Player Matchup

Ares
Ares
G0BLING00K97
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
LetsDevil
Neith
Level 19
God Stats
34W - 30L
1,536 SR
Queue Stats
39W - 43L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
Roosterslap
Amaterasu
Level 98
God Stats
8W - 5L
1,677 SR
Queue Stats
169W - 162L
1,551 Elo+
Party 2
Arachne
Arachne
YourrBaad
Arachne
Level 148
God Stats
3W - 0L
1,735 SR
Queue Stats
119W - 122L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
iuri233
Nu Wa
Level 55
God Stats
13W - 18L
1,614 SR
Queue Stats
51W - 72L
1,391 Elo+
Party 3
Team Averages
Level 65
1,612 SR
1,471 Elo+

VS

Team Averages
Level 40
1,607 SR
1,504 Elo+
Izanami
Izanami
Libxx
Izanami
Level 51
God Stats
4W - 4L
1,670 SR
Queue Stats
13W - 20L
1,437 Elo+
Party 4
Nu Wa
Nu Wa
RaspberryRampage
Nu Wa
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 192L
1,414 Elo+
Solo
Hercules
Hercules
Redcoat1988
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Taylibs
Danzaburou
Level 29
God Stats
3W - 6L
1,832 SR
Queue Stats
7W - 8L
1,729 Elo+
Party 4
Set
Set
YorSalty
Set
Level 67
God Stats
1W - 2L
1,532 SR
Queue Stats
25W - 27L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 23
10,858
987
7,813
15,711
17,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LetsDevil
Neith
19
3 / 2 / 22
11,910
1,083
6,974
9,664
4,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Roosterslap
Amaterasu
20
12 / 2 / 23
14,309
1,301
25,397
28,234
14,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
YourrBaad
Arachne
20
18 / 7 / 18
15,289
1,390
27,113
21,794
10,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
iuri233
Nu Wa
20
15 / 2 / 20
14,397
1,309
31,670
10,354
4,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Libxx
Izanami
18
7 / 8 / 8
12,019
1,093
19,437
18,492
6,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 10 / 8
10,767
979
15,974
20,580
7,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Redcoat1988
Hercules
18
7 / 12 / 8
12,423
1,129
17,619
28,932
22,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Taylibs
Danzaburou
18
1 / 8 / 11
10,900
991
10,522
16,659
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 11 / 12
11,400
1,036
11,912
19,245
6,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
68
49
Kills
21
21
Deaths
49
106
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
8
23
1.56
W
Neith
LetsDevil
Neith
3
2
22
7
L
Izanami
Libxx
Izanami
7
8
8
1.38
L
3
10
8
0.7
L
Hercules
Redcoat1988
Hercules
7
12
8
0.92
W
Amaterasu
Roosterslap
Amaterasu
12
2
23
11.75
L
Danzaburou
Taylibs
Danzaburou
1
8
11
0.81
L
3
11
12
0.82
W
Arachne
YourrBaad
Arachne
18
7
18
3.86
W
Nu Wa
iuri233
Nu Wa
15
2
20
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,967
Damage
75,464
85,757
Taken
103,908
51,134
Mitigated
49,514
13,875
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,813
888
0
0
15,711
17,881
0
3,622
11,027
16,466
0
W
Neith
LetsDevil
Neith
6,974
4,785
464
2,679
9,664
4,163
0
2,600
7,064
0
29,301
L
Izanami
Libxx
Izanami
19,437
15,111
0
853
18,492
6,946
0
8,182
10,310
0
46,313
L
15,974
4,822
302
2,400
20,580
7,401
0
5,266
15,314
47,557
0
L
Hercules
Redcoat1988
Hercules
17,619
5,948
0
4,253
28,932
22,590
0
11,593
17,339
9,073
19,822
W
Amaterasu
Roosterslap
Amaterasu
25,397
15,893
0
6,140
28,234
14,250
0
7,404
20,830
0
42,637
L
Danzaburou
Taylibs
Danzaburou
10,522
4,702
0
1,591
16,659
5,913
0
6,749
9,910
0
32,859
L
11,912
5,076
0
1,351
19,245
6,664
0
8,560
10,685
0
21,472
W
Arachne
YourrBaad
Arachne
27,113
18,711
0
3,198
21,794
10,759
0
3,873
17,309
1,044
38,143
W
Nu Wa
iuri233
Nu Wa
31,670
6,785
0
1,394
10,354
4,081
0
1,894
8,460
55,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
57,509
185
Minions Killed
199
6
Camps Cleared
5
972,880
Distance Traveled
850,551
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,858
987
18
2
0
171,387
0
W
Neith
11,910
1,083
53
5
1
178,546
0
L
Izanami
12,019
1,093
46
4
4
177,098
0
L
Nu Wa
10,767
979
52
5
0
141,057
0
L
Hercules
12,423
1,129
23
2
1
174,493
0
W
Amaterasu
14,309
1,301
45
4
4
250,042
1
L
Danzaburou
10,900
991
46
4
0
177,052
0
L
Set
11,400
1,036
32
3
0
180,851
0
W
Arachne
15,289
1,390
31
3
0
174,434
0
W
Nu Wa
14,397
1,309
38
3
1
198,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role