Player Matchup

Artemis
Artemis
NichoKe
Artemis
Level 119
God Stats
12W - 7L
1,488 SR
Queue Stats
201W - 173L
1,545 Elo+
Party 2
Cerberus
Cerberus
Sweatee C
Cerberus
Level 27
God Stats
20W - 3L
1,753 SR
Queue Stats
50W - 30L
1,549 Elo+
Party 2
Hera
Hera
ToastinMyWafles
Hera
Level 128
God Stats
7W - 6L
1,849 SR
Queue Stats
392W - 370L
1,538 Elo+
Party 2
Team Averages
Level 91
1,697 SR
1,544 Elo+

VS

Team Averages
Level 44
1,500 SR
1,355 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TorchwoodGuy
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
flagshipdinky
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NichoKe
Artemis
11
3 / 0 / 9
7,966
724
6,532
3,671
1,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Sweatee C
Cerberus
11
2 / 1 / 9
8,025
730
9,187
9,800
5,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 2 / 3
9,284
844
12,526
6,339
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 2
7,364
669
4,422
9,199
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 0
8,038
731
4,085
12,666
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
flagshipdinky
Jormungandr
10
0 / 6 / 1
6,494
590
2,890
11,277
4,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
Artemis
NichoKe
Artemis
3
0
9
7.5
W
Cerberus
Sweatee C
Cerberus
2
1
9
6.5
W
8
2
3
4.75
L
3
4
0
0.75
L
Jormungandr
flagshipdinky
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
11,397
19,810
Taken
33,142
9,086
Mitigated
13,803
4,851
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,422
532
3,668
4,370
9,199
4,717
0
6,996
2,203
16,593
0
W
Artemis
NichoKe
Artemis
6,532
2,471
0
354
3,671
1,216
1,953
1,209
2,462
0
20,165
W
Cerberus
Sweatee C
Cerberus
9,187
236
274
2,844
9,800
5,557
298
4,212
5,588
23,518
0
W
12,526
3,317
0
1,379
6,339
2,313
397
1,891
4,448
45,412
0
L
4,085
2,686
156
900
12,666
4,353
45
7,110
5,556
0
23,673
L
Jormungandr
flagshipdinky
Jormungandr
2,890
606
0
0
11,277
4,733
0
7,607
3,670
17,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
21,896
145
Minions Killed
105
0
Camps Cleared
0
616,366
Distance Traveled
562,585
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,364
669
24
2
0
202,725
2
W
Artemis
7,966
724
34
3
0
185,803
0
W
Cerberus
8,025
730
50
5
0
217,812
0
W
Hera
9,284
844
61
6
0
212,751
4
L
Ullr
8,038
731
50
5
0
187,275
0
L
Jormungandr
6,494
590
31
3
0
172,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role