Player Matchup

Hel
Hel
EldianDevil
Hel
Level 26
God Stats
10W - 15L
1,511 SR
Queue Stats
626W - 693L
1,409 Elo+
Party 1
Bakasura
Bakasura
Herbzzilla
Bakasura
Level 24
God Stats
4W - 5L
1,755 SR
Queue Stats
159W - 168L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
Moshellshocker03
Kuzenbo
Level 28
God Stats
21W - 27L
1,315 SR
Queue Stats
252W - 302L
1,250 Elo+
Solo
Guan Yu
Guan Yu
killerkhail
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
vladilendi
Neith
Level 28
God Stats
4W - 7L
1,106 SR
Queue Stats
117W - 132L
1,304 Elo+
Solo
Team Averages
Level 25
1,437 SR
1,379 Elo+

VS

Team Averages
Level 21
1,502 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Cruzby1
Morgan Le Fay
Level 24
God Stats
6W - 2L
1,755 SR
Queue Stats
17W - 7L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Heimdro
Erlang Shen
Level 7
God Stats
4W - 2L
1,501 SR
Queue Stats
35W - 42L
1,574 Elo+
Solo
Cerberus
Cerberus
RIKI l0k0N
Cerberus
Level 17
God Stats
2W - 1L
1,312 SR
Queue Stats
10W - 16L
1,325 Elo+
Solo
Pele
Pele
Sir Nairo
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,649 Elo+
Solo
Heimdallr
Heimdallr
tsoyui
Heimdallr
Level 29
God Stats
9W - 10L
1,441 SR
Queue Stats
11W - 16L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
9,669
420
14,980
19,979
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Herbzzilla
Bakasura
18
12 / 5 / 3
11,654
507
13,065
18,703
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 8
8,533
371
13,038
23,263
20,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
killerkhail
Guan Yu
13
1 / 8 / 5
8,743
380
6,485
17,139
17,144
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
5 / 7 / 8
9,597
417
11,434
17,798
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cruzby1
Morgan Le Fay
16
0 / 6 / 11
10,456
455
6,718
17,097
11,053
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Heimdro
Erlang Shen
20
14 / 4 / 10
14,320
623
21,622
21,647
14,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
RIKI l0k0N
Cerberus
17
2 / 4 / 8
10,716
466
4,366
13,114
13,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
16 / 0 / 9
14,874
647
26,405
22,163
21,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
tsoyui
Heimdallr
17
6 / 8 / 12
11,512
501
19,780
18,336
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
22
Kills
38
38
Deaths
22
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cruzby1
Morgan Le Fay
0
6
11
0.92
L
3
9
8
0.78
W
Erlang Shen
Heimdro
Erlang Shen
14
4
10
4.75
L
Bakasura
Herbzzilla
Bakasura
12
5
3
2.7
L
1
9
8
0.56
W
Cerberus
RIKI l0k0N
Cerberus
2
4
8
1.5
W
Pele
16
0
9
20.5
L
Guan Yu
killerkhail
Guan Yu
1
8
5
0.44
W
Heimdallr
tsoyui
Heimdallr
6
8
12
1.5
L
Neith
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,002
Damage
78,891
96,882
Taken
92,357
60,513
Mitigated
67,250
24,706
Healing
30,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cruzby1
Morgan Le Fay
6,718
1,715
404
1,689
17,097
11,053
1,103
5,924
10,577
43,168
0
L
14,980
1,622
2,552
5,772
19,979
6,753
120
3,999
15,980
47,399
0
W
Erlang Shen
Heimdro
Erlang Shen
21,622
13,210
0
7,772
21,647
14,427
1,998
4,483
16,165
0
135,164
L
Bakasura
Herbzzilla
Bakasura
13,065
9,203
0
5,213
18,703
10,497
36
413
18,290
0
69,758
L
13,038
3,575
204
710
23,263
20,915
0
2,508
20,755
35,319
0
W
Cerberus
RIKI l0k0N
Cerberus
4,366
728
0
2,545
13,114
13,520
501
3,295
9,372
40,239
0
W
Pele
26,405
6,483
0
14,325
22,163
21,126
3,832
5,588
16,344
0
123,268
L
Guan Yu
killerkhail
Guan Yu
6,485
1,187
1,886
2,027
17,139
17,144
0
2,254
14,885
0
27,975
W
Heimdallr
tsoyui
Heimdallr
19,780
7,611
0
3,631
18,336
7,124
1,253
7,525
10,699
0
84,394
L
Neith
11,434
3,775
0
6,342
17,798
5,204
590
1,910
15,888
0
47,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
61,878
367
Minions Killed
631
0
Camps Cleared
0
2,158,579
Distance Traveled
1,975,071
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,456
455
59
3
0
361,197
4
L
Hel
9,669
420
68
3
0
473,225
6
W
Erlang Shen
14,320
623
146
6
0
454,709
3
L
Bakasura
11,654
507
129
6
0
479,617
0
L
Kuzenbo
8,533
371
35
2
0
451,564
6
W
Cerberus
10,716
466
91
4
0
350,539
1
W
Pele
14,874
647
216
9
0
435,792
7
L
Guan Yu
8,743
380
55
2
0
327,804
0
W
Heimdallr
11,512
501
119
5
0
372,834
4
L
Neith
9,597
417
80
3
0
426,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role