Player Matchup

Sun Wukong
Sun Wukong
AnotherAnoobis
Sun Wukong
Level 160
God Stats
1W - 1L
1,436 SR
Queue Stats
235W - 195L
1,570 Elo+
Party 2
Hachiman
Hachiman
Finest Vix
Hachiman
Level 102
God Stats
1W - 0L
1,826 SR
Queue Stats
27W - 24L
1,478 Elo+
Party 2
Chronos
Chronos
KHOLECUNUT
Chronos
Level 126
God Stats
4W - 1L
1,885 SR
Queue Stats
272W - 213L
1,582 Elo+
Party 2
Kuzenbo
Kuzenbo
Karmas Complex
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 100L
1,586 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MAYvaughn
Kumbhakarna
Level 157
God Stats
3W - 2L
1,725 SR
Queue Stats
310W - 269L
1,534 Elo+
Party 2
Team Averages
Level 115
1,674 SR
1,550 Elo+

VS

Team Averages
Level 84
1,465 SR
1,484 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Luna7210
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Merlin
Merlin
Majic Man95
Merlin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 3
Ares
Ares
coolfishtoo
Ares
Level 109
God Stats
0W - 2L
1,325 SR
Queue Stats
15W - 8L
1,698 Elo+
Party 1
Bakasura
Bakasura
kyotosumi
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnotherAnoobis
Sun Wukong
17
13 / 2 / 16
10,350
1,035
14,035
14,937
8,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Finest Vix
Hachiman
16
7 / 2 / 22
9,736
974
21,470
8,369
4,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
KHOLECUNUT
Chronos
18
14 / 1 / 19
10,683
1,068
19,345
9,756
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 28
9,215
922
6,441
15,446
12,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
MAYvaughn
Kumbhakarna
14
1 / 2 / 29
8,651
865
5,148
13,345
11,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 4 / 3
8,615
862
7,671
17,702
17,408
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
Luna7210
Khepri
14
1 / 8 / 3
7,281
728
4,056
13,967
6,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
13
2 / 9 / 0
7,692
769
8,927
10,837
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 3
7,333
733
7,252
16,162
18,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
kyotosumi
Bakasura
11
0 / 11 / 4
6,744
674
5,420
13,812
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
20
39
Kills
7
7
Deaths
39
114
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
3
1.13
W
Sun Wukong
AnotherAnoobis
Sun Wukong
13
2
16
10.5
W
Hachiman
Finest Vix
Hachiman
7
2
22
9
W
Chronos
KHOLECUNUT
Chronos
14
1
19
23.5
W
4
0
28
18
L
Khepri
Luna7210
Khepri
1
8
3
0.31
W
Kumbhakarna
MAYvaughn
Kumbhakarna
1
2
29
7.75
L
Merlin
2
9
0
0.22
L
1
7
3
0.36
L
Bakasura
kyotosumi
Bakasura
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
33,326
61,853
Taken
72,480
41,946
Mitigated
52,954
37,267
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,671
148
878
6,673
17,702
17,408
0
7,969
9,645
17,360
0
W
Sun Wukong
AnotherAnoobis
Sun Wukong
14,035
2,585
3,119
8,747
14,937
8,635
1,028
5,235
9,462
0
28,199
W
Hachiman
Finest Vix
Hachiman
21,470
11,362
1,322
1,675
8,369
4,295
786
4,732
3,637
0
37,157
W
Chronos
KHOLECUNUT
Chronos
19,345
5,702
735
3,426
9,756
4,576
2,272
5,515
4,116
28,379
0
W
6,441
2,933
967
7,883
15,446
12,858
692
7,855
7,405
10,785
0
L
Khepri
Luna7210
Khepri
4,056
460
139
900
13,967
6,827
0
4,706
9,261
14,146
0
W
Kumbhakarna
MAYvaughn
Kumbhakarna
5,148
327
4,605
4,788
13,345
11,582
163
4,569
8,496
7,918
0
L
Merlin
8,927
934
1,017
640
10,837
4,037
0
3,868
6,969
21,499
0
L
7,252
291
738
988
16,162
18,105
0
8,021
8,066
10,158
0
L
Bakasura
kyotosumi
Bakasura
5,420
3,593
76
1,142
13,812
6,577
0
6,370
7,442
0
5,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
37,665
99
Minions Killed
78
0
Camps Cleared
0
1,106,962
Distance Traveled
801,552
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,615
862
10
1
0
178,151
0
W
Sun Wukong
10,350
1,035
25
3
0
216,855
0
W
Hachiman
9,736
974
37
4
0
195,688
0
W
Chronos
10,683
1,068
21
2
0
228,094
2
W
Kuzenbo
9,215
922
10
1
0
243,614
1
L
Khepri
7,281
728
24
2
0
163,056
0
W
Kumbhakarna
8,651
865
6
1
0
222,711
0
L
Merlin
7,692
769
26
3
0
149,114
0
L
Ares
7,333
733
7
1
0
161,482
0
L
Bakasura
6,744
674
11
1
0
149,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role