262
585
1,868
5,042
1,386
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Lolokizin
Izanami
9
6 / 2 / 2
6,356
706
3,182
3,642
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
NewGhostUS
Kukulkan
10
4 / 1 / 0
5,699
633
2,221
1,942
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
6,058
673
1,743
4,070
1,756
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
6
Kills
15
15
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
3
2.5
L
1
7
0
0.14
W
1
2
2
1
W
Izanami
Lolokizin
Izanami
6
2
2
3.5
L
Hel
0
4
0
0
W
Kukulkan
NewGhostUS
Kukulkan
4
1
0
4
W
3
1
0
3
L
Izanami
edspawn
Izanami
0
0
0
0
L
0
2
1
0.25
L
Bakasura
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,184
Damage
11,982
22,652
Taken
18,653
8,164
Mitigated
6,473
4,126
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,968
304
0
2,167
3,957
1,919
163
315
3,642
20,701
0
L
396
81
0
226
6,078
1,405
0
811
5,267
0
9,076
W
1,868
1,603
0
774
5,042
1,386
0
291
4,486
0
24,884
W
Izanami
Lolokizin
Izanami
3,182
2,304
0
127
3,642
857
679
0
3,492
0
20,866
L
Hel
1,032
667
0
805
4,392
1,356
0
3,073
1,319
13,261
0
W
Kukulkan
NewGhostUS
Kukulkan
2,221
450
0
250
1,942
555
450
717
1,061
27,445
0
W
1,743
53
0
1,290
4,070
1,756
0
773
3,017
0
21,957
L
Izanami
edspawn
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,064
186
0
0
4,085
2,736
0
684
3,401
10,681
0
L
Bakasura
4,692
2,933
0
3,095
8,097
2,667
35
621
7,476
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
28,411
135
Minions Killed
247
0
Camps Cleared
0
702,440
Distance Traveled
798,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,036
560
39
4
0
168,314
0
L
Thor
4,420
491
22
2
0
177,277
2
W
Arachne
5,262
585
59
7
0
184,071
0
W
Izanami
6,356
706
49
5
0
121,852
0
L
Hel
4,234
470
32
4
0
147,154
1
W
Kukulkan
5,699
633
51
6
0
158,321
0
W
Mulan
6,058
673
49
5
0
165,838
2
L
Izanami
3,263
363
0
0
0
0
0
L
Ares
4,241
471
14
2
0
177,889
0
L
Bakasura
6,309
701
67
7
0
200,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role