Player Matchup

Ymir
Ymir
AkumaShinzo
Ymir
Level 129
God Stats
3W - 3L
1,299 SR
Queue Stats
119W - 129L
1,504 Elo+
Solo
Chaac
Chaac
ArtieCarrillo
Chaac
Level 74
God Stats
15W - 14L
1,591 SR
Queue Stats
273W - 273L
1,476 Elo+
Solo
Izanami
Izanami
ZephyrusX4
Izanami
Level 92
God Stats
27W - 29L
1,503 SR
Queue Stats
354W - 377L
1,464 Elo+
Party 2
Sol
Sol
biSHREKxual
Sol
Level 89
God Stats
280W - 228L
1,540 SR
Queue Stats
687W - 671L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
x-ray401
Erlang Shen
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
259W - 278L
1,478 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,479 Elo+

VS

Team Averages
Level 113
1,531 SR
1,451 Elo+
Ullr
Ullr
ChiefChronick
Ullr
Level 157
God Stats
9W - 15L
1,438 SR
Queue Stats
539W - 564L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Its_Synco
Morgan Le Fay
Level 83
God Stats
1W - 6L
1,500 SR
Queue Stats
342W - 335L
1,454 Elo+
Solo
Athena
Athena
StewedGecko1645
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,488 Elo+
Solo
Arachne
Arachne
maggotwarlord
Arachne
Level 129
God Stats
59W - 29L
1,637 SR
Queue Stats
412W - 427L
1,441 Elo+
Party 1
Tiamat
Tiamat
that guy hybrid
Tiamat
Level 128
God Stats
59W - 48L
1,580 SR
Queue Stats
426W - 438L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,758
542
5,737
12,401
8,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 3 / 2
9,185
510
11,983
16,631
13,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
ZephyrusX4
Izanami
17
5 / 4 / 5
10,478
582
17,736
12,517
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 1
11,165
620
10,595
13,702
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
x-ray401
Erlang Shen
15
2 / 3 / 2
8,936
496
4,230
10,694
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,420
468
4,752
13,684
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Its_Synco
Morgan Le Fay
11
0 / 3 / 3
7,443
414
4,739
5,203
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
8,911
495
6,640
17,320
12,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
16
11 / 4 / 2
10,285
571
16,418
16,076
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 2
9,141
508
9,207
13,000
15,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
19
Kills
15
15
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
3
3
2
1.33
L
1
4
3
0.63
L
Morgan Le Fay
Its_Synco
Morgan Le Fay
0
3
3
0.5
L
2
3
4
1.33
W
Izanami
ZephyrusX4
Izanami
5
4
5
1.88
W
5
4
1
1.38
L
Arachne
11
4
2
3
L
1
5
2
0.4
W
Erlang Shen
x-ray401
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
41,756
65,945
Taken
65,283
38,822
Mitigated
41,811
22,607
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,737
1,526
0
1,140
12,401
8,438
258
3,095
9,306
27,636
0
W
11,983
3,752
0
5,915
16,631
13,311
476
7,655
8,976
0
59,242
L
4,752
1,884
0
1,224
13,684
4,476
0
1,634
12,050
0
57,967
L
Morgan Le Fay
Its_Synco
Morgan Le Fay
4,739
593
0
962
5,203
2,049
0
2,869
2,334
34,161
0
L
6,640
1,856
0
770
17,320
12,380
0
5,181
12,139
20,313
0
W
Izanami
ZephyrusX4
Izanami
17,736
11,779
0
4,239
12,517
4,630
1,638
2,033
10,484
0
92,894
W
10,595
4,231
0
6,846
13,702
5,638
3,875
4,401
8,987
83,877
6,179
L
Arachne
16,418
12,033
0
5,209
16,076
7,757
0
4,278
11,798
0
56,784
L
9,207
1,334
0
4,970
13,000
15,149
808
1,617
11,383
57,427
0
W
Erlang Shen
x-ray401
Erlang Shen
4,230
2,443
0
4,467
10,694
6,805
0
3,043
7,606
0
56,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
44,200
586
Minions Killed
419
0
Camps Cleared
0
1,669,616
Distance Traveled
1,510,043
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,758
542
50
3
0
342,666
6
W
Chaac
9,185
510
110
6
0
327,709
0
L
Ullr
8,420
468
109
6
0
326,636
3
L
Morgan Le Fay
7,443
414
73
4
0
191,886
1
L
Athena
8,911
495
33
2
0
355,938
0
W
Izanami
10,478
582
149
8
0
290,081
3
W
Sol
11,165
620
175
10
0
308,805
4
L
Arachne
10,285
571
75
4
0
386,821
2
L
Tiamat
9,141
508
129
7
0
248,762
2
W
Erlang Shen
8,936
496
102
6
0
400,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role