Player Matchup

Sobek
Sobek
C_ENRIQUE_S
Sobek
Level 145
God Stats
2W - 0L
1,818 SR
Queue Stats
74W - 74L
1,391 Elo+
Solo
Ymir
Ymir
Dre 4QP
Ymir
Level 114
God Stats
7W - 5L
1,526 SR
Queue Stats
156W - 194L
1,497 Elo+
Party 2
Zeus
Zeus
GrimReaperds
Zeus
Level 151
God Stats
9W - 2L
1,805 SR
Queue Stats
256W - 292L
1,364 Elo+
Solo
Nike
Nike
HeiwanaKoibito
Nike
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 86L
1,462 Elo+
Solo
Serqet
Serqet
Tai 4QP
Serqet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 177L
1,447 Elo+
Party 2
Team Averages
Level 130
1,630 SR
1,432 Elo+

VS

Team Averages
Level 93
1,549 SR
1,427 Elo+
Heimdallr
Heimdallr
GrinReaper03
Heimdallr
Level 125
God Stats
1W - 6L
1,304 SR
Queue Stats
322W - 329L
1,492 Elo+
Solo
Bastet
Bastet
Kintoey
Bastet
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,414 Elo+
Solo
Cernunnos
Cernunnos
NO_ARM_MERCENARY
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
SlainAngels
Ah Puch
Level 96
God Stats
7W - 2L
1,543 SR
Queue Stats
118W - 137L
1,435 Elo+
Party 1
Agni
Agni
iPersona
Agni
Level 87
God Stats
3W - 2L
1,900 SR
Queue Stats
154W - 180L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
12,350
726
11,641
36,411
38,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Dre 4QP
Ymir
20
8 / 5 / 16
13,152
774
13,293
24,733
26,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 5 / 15
13,363
786
20,229
12,602
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 6 / 12
11,972
704
8,272
21,639
13,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Tai 4QP
Serqet
17
4 / 9 / 13
11,736
690
8,394
15,387
6,109
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrinReaper03
Heimdallr
16
6 / 9 / 13
10,776
634
16,375
18,315
7,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Kintoey
Bastet
20
14 / 5 / 10
13,198
776
26,192
13,189
5,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
17
2 / 6 / 13
10,530
619
13,861
15,827
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SlainAngels
Ah Puch
20
2 / 5 / 12
12,629
743
24,510
12,307
4,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
18
4 / 4 / 17
11,297
665
15,006
10,426
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
93
29
Kills
28
28
Deaths
29
73
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Ymir
Dre 4QP
Ymir
8
5
16
3.2
W
7
5
15
2.9
L
Heimdallr
GrinReaper03
Heimdallr
6
9
13
1.39
W
5
6
12
1.83
L
Bastet
Kintoey
Bastet
14
5
10
3.8
L
Cernunnos
2
6
13
1.42
L
Ah Puch
SlainAngels
Ah Puch
2
5
12
1.6
W
Serqet
Tai 4QP
Serqet
4
9
13
1.17
L
Agni
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,829
Damage
95,944
110,772
Taken
70,064
88,747
Mitigated
28,273
43,152
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,641
315
2,171
18,146
36,411
38,674
170
12,987
23,424
30,165
0
W
Ymir
Dre 4QP
Ymir
13,293
1,535
3,393
2,459
24,733
26,132
1,203
8,129
16,604
34,283
0
W
20,229
293
668
2,761
12,602
4,282
2,220
5,377
7,225
48,519
0
L
Heimdallr
GrinReaper03
Heimdallr
16,375
6,542
918
2,382
18,315
7,166
873
13,576
4,364
0
20,754
W
8,272
164
4,797
5,628
21,639
13,550
505
6,566
15,073
0
17,818
L
Bastet
Kintoey
Bastet
26,192
10,254
1,111
1,619
13,189
5,787
384
7,243
5,182
0
34,810
L
Cernunnos
13,861
5,878
1,823
2,532
15,827
6,130
874
10,831
4,231
0
24,662
L
Ah Puch
SlainAngels
Ah Puch
24,510
238
1,226
2,233
12,307
4,830
0
8,036
4,271
57,300
0
W
Serqet
Tai 4QP
Serqet
8,394
1,467
1,925
1,204
15,387
6,109
1,028
6,457
8,930
0
13,045
L
Agni
15,006
110
1,958
2,444
10,426
4,360
284
5,477
4,636
32,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,573
Gold Earned
58,430
194
Minions Killed
158
0
Camps Cleared
0
1,470,019
Distance Traveled
1,495,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,350
726
28
2
0
322,179
0
W
Ymir
13,152
774
48
3
0
289,469
0
W
Zeus
13,363
786
86
5
0
279,541
1
L
Heimdallr
10,776
634
7
0
0
248,390
1
W
Nike
11,972
704
16
1
0
303,077
1
L
Bastet
13,198
776
27
2
0
341,806
0
L
Cernunnos
10,530
619
20
1
0
268,665
0
L
Ah Puch
12,629
743
76
4
0
309,929
3
W
Serqet
11,736
690
16
1
0
275,753
0
L
Agni
11,297
665
28
2
0
326,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role