Player Matchup

Cerberus
Cerberus
AlucardWingates
Cerberus
Level 96
God Stats
3W - 4L
1,317 SR
Queue Stats
118W - 180L
1,309 Elo+
Party 1
Scylla
Scylla
IRSWarrior9719
Scylla
Level 109
God Stats
0W - 2L
1,599 SR
Queue Stats
3W - 8L
1,303 Elo+
Solo
Hou Yi
Hou Yi
LON3SURVIVER804
Hou Yi
Level 34
God Stats
35W - 41L
1,443 SR
Queue Stats
331W - 465L
1,280 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,297 Elo+

VS

Team Averages
Level 66
1,408 SR
1,482 Elo+
Danzaburou
Danzaburou
FirefoxKawaii
Danzaburou
Level 94
God Stats
3W - 2L
1,440 SR
Queue Stats
29W - 29L
1,429 Elo+
Solo
Chronos
Chronos
LittleCity1918
Chronos
Level 45
God Stats
1W - 3L
1,137 SR
Queue Stats
569W - 523L
1,462 Elo+
Party 2
Athena
Athena
XxMiddlecityxX
Athena
Level 59
God Stats
42W - 23L
1,648 SR
Queue Stats
88W - 58L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 2 / 7
12,768
672
21,228
28,993
40,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 3
9,398
495
5,038
5,264
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 5 / 3
12,317
648
14,924
16,494
7,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FirefoxKawaii
Danzaburou
15
5 / 4 / 3
12,258
645
18,447
17,863
6,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 7
12,954
682
12,910
14,105
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 6
13,391
705
11,874
18,938
27,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
12
12
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
7
2
7
5.25
W
Danzaburou
FirefoxKawaii
Danzaburou
5
4
3
1.63
L
0
5
3
0.3
L
7
5
3
1.7
W
3
8
7
0.81
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
43,231
50,751
Taken
50,906
48,715
Mitigated
37,805
7,902
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
21,228
1,280
0
4,111
28,993
40,015
0
12,196
16,797
53,088
0
W
Danzaburou
FirefoxKawaii
Danzaburou
18,447
8,982
0
2,906
17,863
6,655
2,366
9,092
8,771
0
55,071
L
5,038
258
0
67
5,264
1,660
0
2,252
3,012
18,129
0
L
14,924
7,029
0
3,724
16,494
7,040
0
10,336
6,158
0
41,967
W
12,910
1,658
572
2,088
14,105
3,911
373
10,185
3,920
44,810
0
W
11,874
2,829
602
2,864
18,938
27,239
361
6,989
11,949
25,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
38,603
171
Minions Killed
172
0
Camps Cleared
0
785,876
Distance Traveled
1,010,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,768
672
85
4
0
363,782
3
W
Danzaburou
12,258
645
96
5
0
314,658
3
L
Scylla
9,398
495
25
1
0
127,020
2
L
Hou Yi
12,317
648
61
3
0
295,074
1
W
Chronos
12,954
682
54
3
0
348,506
2
W
Athena
13,391
705
22
1
0
346,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role