Player Matchup

Bacchus
Bacchus
ANNEX20
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 2
Thor
Thor
Agent8644
Thor
Level 124
God Stats
7W - 6L
1,593 SR
Queue Stats
329W - 296L
1,580 Elo+
Party 2
Discordia
Discordia
Birduim
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Party 2
Bakasura
Bakasura
GalaxyyBluez
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Cerberus
Cerberus
Sora iwnl
Cerberus
Level 17
God Stats
2W - 0L
1,553 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2
Team Averages
Level 42
1,529 SR
1,548 Elo+

VS

Team Averages
Level 16
1,523 SR
1,335 Elo+
Xing Tian
Xing Tian
BlackGhonly551
Xing Tian
Level 22
God Stats
16W - 6L
1,891 SR
Queue Stats
456W - 424L
1,464 Elo+
Party 1
Cerberus
Cerberus
Epheezee
Cerberus
Level 5
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 3
Janus
Janus
Lord_Faisa_676
Janus
Level 28
God Stats
2W - 7L
1,286 SR
Queue Stats
499W - 487L
1,442 Elo+
Party 1
Loki
Loki
Stryker Jack
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 3
Arachne
Arachne
wingamer80
Arachne
Level 24
God Stats
10W - 8L
1,814 SR
Queue Stats
497W - 477L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANNEX20
Bacchus
10
2 / 1 / 4
6,130
557
3,291
3,674
2,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
11 / 1 / 2
7,835
712
6,621
7,090
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Discordia
Birduim
Discordia
10
5 / 1 / 6
6,571
597
6,977
4,356
1,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
GalaxyyBluez
Bakasura
5
1 / 3 / 0
4,787
435
1,204
5,805
1,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sora iwnl
Cerberus
11
2 / 1 / 0
6,670
606
1,412
4,070
1,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackGhonly551
Xing Tian
8
0 / 4 / 0
5,258
478
1,350
8,930
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Epheezee
Cerberus
5
1 / 5 / 0
4,388
399
1,265
5,422
1,529
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
1 / 5 / 1
5,218
474
2,370
6,238
1,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 6 / 1
4,633
421
1,427
6,881
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
wingamer80
Arachne
9
4 / 3 / 0
6,296
572
1,885
6,234
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
21
Kills
6
7
Deaths
23
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANNEX20
Bacchus
2
1
4
4
W
Thor
11
1
2
12
W
Discordia
Birduim
Discordia
5
1
6
8
L
Xing Tian
BlackGhonly551
Xing Tian
0
4
0
0
L
Cerberus
Epheezee
Cerberus
1
5
0
0.2
W
Bakasura
GalaxyyBluez
Bakasura
1
3
0
0.33
L
1
5
1
0.3
W
Cerberus
Sora iwnl
Cerberus
2
1
0
2
L
0
6
1
0.08
L
Arachne
wingamer80
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,505
Damage
8,297
24,995
Taken
33,705
9,439
Mitigated
10,027
5,474
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANNEX20
Bacchus
3,291
398
15
545
3,674
2,514
108
1,151
2,523
21,695
0
W
Thor
6,621
2,323
0
2,975
7,090
2,949
0
648
6,442
0
50,798
W
Discordia
Birduim
Discordia
6,977
612
0
270
4,356
1,185
428
1,972
2,384
23,521
0
L
Xing Tian
BlackGhonly551
Xing Tian
1,350
199
0
190
8,930
3,462
254
3,579
5,351
15,017
0
L
Cerberus
Epheezee
Cerberus
1,265
471
0
892
5,422
1,529
0
1,671
3,751
4,357
0
W
Bakasura
GalaxyyBluez
Bakasura
1,204
977
0
610
5,805
1,301
0
1,214
4,591
0
8,360
L
2,370
571
0
934
6,238
1,971
0
3,001
3,237
22,663
0
W
Cerberus
Sora iwnl
Cerberus
1,412
230
0
1,059
4,070
1,490
1,152
0
4,070
31,325
0
L
1,427
401
0
1,288
6,881
1,409
0
1,345
5,536
0
14,977
L
Arachne
wingamer80
Arachne
1,885
1,566
0
2,801
6,234
1,656
0
2,084
4,109
0
17,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
25,793
264
Minions Killed
151
0
Camps Cleared
0
969,071
Distance Traveled
902,757
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,130
557
54
5
0
190,880
0
W
Thor
7,835
712
85
8
0
215,104
2
W
Discordia
6,571
597
31
3
0
191,614
3
L
Xing Tian
5,258
478
24
2
0
183,081
1
L
Cerberus
4,388
399
14
1
0
151,136
1
W
Bakasura
4,787
435
18
2
0
202,575
4
L
Janus
5,218
474
45
4
0
164,289
0
W
Cerberus
6,670
606
76
7
0
168,898
5
L
Loki
4,633
421
33
3
0
193,309
2
L
Arachne
6,296
572
35
3
0
210,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role