Player Matchup

Cu Chulainn
Cu Chulainn
IrukaSenseii
Cu Chulainn
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 114L
1,671 Elo+
Solo
Hachiman
Hachiman
LightTrace2
Hachiman
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 22L
1,598 Elo+
Solo
Thanatos
Thanatos
Noteable_Plug
Thanatos
Level 28
God Stats
4W - 3L
1,464 SR
Queue Stats
86W - 81L
1,535 Elo+
Solo
Ares
Ares
lil-poopooGoat
Ares
Level 26
God Stats
1W - 0L
1,785 SR
Queue Stats
73W - 65L
1,586 Elo+
Solo
Ra
Ra
roberto2105
Ra
Level 29
God Stats
11W - 10L
1,579 SR
Queue Stats
241W - 238L
1,551 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,588 Elo+

VS

Team Averages
Level 25
1,724 SR
1,609 Elo+
Zhong Kui
Zhong Kui
Eli Wes7
Zhong Kui
Level 29
God Stats
4W - 1L
1,944 SR
Queue Stats
154W - 136L
1,677 Elo+
Solo
Cerberus
Cerberus
Obsidaniite
Cerberus
Level 27
God Stats
30W - 32L
1,584 SR
Queue Stats
57W - 71L
1,502 Elo+
Party 1
Pele
Pele
VegaGoon
Pele
Level 11
God Stats
6W - 4L
1,689 SR
Queue Stats
15W - 13L
1,679 Elo+
Solo
Medusa
Medusa
cmurphy94
Medusa
Level 32
God Stats
74W - 94L
1,528 SR
Queue Stats
98W - 114L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
joacodrecher
Morgan Le Fay
Level 28
God Stats
4W - 2L
1,873 SR
Queue Stats
97W - 89L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IrukaSenseii
Cu Chulainn
16
0 / 3 / 1
9,221
576
7,620
16,215
12,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
LightTrace2
Hachiman
15
10 / 1 / 0
9,410
588
13,645
8,780
2,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Noteable_Plug
Thanatos
14
4 / 2 / 2
8,322
520
6,037
8,881
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 11
8,461
529
8,516
16,010
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 3
9,728
608
6,663
6,745
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eli Wes7
Zhong Kui
15
1 / 1 / 2
8,526
533
8,099
11,032
13,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Obsidaniite
Cerberus
11
2 / 4 / 3
7,106
444
4,736
13,910
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
5 / 2 / 4
9,151
572
7,477
12,497
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
cmurphy94
Medusa
11
1 / 6 / 1
6,626
414
5,977
10,763
3,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
joacodrecher
Morgan Le Fay
12
1 / 3 / 1
7,042
440
2,755
6,463
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
10
10
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Eli Wes7
Zhong Kui
1
1
2
2
W
Cu Chulainn
IrukaSenseii
Cu Chulainn
0
3
1
0.17
W
Hachiman
LightTrace2
Hachiman
10
1
0
10
W
Thanatos
Noteable_Plug
Thanatos
4
2
2
2.5
L
Cerberus
Obsidaniite
Cerberus
2
4
3
0.88
L
Pele
5
2
4
3.5
L
Medusa
cmurphy94
Medusa
1
6
1
0.25
L
Morgan Le Fay
joacodrecher
Morgan Le Fay
1
3
1
0.5
W
0
2
11
2.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,481
Damage
29,044
56,631
Taken
54,665
30,636
Mitigated
34,653
30,841
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Eli Wes7
Zhong Kui
8,099
1,415
0
6,356
11,032
13,802
0
1,376
9,612
64,580
0
W
Cu Chulainn
IrukaSenseii
Cu Chulainn
7,620
1,696
0
5,235
16,215
12,262
580
7,251
8,964
6,987
65,781
W
Hachiman
LightTrace2
Hachiman
13,645
8,601
0
6,094
8,780
2,769
150
1,953
6,827
0
77,371
W
Thanatos
Noteable_Plug
Thanatos
6,037
2,000
0
8,516
8,881
3,846
472
1,769
7,026
0
51,519
L
Cerberus
Obsidaniite
Cerberus
4,736
706
0
3,342
13,910
11,231
0
3,361
10,394
22,787
0
L
Pele
7,477
1,998
0
3,070
12,497
4,150
0
5,044
7,275
0
58,404
L
Medusa
cmurphy94
Medusa
5,977
2,878
0
1,969
10,763
3,279
0
3,441
7,322
0
40,312
L
Morgan Le Fay
joacodrecher
Morgan Le Fay
2,755
354
0
673
6,463
2,191
148
2,093
4,188
41,160
0
W
8,516
899
589
6,834
16,010
9,253
0
2,906
13,104
25,295
0
W
6,663
381
741
2,832
6,745
2,506
0
1,894
4,693
72,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
38,451
577
Minions Killed
425
0
Camps Cleared
0
1,510,578
Distance Traveled
1,431,478
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,526
533
128
8
0
253,206
3
W
Cu Chulainn
9,221
576
162
10
0
294,804
2
W
Hachiman
9,410
588
132
8
0
288,296
2
W
Thanatos
8,322
520
84
5
0
290,707
2
L
Cerberus
7,106
444
50
3
0
305,637
7
L
Pele
9,151
572
111
7
0
321,030
1
L
Medusa
6,626
414
54
3
0
297,077
4
L
Morgan Le Fay
7,042
440
82
5
0
254,528
5
W
Ares
8,461
529
40
3
0
317,027
4
W
Ra
9,728
608
159
10
0
319,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role