Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Firenzes
Bacchus
Level 108
God Stats
11W - 15L
1,500 SR
Queue Stats
255W - 270L
1,451 Elo+
Party 3
Ullr
Ullr
IIIvictorIII85
Ullr
Level 148
God Stats
8W - 6L
1,579 SR
Queue Stats
368W - 295L
1,552 Elo+
Party 1
Chang'e
Chang'e
LipeLK
Chang'e
Level 59
God Stats
2W - 0L
1,681 SR
Queue Stats
32W - 33L
1,491 Elo+
Solo
Apollo
Apollo
ibrenoma
Apollo
Level 66
God Stats
7W - 6L
1,601 SR
Queue Stats
142W - 156L
1,498 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,498 Elo+

VS

Team Averages
Level 91
1,543 SR
1,466 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aarthew
Skadi
Level 88
God Stats
9W - 7L
1,713 SR
Queue Stats
209W - 193L
1,519 Elo+
Solo
Thor
Thor
Hug0_22W
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 296L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
shadowkiller4387
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 225L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 5
6,520
652
4,981
6,193
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Firenzes
Bacchus
11
5 / 2 / 1
6,347
635
3,544
4,801
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
8 / 1 / 4
6,981
698
8,030
5,984
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
LipeLK
Chang'e
9
2 / 0 / 4
5,204
520
4,031
4,258
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ibrenoma
Apollo
10
0 / 1 / 1
5,716
572
958
5,188
1,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 2 / 1
5,948
595
3,949
8,456
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
 
Ymir
8
0 / 0 / 3
5,518
552
1,215
4,424
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Aarthew
Skadi
10
1 / 2 / 0
5,871
587
4,302
5,768
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
7
2 / 8 / 0
4,904
490
3,989
8,443
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
shadowkiller4387
Baron Samedi
8
0 / 6 / 1
4,517
452
1,717
6,905
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
5
2.75
L
Erlang Shen
 
Erlang Shen
3
2
1
1.75
L
Ymir
 
Ymir
0
0
3
1.5
L
Skadi
Aarthew
Skadi
1
2
0
0.5
W
Bacchus
Firenzes
Bacchus
5
2
1
2.75
L
Thor
2
8
0
0.25
W
8
1
4
10
W
Chang'e
LipeLK
Chang'e
2
0
4
4
W
Apollo
ibrenoma
Apollo
0
1
1
0.5
L
Baron Samedi
shadowkiller4387
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
15,172
26,424
Taken
33,996
9,751
Mitigated
11,700
8,570
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,981
2,571
0
1,146
6,193
1,964
0
670
5,523
0
41,461
L
Erlang Shen
 
Erlang Shen
3,949
2,012
0
3,770
8,456
3,570
0
2,263
5,861
0
20,598
L
Ymir
 
Ymir
1,215
101
0
990
4,424
1,670
0
285
4,101
12,846
0
L
Skadi
Aarthew
Skadi
4,302
1,821
0
1,787
5,768
1,744
1,048
1,838
3,808
0
37,721
W
Bacchus
Firenzes
Bacchus
3,544
553
0
1,680
4,801
2,261
532
0
4,801
17,158
0
L
Thor
3,989
1,212
0
856
8,443
2,473
0
1,407
6,934
0
14,675
W
8,030
3,617
0
1,258
5,984
1,940
163
1,341
4,643
0
35,507
W
Chang'e
LipeLK
Chang'e
4,031
848
339
1,745
4,258
2,385
24
809
3,449
15,166
0
W
Apollo
ibrenoma
Apollo
958
630
0
2,402
5,188
1,201
0
112
5,076
0
30,697
L
Baron Samedi
shadowkiller4387
Baron Samedi
1,717
126
179
1,508
6,905
2,243
0
1,235
5,564
13,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
26,758
279
Minions Killed
195
0
Camps Cleared
0
957,045
Distance Traveled
880,980
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,520
652
77
8
0
182,791
2
L
Erlang Shen
5,948
595
44
4
0
200,909
0
L
Ymir
5,518
552
22
2
0
161,693
0
L
Skadi
5,871
587
80
8
0
186,098
3
W
Bacchus
6,347
635
43
4
0
187,966
2
L
Thor
4,904
490
27
3
0
159,247
0
W
Ullr
6,981
698
59
6
0
190,432
0
W
Chang'e
5,204
520
18
2
0
198,974
3
W
Apollo
5,716
572
82
8
0
196,882
0
L
Baron Samedi
4,517
452
22
2
0
173,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role