Player Matchup

Apollo
Apollo
ArborSum
Apollo
Level 106
God Stats
1W - 2L
1,141 SR
Queue Stats
25W - 24L
1,528 Elo+
Solo
Fenrir
Fenrir
Boboboox
Fenrir
Level 108
God Stats
2W - 2L
1,536 SR
Queue Stats
83W - 72L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
Daffdreamer
Kuzenbo
Level 107
God Stats
2W - 0L
1,735 SR
Queue Stats
33W - 33L
1,485 Elo+
Party 2
Baba Yaga
Baba Yaga
Gauner31
Baba Yaga
Level 121
God Stats
7W - 5L
1,534 SR
Queue Stats
326W - 358L
1,505 Elo+
Solo
Ares
Ares
HarleyDavidson
Ares
Level 139
God Stats
2W - 0L
1,661 SR
Queue Stats
12W - 7L
1,569 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,521 Elo+

VS

Team Averages
Level 125
1,682 SR
1,509 Elo+
Hera
Hera
LuciLuciel
Hera
Level 107
God Stats
2W - 1L
1,535 SR
Queue Stats
83W - 66L
1,524 Elo+
Party 1
Chronos
Chronos
Slamone
Chronos
Level 137
God Stats
0W - 1L
1,540 SR
Queue Stats
83W - 66L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Xyligan4ik74
Nu Wa
Level 149
God Stats
22W - 19L
1,584 SR
Queue Stats
1,038W - 1,057L
1,481 Elo+
Solo
Ah Puch
Ah Puch
daniel__0307
Ah Puch
Level 83
God Stats
6W - 2L
1,774 SR
Queue Stats
222W - 223L
1,474 Elo+
Solo
Skadi
Skadi
toxostoma88
Skadi
Level 149
God Stats
3W - 2L
1,978 SR
Queue Stats
96W - 71L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArborSum
Apollo
20
6 / 5 / 18
14,528
660
10,155
21,617
12,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Boboboox
Fenrir
20
19 / 5 / 11
16,449
748
23,015
20,191
17,766
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Daffdreamer
Kuzenbo
20
2 / 3 / 26
13,895
632
12,823
23,546
40,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Gauner31
Baba Yaga
20
4 / 2 / 23
15,278
694
29,380
20,410
12,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 22
13,632
620
14,684
29,083
52,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 9
12,440
565
14,047
16,675
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Slamone
Chronos
19
3 / 7 / 11
12,952
589
13,374
21,461
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 6 / 9
14,177
644
24,202
16,343
7,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
daniel__0307
Ah Puch
20
1 / 4 / 12
15,197
691
21,824
18,549
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 10
14,663
667
25,103
25,476
13,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
71
35
Kills
20
20
Deaths
35
100
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArborSum
Apollo
6
5
18
3
W
Fenrir
Boboboox
Fenrir
19
5
11
4.9
W
Kuzenbo
Daffdreamer
Kuzenbo
2
3
26
5
W
Baba Yaga
Gauner31
Baba Yaga
4
2
23
7.75
W
4
5
22
3
L
2
8
9
0.81
L
Chronos
Slamone
Chronos
3
7
11
1.21
L
7
6
9
1.92
L
Ah Puch
daniel__0307
Ah Puch
1
4
12
1.75
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,057
Damage
98,550
114,847
Taken
98,504
135,703
Mitigated
44,784
53,629
Healing
33,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArborSum
Apollo
10,155
6,475
3,151
6,992
21,617
12,309
4,872
17,085
4,532
0
70,294
W
Fenrir
Boboboox
Fenrir
23,015
6,682
8,983
5,003
20,191
17,766
238
12,234
7,957
0
35,238
W
Kuzenbo
Daffdreamer
Kuzenbo
12,823
3,163
3,675
4,134
23,546
40,199
615
12,259
11,287
35,591
0
W
Baba Yaga
Gauner31
Baba Yaga
29,380
264
4,708
11,242
20,410
12,623
1,074
14,666
5,744
93,165
0
W
14,684
203
2,805
2,936
29,083
52,806
237
17,203
11,880
19,713
0
L
14,047
3,045
1,743
3,412
16,675
6,649
382
10,954
5,721
27,069
0
L
Chronos
Slamone
Chronos
13,374
3,835
2,049
6,410
21,461
8,913
1,493
13,147
8,314
22,856
0
L
24,202
5,031
1,112
2,365
16,343
7,015
504
8,670
7,673
45,907
0
L
Ah Puch
daniel__0307
Ah Puch
21,824
350
2,980
8,504
18,549
8,270
215
11,224
7,325
75,817
0
L
25,103
9,042
1,168
3,992
25,476
13,937
805
12,892
12,584
0
49,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,782
Gold Earned
69,429
302
Minions Killed
270
0
Camps Cleared
0
2,008,821
Distance Traveled
1,842,355
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,528
660
117
5
0
378,084
1
W
Fenrir
16,449
748
33
2
0
422,325
5
W
Kuzenbo
13,895
632
23
1
0
433,579
2
W
Baba Yaga
15,278
694
118
5
0
380,641
3
W
Ares
13,632
620
11
1
0
394,192
1
L
Hera
12,440
565
37
2
0
381,495
0
L
Chronos
12,952
589
22
1
0
391,937
1
L
Nu Wa
14,177
644
41
2
0
330,846
0
L
Ah Puch
15,197
691
130
6
0
401,366
0
L
Skadi
14,663
667
40
2
0
336,711
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role