Player Matchup

Bellona
Bellona
LordOfRed97
Bellona
Level 87
God Stats
8W - 4L
1,455 SR
Queue Stats
110W - 96L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Omw2Feed
Ah Muzen Cab
Level 53
God Stats
4W - 2L
1,531 SR
Queue Stats
462W - 218L
1,644 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RejectModernity
Morgan Le Fay
Level 49
God Stats
22W - 16L
1,717 SR
Queue Stats
164W - 79L
1,683 Elo+
Party 2
Ne Zha
Ne Zha
dragonhorn0716
Ne Zha
Level 124
God Stats
11W - 7L
1,191 SR
Queue Stats
73W - 67L
1,375 Elo+
Solo
Chang'e
Chang'e
sauller
Chang'e
Level 115
God Stats
1W - 1L
1,460 SR
Queue Stats
85W - 103L
1,391 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,524 Elo+

VS

Team Averages
Level 67
1,493 SR
1,431 Elo+
Bacchus
Bacchus
DarkDavid99
Bacchus
Level 67
God Stats
0W - 1L
1,574 SR
Queue Stats
51W - 72L
1,401 Elo+
Solo
Izanami
Izanami
grandeshaft69
Izanami
Level 66
God Stats
4W - 9L
1,501 SR
Queue Stats
13W - 19L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
hibob222
Erlang Shen
Level 89
God Stats
9W - 12L
1,502 SR
Queue Stats
195W - 205L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
magicoak12
Baron Samedi
Level 14
God Stats
2W - 7L
1,319 SR
Queue Stats
22W - 25L
1,412 Elo+
Party 1
Sol
Sol
pepirilijill0
Sol
Level 97
God Stats
14W - 11L
1,567 SR
Queue Stats
28W - 28L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordOfRed97
Bellona
19
2 / 0 / 22
11,877
990
13,573
14,310
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Omw2Feed
Ah Muzen Cab
20
24 / 4 / 14
16,133
1,344
40,384
10,706
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
RejectModernity
Morgan Le Fay
20
11 / 3 / 24
14,276
1,190
35,389
14,846
7,015
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 17
13,269
1,106
26,598
17,695
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
sauller
Chang'e
19
5 / 6 / 17
11,863
989
13,629
14,043
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkDavid99
Bacchus
20
7 / 5 / 8
13,870
1,156
10,240
28,219
18,546
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
19
4 / 12 / 8
12,228
1,019
14,601
29,373
9,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
hibob222
Erlang Shen
18
4 / 13 / 8
11,977
998
15,153
31,647
15,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
magicoak12
Baron Samedi
18
1 / 9 / 8
11,061
922
9,929
27,163
9,773
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 10 / 7
11,601
967
16,682
21,656
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
57
49
Kills
18
18
Deaths
49
94
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarkDavid99
Bacchus
7
5
8
2.2
W
Bellona
LordOfRed97
Bellona
2
0
22
13
W
Ah Muzen Cab
Omw2Feed
Ah Muzen Cab
24
4
14
7.75
W
Morgan Le Fay
RejectModernity
Morgan Le Fay
11
3
24
7.67
W
7
5
17
3.1
L
Izanami
4
12
8
0.67
L
Erlang Shen
hibob222
Erlang Shen
4
13
8
0.62
L
Baron Samedi
magicoak12
Baron Samedi
1
9
8
0.56
L
2
10
7
0.55
W
Chang'e
sauller
Chang'e
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,573
Damage
66,605
71,600
Taken
138,058
36,438
Mitigated
58,547
15,502
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarkDavid99
Bacchus
10,240
1,233
332
2,064
28,219
18,546
0
11,948
15,382
19,678
0
W
Bellona
LordOfRed97
Bellona
13,573
4,209
0
702
14,310
9,007
0
6,691
7,619
0
25,975
W
Ah Muzen Cab
Omw2Feed
Ah Muzen Cab
40,384
13,624
0
1,313
10,706
4,633
0
6,194
4,512
0
68,078
W
Morgan Le Fay
RejectModernity
Morgan Le Fay
35,389
2,736
93
2,710
14,846
7,015
0
9,124
5,722
50,226
0
W
26,598
9,966
0
5,356
17,695
10,062
0
8,416
9,279
0
47,274
L
Izanami
14,601
11,524
0
4,377
29,373
9,432
0
9,925
19,116
0
42,923
L
Erlang Shen
hibob222
Erlang Shen
15,153
9,549
0
4,408
31,647
15,369
0
9,653
21,303
0
31,983
L
Baron Samedi
magicoak12
Baron Samedi
9,929
1,204
893
1,864
27,163
9,773
0
7,947
18,909
30,826
0
L
16,682
3,565
747
4,047
21,656
5,427
0
8,334
12,849
49,853
0
W
Chang'e
sauller
Chang'e
13,629
852
2,181
3,147
14,043
5,721
0
6,426
7,617
28,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,418
Gold Earned
60,737
202
Minions Killed
245
9
Camps Cleared
6
1,120,814
Distance Traveled
1,080,177
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,870
1,156
27
2
1
244,937
0
W
Bellona
11,877
990
22
2
3
287,656
1
W
Ah Muzen Cab
16,133
1,344
83
7
1
199,809
0
W
Morgan Le Fay
14,276
1,190
22
2
0
232,756
1
W
Ne Zha
13,269
1,106
44
4
4
211,236
0
L
Izanami
12,228
1,019
50
4
0
178,680
0
L
Erlang Shen
11,977
998
32
3
2
254,527
0
L
Baron Samedi
11,061
922
52
4
0
212,964
1
L
Sol
11,601
967
84
7
3
189,069
0
W
Chang'e
11,863
989
31
3
1
189,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role