Player Matchup

Ymir
Ymir
Benocchio
Ymir
Level 125
God Stats
5W - 1L
1,596 SR
Queue Stats
82W - 75L
1,576 Elo+
Party 2
Neith
Neith
Hizuku
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,576 Elo+
Party 2
Anubis
Anubis
Razja
Anubis
Level 43
God Stats
34W - 27L
1,591 SR
Queue Stats
164W - 179L
1,414 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,522 Elo+

VS

Team Averages
Level 63
1,542 SR
1,602 Elo+
Nemesis
Nemesis
Phant0mW0lf
Nemesis
Level 97
God Stats
10W - 27L
1,362 SR
Queue Stats
307W - 297L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Yoloblitszer
Cthulhu
Level 66
God Stats
2W - 4L
1,412 SR
Queue Stats
174W - 154L
1,613 Elo+
Party 1
Hel
Hel
bearblade
Hel
Level 27
God Stats
1W - 1L
1,851 SR
Queue Stats
26W - 13L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 13
8,148
815
4,657
10,019
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Hizuku
Neith
10
4 / 2 / 7
7,420
742
8,108
4,290
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Razja
Anubis
13
11 / 0 / 4
9,054
905
18,609
7,978
4,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Phant0mW0lf
Nemesis
9
2 / 6 / 0
6,492
649
5,587
12,874
6,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Yoloblitszer
Cthulhu
8
0 / 6 / 1
5,685
569
5,835
15,360
7,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
5,882
588
3,124
10,555
1,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
13
8.5
W
Neith
Hizuku
Neith
4
2
7
3.75
L
Nemesis
Phant0mW0lf
Nemesis
2
6
0
0.33
W
Anubis
Razja
Anubis
11
0
4
13
L
Cthulhu
Yoloblitszer
Cthulhu
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
14,546
22,287
Taken
38,789
13,721
Mitigated
15,858
9,343
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,657
1,177
0
3,576
10,019
7,656
349
3,358
6,661
11,265
0
W
Neith
Hizuku
Neith
8,108
3,433
0
1,111
4,290
1,415
740
1,969
2,321
0
21,697
L
Nemesis
Phant0mW0lf
Nemesis
5,587
3,409
0
2,170
12,874
6,493
0
7,805
5,069
0
14,216
W
Anubis
Razja
Anubis
18,609
1,357
0
4,656
7,978
4,650
693
3,632
4,346
45,799
0
L
Cthulhu
Yoloblitszer
Cthulhu
5,835
726
868
4,279
15,360
7,389
0
8,633
6,727
14,358
0
L
3,124
1,150
2,299
2,366
10,555
1,976
0
6,828
3,727
9,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
18,059
94
Minions Killed
59
0
Camps Cleared
0
456,483
Distance Traveled
480,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,148
815
15
2
0
151,973
0
W
Neith
7,420
742
26
3
0
141,360
0
L
Nemesis
6,492
649
23
2
0
162,835
1
W
Anubis
9,054
905
53
5
0
163,150
0
L
Cthulhu
5,685
569
20
2
0
165,883
2
L
Hel
5,882
588
16
2
0
152,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role