Player Matchup

Discordia
Discordia
AHAX1
Discordia
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 11L
1,488 Elo+
Solo
Izanami
Izanami
Sephiroth30
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,520 Elo+
Solo
Chaac
Chaac
TNasti1822
Chaac
Level 24
God Stats
3W - 8L
1,590 SR
Queue Stats
9W - 13L
1,543 Elo+
Solo
Ravana
Ravana
WhittyNative
Ravana
Level 21
God Stats
13W - 14L
1,587 SR
Queue Stats
143W - 170L
1,493 Elo+
Solo
Yemoja
Yemoja
zoio_2002_
Yemoja
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 7L
1,607 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,530 Elo+

VS

Team Averages
Level 22
1,506 SR
1,462 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AstralEnding
Cernunnos
Level 29
God Stats
8W - 2L
1,776 SR
Queue Stats
81W - 81L
1,603 Elo+
Solo
Arachne
Arachne
junior16lopez
Arachne
Level 18
God Stats
28W - 30L
1,438 SR
Queue Stats
63W - 83L
1,375 Elo+
Solo
Nike
Nike
mary_bell89
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,441 Elo+
Solo
Persephone
Persephone
mcbeehive
Persephone
Level 26
God Stats
16W - 16L
1,318 SR
Queue Stats
125W - 140L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AHAX1
Discordia
16
6 / 2 / 6
10,586
557
13,606
8,136
3,158
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sephiroth30
Izanami
16
3 / 1 / 0
10,368
546
5,646
9,673
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
15
0 / 1 / 1
9,336
491
3,811
11,026
7,093
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
17
14 / 0 / 2
11,363
598
9,579
7,362
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
zoio_2002_
Yemoja
13
0 / 3 / 7
9,174
483
4,585
12,288
12,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 2
7,908
416
5,389
12,342
11,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
AstralEnding
Cernunnos
15
2 / 2 / 3
8,890
468
6,863
8,686
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
14
1 / 4 / 1
8,708
458
4,913
14,556
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 11 / 2
7,154
377
2,103
14,185
4,146
Persephone
mcbeehive
Persephone
14
2 / 3 / 0
8,995
473
3,452
7,660
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
23
Kills
6
7
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
W
Discordia
AHAX1
Discordia
6
2
6
4.5
L
Cernunnos
AstralEnding
Cernunnos
2
2
3
1.75
W
Izanami
Sephiroth30
Izanami
3
1
0
3
W
Chaac
0
1
1
0.5
W
Ravana
14
0
2
15
L
Arachne
1
4
1
0.38
L
0
11
2
0.09
L
Persephone
mcbeehive
Persephone
2
3
0
0.67
W
Yemoja
zoio_2002_
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
22,720
48,485
Taken
57,429
29,746
Mitigated
28,490
14,630
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,389
1,449
450
1,576
12,342
11,079
347
3,956
8,181
0
33,865
W
Discordia
AHAX1
Discordia
13,606
2,249
0
729
8,136
3,158
3,778
756
7,380
61,552
0
L
Cernunnos
AstralEnding
Cernunnos
6,863
2,745
0
1,845
8,686
3,923
1,687
1,629
7,057
0
71,664
W
Izanami
Sephiroth30
Izanami
5,646
2,689
0
4,054
9,673
2,714
1,564
390
9,283
0
76,280
W
Chaac
3,811
433
0
3,122
11,026
7,093
558
1,654
9,372
0
53,962
W
Ravana
9,579
2,978
0
3,036
7,362
4,555
2,665
300
7,062
0
70,028
L
Arachne
4,913
2,891
0
4,140
14,556
6,993
22
1,591
12,965
0
59,211
L
2,103
563
0
0
14,185
4,146
242
9,428
4,706
0
18,226
L
Persephone
mcbeehive
Persephone
3,452
164
0
1,298
7,660
2,349
1,046
1,398
6,259
39,997
0
W
Yemoja
zoio_2002_
Yemoja
4,585
855
2,671
1,018
12,288
12,226
447
533
11,755
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,827
Gold Earned
41,655
519
Minions Killed
407
0
Camps Cleared
0
1,711,680
Distance Traveled
1,610,422
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,908
416
67
4
0
346,999
2
W
Discordia
10,586
557
131
7
0
294,351
0
L
Cernunnos
8,890
468
117
6
0
335,326
5
W
Izanami
10,368
546
139
7
0
317,256
2
W
Chaac
9,336
491
101
5
0
332,224
0
W
Ravana
11,363
598
110
6
0
433,039
6
L
Arachne
8,708
458
118
6
0
325,038
2
L
Nike
7,154
377
25
1
0
266,621
0
L
Persephone
8,995
473
80
4
0
336,438
1
W
Yemoja
9,174
483
38
2
0
334,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role