Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HitManGod123
Hades
Level 76
God Stats
88W - 73L
1,585 SR
Queue Stats
435W - 423L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jeckal_7
Morgan Le Fay
Level 105
God Stats
6W - 9L
1,549 SR
Queue Stats
350W - 335L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
UoU Dead UoU
Heimdallr
Level 91
God Stats
4W - 2L
1,613 SR
Queue Stats
102W - 80L
1,492 Elo+
Solo
Team Averages
Level 93
1,549 SR
1,492 Elo+

VS

Team Averages
Level 112
1,544 SR
1,480 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
RuThL3SsInn3r123
Bastet
Level 88
God Stats
16W - 15L
1,484 SR
Queue Stats
446W - 419L
1,402 Elo+
Party 1
Artemis
Artemis
Sosalosss
Artemis
Level 126
God Stats
3W - 0L
1,735 SR
Queue Stats
265W - 232L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 2 / 0
6,782
565
3,274
6,434
5,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
9
3 / 1 / 2
6,017
501
2,518
6,480
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 0 / 0
7,088
591
3,051
4,354
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Jeckal_7
Morgan Le Fay
10
1 / 2 / 8
6,636
553
5,672
7,347
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
UoU Dead UoU
Heimdallr
10
5 / 6 / 3
6,492
541
7,061
9,551
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 1
7,378
615
4,668
6,660
5,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
 
Cthulhu
11
4 / 2 / 4
7,178
598
4,252
10,439
6,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
 
Janus
11
0 / 1 / 1
6,055
505
2,102
4,828
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 2 / 2
6,332
528
2,568
7,184
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sosalosss
Artemis
10
4 / 4 / 4
6,672
556
7,540
8,240
2,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
11
11
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Loki
 
Loki
3
1
2
4
W
Hercules
 
Hercules
1
0
1
1.5
W
Cthulhu
 
Cthulhu
4
2
4
3
W
Janus
 
Janus
0
1
1
0.5
L
0
0
0
0
L
Morgan Le Fay
Jeckal_7
Morgan Le Fay
1
2
8
2.5
W
2
2
2
1.5
W
Artemis
Sosalosss
Artemis
4
4
4
1.5
L
Heimdallr
UoU Dead UoU
Heimdallr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
21,130
34,166
Taken
37,351
18,536
Mitigated
17,154
12,570
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,274
1,141
0
2,534
6,434
5,477
0
0
6,434
0
42,958
L
Loki
 
Loki
2,518
731
0
1,896
6,480
2,393
25
653
5,785
0
30,135
W
Hercules
 
Hercules
4,668
1,265
0
2,356
6,660
5,404
182
0
6,660
0
45,356
W
Cthulhu
 
Cthulhu
4,252
449
0
2,149
10,439
6,149
0
2,702
7,737
22,654
0
W
Janus
 
Janus
2,102
84
0
1,805
4,828
1,415
0
3,160
1,668
28,519
0
L
3,051
76
151
3,378
4,354
1,593
0
1,273
2,837
44,351
0
L
Morgan Le Fay
Jeckal_7
Morgan Le Fay
5,672
904
0
3,304
7,347
6,117
248
1,785
5,544
29,500
0
W
2,568
775
0
2,778
7,184
1,872
660
801
6,383
0
24,570
W
Artemis
Sosalosss
Artemis
7,540
3,563
0
1,867
8,240
2,314
20
2,060
6,180
0
26,820
L
Heimdallr
UoU Dead UoU
Heimdallr
7,061
4,325
0
1,307
9,551
2,956
71
2,339
7,212
0
29,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
33,615
373
Minions Killed
328
0
Camps Cleared
0
1,065,335
Distance Traveled
1,099,753
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,782
565
114
10
0
225,331
2
L
Loki
6,017
501
69
6
0
193,701
4
W
Hercules
7,378
615
112
9
0
225,610
0
W
Cthulhu
7,178
598
42
4
0
236,359
6
W
Janus
6,055
505
73
6
0
215,986
7
L
Hades
7,088
591
98
8
0
243,819
4
L
Morgan Le Fay
6,636
553
36
3
0
201,059
3
W
Bastet
6,332
528
51
4
0
220,477
0
W
Artemis
6,672
556
50
4
0
201,321
0
L
Heimdallr
6,492
541
56
5
0
201,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role