Player Matchup

Sobek
Sobek
BigBlackTrain
Sobek
Level 109
God Stats
7W - 5L
1,519 SR
Queue Stats
375W - 407L
1,379 Elo+
Solo
Neith
Neith
CheetoFingers33
Neith
Level 81
God Stats
11W - 10L
1,511 SR
Queue Stats
79W - 108L
1,361 Elo+
Solo
Thanatos
Thanatos
Ranjithogn
Thanatos
Level 63
God Stats
10W - 16L
1,385 SR
Queue Stats
64W - 115L
1,327 Elo+
Party 1
Raijin
Raijin
TSBMastersz
Raijin
Level 68
God Stats
2W - 1L
1,709 SR
Queue Stats
108W - 137L
1,392 Elo+
Party 1
King Arthur
King Arthur
pelu5800
King Arthur
Level 125
God Stats
33W - 34L
1,395 SR
Queue Stats
176W - 183L
1,409 Elo+
Solo
Team Averages
Level 89
1,504 SR
1,374 Elo+

VS

Team Averages
Level 78
1,437 SR
1,386 Elo+
Nemesis
Nemesis
BladeDancer1228
Nemesis
Level 55
God Stats
13W - 16L
1,431 SR
Queue Stats
152W - 148L
1,360 Elo+
Solo
Izanami
Izanami
Daddiocoolj1999
Izanami
Level 102
God Stats
5W - 3L
1,505 SR
Queue Stats
131W - 147L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
HJVS_ViequesPR77
Zhong Kui
Level 95
God Stats
15W - 24L
1,395 SR
Queue Stats
626W - 668L
1,434 Elo+
Solo
Cupid
Cupid
fuzzball49
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 243L
1,375 Elo+
Solo
Raijin
Raijin
wait_whaat
Raijin
Level 68
God Stats
16W - 19L
1,357 SR
Queue Stats
475W - 565L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,044
502
3,378
15,892
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
4 / 2 / 6
9,869
548
9,977
9,797
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Ranjithogn
Thanatos
13
4 / 5 / 3
8,544
475
5,859
13,712
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
3 / 3 / 2
9,234
513
7,567
8,965
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
pelu5800
King Arthur
17
1 / 1 / 0
9,426
524
5,373
12,321
8,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
9,388
522
12,691
14,744
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 3 / 6
9,012
501
8,929
9,042
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
16
1 / 2 / 0
9,518
529
5,272
8,516
6,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
12
3 / 8 / 2
7,823
435
6,790
14,325
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
wait_whaat
Raijin
1
0 / 0 / 0
5,025
279
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
15
15
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
9
1
1
9.5
W
4
2
6
3.5
L
2
3
6
1.67
L
Zhong Kui
1
2
0
0.5
W
Thanatos
Ranjithogn
Thanatos
4
5
3
1.1
W
Raijin
3
3
2
1.33
L
Cupid
3
8
2
0.5
W
King Arthur
pelu5800
King Arthur
1
1
0
1
L
Raijin
wait_whaat
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
33,682
60,687
Taken
46,627
33,190
Mitigated
21,732
22,944
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
343
425
5,581
15,892
14,312
31
122
15,770
20,697
0
L
12,691
6,147
0
8,093
14,744
8,446
0
4,628
10,116
0
51,434
W
9,977
3,850
0
4,010
9,797
3,211
1,104
158
9,639
0
78,677
L
8,929
4,151
0
1,619
9,042
2,786
534
3,404
5,638
0
62,409
L
Zhong Kui
5,272
920
0
3,742
8,516
6,970
836
0
8,516
58,333
0
W
Thanatos
Ranjithogn
Thanatos
5,859
2,167
0
9,126
13,712
4,523
214
440
13,272
0
42,989
W
Raijin
7,567
765
0
1,234
8,965
2,914
1,188
0
8,965
52,021
0
L
Cupid
6,790
2,238
467
2,127
14,325
3,530
0
3,014
11,311
0
34,134
W
King Arthur
pelu5800
King Arthur
5,373
138
0
2,568
12,321
8,230
255
4,832
7,489
0
61,969
L
Raijin
wait_whaat
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
40,766
477
Minions Killed
396
0
Camps Cleared
0
1,675,674
Distance Traveled
1,311,516
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,044
502
27
2
0
347,465
7
L
Nemesis
9,388
522
81
5
0
369,720
3
W
Neith
9,869
548
148
8
0
323,633
9
L
Izanami
9,012
501
129
7
0
326,240
4
L
Zhong Kui
9,518
529
143
8
0
289,111
8
W
Thanatos
8,544
475
64
4
0
358,158
0
W
Raijin
9,234
513
102
6
0
294,391
0
L
Cupid
7,823
435
43
2
0
319,330
6
W
King Arthur
9,426
524
136
8
0
352,027
1
L
Raijin
5,025
279
0
0
0
7,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role