Player Matchup

Apollo
Apollo
L0EY
Apollo
Level 27
God Stats
10W - 9L
1,592 SR
Queue Stats
70W - 69L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RussstyKnucks
Cu Chulainn
Level 27
God Stats
2W - 0L
1,429 SR
Queue Stats
7W - 6L
1,395 Elo+
Party 3
Amaterasu
Amaterasu
Souless818
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,503 Elo+
Party 3
Neith
Neith
WeedmoseIRL
Neith
Level 29
God Stats
19W - 30L
1,410 SR
Queue Stats
48W - 58L
1,412 Elo+
Solo
Olorun
Olorun
nervouswhitecop
Olorun
Level 17
God Stats
28W - 28L
1,490 SR
Queue Stats
29W - 36L
1,405 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,439 Elo+

VS

Team Averages
Level 18
1,481 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BigBirdY
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,349 Elo+
Party 1
Tiamat
Tiamat
Jakers
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,349 Elo+
Party 1
Izanami
Izanami
Somats
Izanami
Level 8
God Stats
2W - 6L
1,359 SR
Queue Stats
18W - 34L
1,349 Elo+
Party 1
King Arthur
King Arthur
milloveck
King Arthur
Level 7
God Stats
5W - 8L
1,544 SR
Queue Stats
27W - 29L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
L0EY
Apollo
18
9 / 5 / 20
12,565
1,257
18,834
12,239
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
RussstyKnucks
Cu Chulainn
19
7 / 4 / 21
11,965
1,197
12,627
14,369
16,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Souless818
Amaterasu
18
6 / 4 / 21
11,842
1,184
12,531
18,792
13,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 17
12,489
1,249
20,176
11,620
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 22
13,510
1,351
27,479
17,598
7,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 9 / 13
10,721
1,072
19,168
17,528
6,876
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
BigBirdY
Yemoja
17
1 / 5 / 13
10,375
1,038
7,152
14,144
15,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Jakers
Tiamat
17
4 / 7 / 10
11,016
1,102
9,946
15,938
12,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Somats
Izanami
18
7 / 16 / 9
12,296
1,230
20,909
22,335
9,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
milloveck
King Arthur
18
5 / 8 / 12
11,990
1,199
10,530
27,593
18,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
76
45
Kills
19
19
Deaths
45
101
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
9
13
0.94
L
Yemoja
BigBirdY
Yemoja
1
5
13
1.5
L
Tiamat
Jakers
Tiamat
4
7
10
1.29
W
Apollo
L0EY
Apollo
9
5
20
3.8
W
Cu Chulainn
RussstyKnucks
Cu Chulainn
7
4
21
4.38
L
Izanami
Somats
Izanami
7
16
9
0.72
W
Amaterasu
Souless818
Amaterasu
6
4
21
4.13
W
10
2
17
9.25
L
King Arthur
milloveck
King Arthur
5
8
12
1.38
W
13
4
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,647
Damage
67,705
74,618
Taken
97,538
47,868
Mitigated
63,883
13,433
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
19,168
9,350
0
1,629
17,528
6,876
0
6,649
10,879
0
40,398
L
Yemoja
BigBirdY
Yemoja
7,152
1,579
3,407
664
14,144
15,840
0
4,197
9,947
17,197
0
L
Tiamat
Jakers
Tiamat
9,946
1,181
0
1,121
15,938
12,851
0
3,438
12,500
14,526
0
W
Apollo
L0EY
Apollo
18,834
11,029
0
1,487
12,239
4,988
0
2,811
9,428
0
40,896
W
Cu Chulainn
RussstyKnucks
Cu Chulainn
12,627
2,400
0
787
14,369
16,350
0
4,064
10,305
8,465
23,514
L
Izanami
Somats
Izanami
20,909
16,395
0
1,495
22,335
9,358
0
5,336
16,999
0
34,496
W
Amaterasu
Souless818
Amaterasu
12,531
7,116
0
2,606
18,792
13,492
0
3,774
15,018
0
23,029
W
20,176
9,797
0
2,217
11,620
5,377
0
3,552
8,068
0
33,514
L
King Arthur
milloveck
King Arthur
10,530
590
0
4,011
27,593
18,958
0
11,284
16,309
0
30,903
W
27,479
17,345
895
5,441
17,598
7,661
0
2,897
14,701
38,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,371
Gold Earned
56,398
198
Minions Killed
155
3
Camps Cleared
1
902,593
Distance Traveled
883,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,721
1,072
39
4
0
171,419
0
L
Yemoja
10,375
1,038
27
3
0
160,380
0
L
Tiamat
11,016
1,102
15
2
0
176,480
0
W
Apollo
12,565
1,257
68
7
1
163,583
0
W
Cu Chulainn
11,965
1,197
61
6
0
174,712
0
L
Izanami
12,296
1,230
38
4
1
150,291
0
W
Amaterasu
11,842
1,184
21
2
1
193,093
0
W
Neith
12,489
1,249
20
2
1
198,483
0
L
King Arthur
11,990
1,199
36
4
0
225,072
0
W
Olorun
13,510
1,351
28
3
0
172,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role