Player Matchup

Artio
Artio
ErniasAccount
Artio
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 5L
1,197 Elo+
Solo
Skadi
Skadi
HarryBalls2452
Skadi
Level 29
God Stats
63W - 49L
1,528 SR
Queue Stats
224W - 227L
1,378 Elo+
Solo
Ra
Ra
Mega6982
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
benjotadark891
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
jbarth09
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,547 SR
1,415 Elo+

VS

Team Averages
Level 20
1,540 SR
1,338 Elo+
Bakasura
Bakasura
Jah101
Bakasura
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,075 Elo+
Party 1
Cerberus
Cerberus
Storm5Ds
Cerberus
Level 22
God Stats
3W - 2L
1,453 SR
Queue Stats
5W - 10L
1,217 Elo+
Party 1
Izanami
Izanami
YellowSnowBoi
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
The Morrigan
The Morrigan
boiyoucool
The Morrigan
Level 29
God Stats
6W - 2L
1,597 SR
Queue Stats
19W - 25L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
vDoodle
Gilgamesh
Level 29
God Stats
4W - 3L
1,650 SR
Queue Stats
75W - 61L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,535
408
3,547
9,431
3,451
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 3 / 0
9,642
603
13,934
9,698
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 11 / 0
6,485
405
1,036
9,289
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
7,359
460
5,343
9,301
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
2 / 6 / 2
7,660
479
4,976
11,286
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jah101
Bakasura
11
5 / 4 / 3
7,726
483
5,037
10,187
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Storm5Ds
Cerberus
11
3 / 4 / 4
7,651
478
3,449
10,767
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
11
1 / 6 / 5
6,935
433
1,686
6,830
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
boiyoucool
The Morrigan
15
6 / 2 / 7
9,203
575
9,719
9,792
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
vDoodle
Gilgamesh
17
8 / 0 / 0
10,936
684
7,701
9,349
7,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
16
Kills
23
28
Deaths
16
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
11
3
0
3.67
W
Bakasura
Jah101
Bakasura
5
4
3
1.63
L
1
11
0
0.09
W
Cerberus
Storm5Ds
Cerberus
3
4
4
1.25
W
Izanami
1
6
5
0.58
L
2
3
2
1
W
The Morrigan
boiyoucool
The Morrigan
6
2
7
4.75
L
Thor
2
6
2
0.5
W
Gilgamesh
vDoodle
Gilgamesh
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
27,592
49,005
Taken
46,925
16,810
Mitigated
24,895
7,468
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,547
884
282
2,669
9,431
3,451
176
844
8,587
15,346
0
L
13,934
6,276
0
240
9,698
3,009
2,474
3,945
5,643
0
67,915
W
Bakasura
Jah101
Bakasura
5,037
3,611
0
2,883
10,187
3,842
0
1,003
9,166
0
32,932
L
1,036
288
0
120
9,289
2,267
688
2,346
6,916
22,719
0
W
Cerberus
Storm5Ds
Cerberus
3,449
253
0
3,081
10,767
8,900
442
0
10,767
20,250
0
W
Izanami
1,686
1,151
0
10
6,830
1,434
555
0
6,830
0
24,151
L
5,343
1,405
0
1,408
9,301
4,998
286
3,830
5,386
0
27,282
W
The Morrigan
boiyoucool
The Morrigan
9,719
2,420
0
3,136
9,792
3,454
560
948
8,762
65,372
0
L
Thor
4,976
2,320
0
2,749
11,286
3,085
0
2,203
8,653
0
36,383
W
Gilgamesh
vDoodle
Gilgamesh
7,701
2,212
0
2,605
9,349
7,265
577
2,518
6,817
0
58,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
42,451
295
Minions Killed
391
0
Camps Cleared
0
1,361,377
Distance Traveled
1,573,122
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,535
408
25
2
0
251,061
3
L
Skadi
9,642
603
109
7
0
267,729
0
W
Bakasura
7,726
483
69
4
0
334,731
0
L
Ra
6,485
405
45
3
0
263,593
1
W
Cerberus
7,651
478
44
3
0
293,701
0
W
Izanami
6,935
433
49
3
0
288,939
2
L
Bellona
7,359
460
58
4
0
327,160
1
W
The Morrigan
9,203
575
109
7
0
324,446
6
L
Thor
7,660
479
58
4
0
251,834
3
W
Gilgamesh
10,936
684
120
8
0
331,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role