Player Matchup

Pele
Pele
GekiiDo-
Pele
Level 28
God Stats
68W - 46L
1,590 SR
Queue Stats
88W - 110L
1,425 Elo+
Solo
Janus
Janus
MEDYNATRON
Janus
Level 25
God Stats
2W - 3L
1,149 SR
Queue Stats
39W - 40L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Shaadea
Cthulhu
Level 25
God Stats
5W - 20L
1,321 SR
Queue Stats
43W - 69L
1,316 Elo+
Solo
Cabrakan
Cabrakan
kfkdld
Cabrakan
Level 29
God Stats
16W - 11L
1,497 SR
Queue Stats
150W - 165L
1,429 Elo+
Party 1
Arachne
Arachne
xarli_90
Arachne
Level 28
God Stats
5W - 4L
1,415 SR
Queue Stats
119W - 121L
1,437 Elo+
Party 1
Team Averages
Level 27
1,395 SR
1,406 Elo+

VS

Team Averages
Level 14
1,473 SR
1,222 Elo+
Artemis
Artemis
ALER_DLC
Artemis
Level 7
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 3
Yemoja
Yemoja
CptBooRocK
Yemoja
Level 10
God Stats
1W - 2L
1,318 SR
Queue Stats
5W - 7L
1,226 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Halilaltuntas
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,330 Elo+
Party 2
Thor
Thor
geri_bsks
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 3
Ra
Ra
rubedeskens
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
6 / 1 / 6
6,681
607
8,087
8,041
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
11
3 / 0 / 6
6,722
611
2,839
2,709
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Shaadea
Cthulhu
10
2 / 0 / 2
6,050
550
3,703
7,390
3,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
kfkdld
Cabrakan
10
2 / 1 / 2
5,873
534
3,946
5,442
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xarli_90
Arachne
10
3 / 0 / 8
6,282
571
3,258
6,145
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALER_DLC
Artemis
7
0 / 5 / 1
4,447
404
1,408
6,209
1,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
CptBooRocK
Yemoja
9
0 / 1 / 1
5,642
513
1,396
4,603
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Halilaltuntas
Cu Chulainn
10
2 / 4 / 0
6,196
563
3,983
9,800
5,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
7
0 / 4 / 0
4,779
434
1,340
7,472
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 1
4,839
440
2,503
3,518
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALER_DLC
Artemis
0
5
1
0.1
L
Yemoja
CptBooRocK
Yemoja
0
1
1
0.5
W
Pele
6
1
6
9
L
Cu Chulainn
Halilaltuntas
Cu Chulainn
2
4
0
0.5
W
Janus
3
0
6
6
W
Cthulhu
Shaadea
Cthulhu
2
0
2
3
L
Thor
0
4
0
0
W
Cabrakan
kfkdld
Cabrakan
2
1
2
3
L
0
3
1
0.17
W
Arachne
xarli_90
Arachne
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
10,630
29,727
Taken
31,602
11,745
Mitigated
11,617
12,869
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALER_DLC
Artemis
1,408
886
33
374
6,209
1,424
0
1,486
4,607
0
7,891
L
Yemoja
CptBooRocK
Yemoja
1,396
423
218
293
4,603
2,328
0
2,118
2,485
10,734
0
W
Pele
8,087
1,830
0
4,118
8,041
2,498
0
1,722
6,185
0
33,672
L
Cu Chulainn
Halilaltuntas
Cu Chulainn
3,983
740
0
250
9,800
5,237
210
4,751
4,997
5,487
21,865
W
Janus
2,839
597
168
459
2,709
604
619
318
2,377
34,195
0
W
Cthulhu
Shaadea
Cthulhu
3,703
241
0
3,191
7,390
3,708
0
1,341
6,009
27,138
0
L
Thor
1,340
290
0
1,965
7,472
1,804
0
774
6,698
0
19,822
W
Cabrakan
kfkdld
Cabrakan
3,946
987
0
318
5,442
3,044
335
585
4,857
17,867
1,981
L
2,503
293
0
176
3,518
824
205
783
2,631
20,896
0
W
Arachne
xarli_90
Arachne
3,258
1,711
0
4,615
6,145
1,891
869
896
5,199
0
20,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
25,903
248
Minions Killed
178
0
Camps Cleared
0
1,066,739
Distance Traveled
989,182
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,447
404
20
2
0
208,869
1
L
Yemoja
5,642
513
15
1
0
208,721
0
W
Pele
6,681
607
58
5
0
231,683
0
L
Cu Chulainn
6,196
563
51
5
0
189,960
0
W
Janus
6,722
611
86
8
0
211,776
0
W
Cthulhu
6,050
550
37
3
0
216,243
0
L
Thor
4,779
434
49
4
0
174,906
0
W
Cabrakan
5,873
534
25
2
0
199,436
0
L
Ra
4,839
440
43
4
0
206,726
0
W
Arachne
6,282
571
42
4
0
207,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role