Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
BernDaJüss
Merlin
Silver IV
Level 63
God Stats
0W - 1L
1,324 SR
Queue Stats
12W - 31L
988 MMR
Party 1
Hercules
Hercules
Silver III
Joshwaz
Hercules
Silver III
Level 59
God Stats
10W - 21L
1,484 SR
Queue Stats
21W - 45L
1,064 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,436 SR
1,184 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,405 SR
1,205 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver V
iBorealis
Fafnir
Silver V
Level 64
God Stats
8W - 4L
1,215 SR
Queue Stats
55W - 87L
615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 0
4,993
713
1,340
5,190
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
7
0 / 5 / 0
4,845
692
3,103
6,255
1,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Joshwaz
Hercules
7
0 / 5 / 0
4,689
670
2,024
8,379
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
GilgameshTiamatCthulhuPersephoneKukulkan

VS

Bans
Morgan Le FayCu ChulainnDiscordiaAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
7 / 0 / 3
6,985
998
7,194
4,490
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
 
Thoth
10
5 / 0 / 7
6,918
988
7,016
3,581
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
iBorealis
Fafnir
9
0 / 0 / 11
6,215
888
1,414
5,396
5,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
W
Artemis
 
Artemis
7
0
3
8.5
W
Thoth
 
Thoth
5
0
7
8.5
L
Merlin
0
5
0
0
L
Hercules
Joshwaz
Hercules
0
5
0
0
W
Fafnir
iBorealis
Fafnir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,467
Damage
15,624
19,824
Taken
13,467
6,752
Mitigated
7,630
3,867
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,340
780
0
1,439
5,190
1,839
0
2,449
2,741
0
7,836
W
Artemis
 
Artemis
7,194
3,226
0
420
4,490
1,539
1,487
1,051
3,317
0
26,831
W
Thoth
 
Thoth
7,016
307
0
859
3,581
1,036
540
985
2,541
26,239
0
L
Merlin
3,103
0
0
529
6,255
1,752
0
3,451
2,804
16,728
0
L
Hercules
Joshwaz
Hercules
2,024
770
0
1,899
8,379
3,161
0
2,530
5,849
0
5,528
W
Fafnir
iBorealis
Fafnir
1,414
376
105
2,066
5,396
5,055
287
1,067
4,219
8,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,527
Gold Earned
20,118
60
Minions Killed
101
0
Camps Cleared
0
379,109
Distance Traveled
472,890
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,993
713
24
3
0
132,384
1
W
Artemis
6,985
998
42
6
0
144,057
2
W
Thoth
6,918
988
48
7
0
176,651
3
L
Merlin
4,845
692
26
4
0
118,783
1
L
Hercules
4,689
670
10
1
0
127,942
2
W
Fafnir
6,215
888
11
2
0
152,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role