Player Matchup

Sol
Sol
EthanThePhr0g
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,286 Elo+
Solo
Sobek
Sobek
FubFub31
Sobek
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,714 Elo+
Party 1
Anhur
Anhur
NatusSkorpio
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 25L
1,714 Elo+
Party 1
Apollo
Apollo
SkadooshDK
Apollo
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Guan Yu
Guan Yu
handicapped37
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,538 Elo+

VS

Team Averages
Level 21
1,661 SR
1,500 Elo+
Ymir
Ymir
BitTV
Ymir
Level 16
God Stats
6W - 0L
1,488 SR
Queue Stats
22W - 14L
1,479 Elo+
Solo
Bellona
Bellona
KiimJennie
Bellona
Level 17
God Stats
3W - 1L
1,713 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Xbalanque
Xbalanque
KlGast3r
Xbalanque
Level 57
God Stats
3W - 2L
1,652 SR
Queue Stats
139W - 222L
1,343 Elo+
Party 2
Poseidon
Poseidon
LondonMule
Poseidon
Level 5
God Stats
7W - 2L
1,736 SR
Queue Stats
82W - 48L
1,902 Elo+
Solo
Arachne
Arachne
ZuckmaD
Arachne
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,581
465
4,516
5,843
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
FubFub31
Sobek
8
1 / 3 / 4
5,841
487
3,196
10,657
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 4 / 3
5,527
461
3,116
7,408
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
SkadooshDK
Apollo
5
0 / 7 / 0
4,446
371
2,459
8,143
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
11
2 / 6 / 1
6,463
539
2,955
7,694
5,276
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BitTV
Ymir
9
2 / 2 / 7
6,248
521
3,654
6,076
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
KiimJennie
Bellona
10
4 / 1 / 3
6,682
557
3,852
8,124
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
KlGast3r
Xbalanque
11
3 / 1 / 2
6,619
552
5,539
6,696
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
LondonMule
Poseidon
12
12 / 2 / 5
8,080
673
13,937
6,391
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ZuckmaD
Arachne
13
4 / 0 / 3
7,472
623
3,090
9,009
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
25
25
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
BitTV
Ymir
2
2
7
2.75
L
2
5
1
0.5
L
Sobek
FubFub31
Sobek
1
3
4
1
W
Bellona
KiimJennie
Bellona
4
1
3
5.5
W
Xbalanque
KlGast3r
Xbalanque
3
1
2
4
W
Poseidon
LondonMule
Poseidon
12
2
5
7.25
L
1
4
3
0.63
L
Apollo
SkadooshDK
Apollo
0
7
0
0
W
Arachne
ZuckmaD
Arachne
4
0
3
5.5
L
Guan Yu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
30,072
39,745
Taken
36,296
17,235
Mitigated
16,877
6,808
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BitTV
Ymir
3,654
535
0
2,010
6,076
3,732
0
1,893
3,937
12,309
0
L
4,516
1,173
0
1,436
5,843
1,938
0
4,011
1,832
13,519
0
L
Sobek
FubFub31
Sobek
3,196
449
0
2,227
10,657
5,735
0
4,407
6,250
8,887
0
W
Bellona
KiimJennie
Bellona
3,852
1,922
0
3,892
8,124
5,033
378
380
7,716
0
28,703
W
Xbalanque
KlGast3r
Xbalanque
5,539
2,824
0
3,382
6,696
1,663
0
1,924
4,653
0
33,133
W
Poseidon
LondonMule
Poseidon
13,937
5,199
0
2,428
6,391
2,346
0
1,343
4,912
43,953
5,246
L
3,116
1,788
0
1,064
7,408
2,123
0
4,287
3,121
0
18,400
L
Apollo
SkadooshDK
Apollo
2,459
1,624
0
1,066
8,143
2,163
0
2,851
5,292
0
15,477
W
Arachne
ZuckmaD
Arachne
3,090
2,003
0
3,733
9,009
4,103
222
1,608
7,366
0
56,583
L
Guan Yu
2,955
539
170
845
7,694
5,276
0
389
7,305
0
19,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
35,101
142
Minions Killed
323
0
Camps Cleared
0
990,276
Distance Traveled
1,144,875
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,248
521
12
1
0
223,489
4
L
Sol
5,581
465
24
2
0
198,148
1
L
Sobek
5,841
487
3
0
0
223,088
3
W
Bellona
6,682
557
66
6
0
220,040
2
W
Xbalanque
6,619
552
75
6
0
219,979
2
W
Poseidon
8,080
673
75
6
0
213,794
2
L
Anhur
5,527
461
34
3
0
192,332
0
L
Apollo
4,446
371
34
3
0
172,239
0
W
Arachne
7,472
623
95
8
0
267,573
2
L
Guan Yu
6,463
539
47
4
0
204,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role