Player Matchup

Achilles
Achilles
Gh0stlyAv8r
Achilles
Level 66
God Stats
4W - 3L
1,815 SR
Queue Stats
19W - 20L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nalu808
Morgan Le Fay
Level 118
God Stats
6W - 4L
1,507 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 1
Discordia
Discordia
colision9197
Discordia
Level 89
God Stats
7W - 5L
1,541 SR
Queue Stats
17W - 13L
1,534 Elo+
Party 1
Team Averages
Level 91
1,621 SR
1,495 Elo+

VS

Team Averages
Level 75
1,585 SR
1,481 Elo+
Cthulhu
Cthulhu
Scooda954
Cthulhu
Level 111
God Stats
60W - 50L
1,532 SR
Queue Stats
265W - 362L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
iPancakees
Zhong Kui
Level 68
God Stats
2W - 0L
1,761 SR
Queue Stats
30W - 13L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxjuiced_
Morgan Le Fay
Level 47
God Stats
2W - 2L
1,463 SR
Queue Stats
182W - 225L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gh0stlyAv8r
Achilles
15
4 / 7 / 8
11,496
639
11,018
24,584
28,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Nalu808
Morgan Le Fay
15
4 / 8 / 6
11,465
637
13,656
23,030
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
colision9197
Discordia
16
5 / 4 / 6
11,702
650
15,673
12,845
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Scooda954
Cthulhu
15
3 / 5 / 11
11,942
663
7,630
20,076
14,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
iPancakees
Zhong Kui
20
12 / 4 / 5
14,320
796
31,028
25,631
18,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
xxjuiced_
Morgan Le Fay
18
4 / 4 / 11
12,321
685
15,785
11,034
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
19
19
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Gh0stlyAv8r
Achilles
4
7
8
1.14
L
Morgan Le Fay
Nalu808
Morgan Le Fay
4
8
6
0.88
W
Cthulhu
Scooda954
Cthulhu
3
5
11
1.7
L
Discordia
colision9197
Discordia
5
4
6
2
W
Zhong Kui
iPancakees
Zhong Kui
12
4
5
3.63
W
Morgan Le Fay
xxjuiced_
Morgan Le Fay
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
54,443
60,459
Taken
56,741
40,387
Mitigated
36,301
8,438
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Gh0stlyAv8r
Achilles
11,018
3,654
728
1,750
24,584
28,967
0
21,411
3,173
0
32,235
L
Morgan Le Fay
Nalu808
Morgan Le Fay
13,656
613
0
2,563
23,030
7,169
0
21,231
1,799
42,624
0
W
Cthulhu
Scooda954
Cthulhu
7,630
94
595
3,517
20,076
14,126
381
10,926
8,130
32,062
0
L
Discordia
colision9197
Discordia
15,673
237
0
3,397
12,845
4,251
0
11,801
1,044
42,884
0
W
Zhong Kui
iPancakees
Zhong Kui
31,028
3,026
0
14,504
25,631
18,606
1,983
9,554
15,131
92,837
0
W
Morgan Le Fay
xxjuiced_
Morgan Le Fay
15,785
1,195
1,065
2,336
11,034
3,569
151
6,237
4,053
42,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
38,583
167
Minions Killed
223
0
Camps Cleared
0
881,938
Distance Traveled
945,640
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,496
639
45
3
0
286,937
2
L
Morgan Le Fay
11,465
637
63
4
0
274,173
2
W
Cthulhu
11,942
663
41
2
0
318,776
0
L
Discordia
11,702
650
59
3
0
320,828
1
W
Zhong Kui
14,320
796
125
7
0
307,823
3
W
Morgan Le Fay
12,321
685
57
3
0
319,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role