Player Matchup

Bacchus
Bacchus
Gold IV
CrankyDiaper
Bacchus
Gold IV
Level 118
God Stats
23W - 20L
1,612 SR
Queue Stats
78W - 78L
1,336 MMR
Solo
Cernunnos
Cernunnos
Bronze III
IamBurrrr
Cernunnos
Bronze III
Level 55
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 3L
1,397 MMR
Solo
Ra
Ra
Silver II
publo26
Ra
Silver II
Level 79
God Stats
0W - 4L
1,202 SR
Queue Stats
11W - 11L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,429 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,417 SR
1,349 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Heavenlyßlade
Merlin
Silver I
Level 157
God Stats
35W - 47L
1,515 SR
Queue Stats
619W - 797L
1,335 MMR
Solo
Sylvanus
Sylvanus
Bronze III
xxkillerbbmxx
Sylvanus
Bronze III
Level 44
God Stats
8W - 4L
1,236 SR
Queue Stats
12W - 16L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrankyDiaper
Bacchus
11
2 / 0 / 0
7,330
666
5,104
11,170
12,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
IamBurrrr
Cernunnos
11
1 / 6 / 1
7,279
662
5,379
10,431
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
6,973
634
2,460
8,221
2,683
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
ScyllaAthenaGilgameshPersephoneTsukuyomi

VS

Bans
AresYmirNe ZhaKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
8 / 0 / 3
9,055
823
13,672
6,508
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 7
8,195
745
7,777
8,039
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
xxkillerbbmxx
Sylvanus
11
2 / 1 / 8
8,767
797
3,813
8,613
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
3
9.5
L
Bacchus
CrankyDiaper
Bacchus
2
0
0
2
W
1
3
7
1.5
L
Cernunnos
IamBurrrr
Cernunnos
1
6
1
0.25
L
0
5
2
0.2
W
Sylvanus
xxkillerbbmxx
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
25,262
29,822
Taken
23,160
19,237
Mitigated
15,478
3,784
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,672
8,636
0
2,116
6,508
2,682
1,632
2,461
4,047
0
39,151
L
Bacchus
CrankyDiaper
Bacchus
5,104
249
102
1,179
11,170
12,364
0
4,973
6,197
12,367
0
W
7,777
425
0
1,726
8,039
3,313
732
2,032
6,007
39,126
0
L
Cernunnos
IamBurrrr
Cernunnos
5,379
2,115
0
140
10,431
4,190
0
3,404
7,027
0
29,423
L
2,460
321
844
1,519
8,221
2,683
0
3,213
5,008
27,356
0
W
Sylvanus
xxkillerbbmxx
Sylvanus
3,813
729
1,355
2,912
8,613
9,483
402
3,071
5,542
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
26,017
116
Minions Killed
130
0
Camps Cleared
0
636,449
Distance Traveled
604,478
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,055
823
51
5
0
204,624
0
L
Bacchus
7,330
666
18
2
0
266,676
1
W
Merlin
8,195
745
65
6
0
201,973
5
L
Cernunnos
7,279
662
54
5
0
180,228
4
L
Ra
6,973
634
44
4
0
189,545
0
W
Sylvanus
8,767
797
14
1
0
197,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role