Player Matchup

Mercury
Mercury
Capdakidd
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrippingW3T
Morgan Le Fay
Level 8
God Stats
9W - 6L
1,617 SR
Queue Stats
21W - 13L
1,432 Elo+
Solo
Agni
Agni
JetDeGUI
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
Kinery
Cernunnos
Level 12
God Stats
1W - 2L
1,398 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Ares
Ares
julyphenix
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,462 Elo+

VS

Team Averages
Level 22
1,541 SR
1,438 Elo+
Mercury
Mercury
AleLN010
Mercury
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 56L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Cosmovision
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,436 Elo+
Solo
Discordia
Discordia
Godwears350s
Discordia
Level 26
God Stats
11W - 2L
1,705 SR
Queue Stats
83W - 81L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marzz
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 131L
1,383 Elo+
Solo
Yemoja
Yemoja
TwitchElQkiub
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capdakidd
Mercury
9
2 / 4 / 0
6,111
509
2,654
8,119
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
DrippingW3T
Morgan Le Fay
7
0 / 3 / 0
4,653
388
2,854
3,536
966
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
8
1 / 5 / 0
5,053
421
2,782
8,996
2,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Kinery
Cernunnos
9
3 / 5 / 2
5,804
484
5,153
7,727
2,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 2
5,036
420
1,064
8,044
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AleLN010
Mercury
12
3 / 1 / 3
7,134
595
3,426
7,249
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Cosmovision
Cernunnos
11
13 / 0 / 0
7,591
633
10,712
4,157
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Godwears350s
Discordia
12
5 / 2 / 4
7,591
633
6,994
4,450
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Marzz
Cu Chulainn
12
3 / 0 / 2
7,209
601
2,388
6,330
3,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 3
5,785
482
1,900
3,579
2,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
24
24
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
AleLN010
Mercury
3
1
3
4.5
L
Mercury
Capdakidd
Mercury
2
4
0
0.5
W
Cernunnos
Cosmovision
Cernunnos
13
0
0
13
L
Morgan Le Fay
DrippingW3T
Morgan Le Fay
0
3
0
0
W
Discordia
Godwears350s
Discordia
5
2
4
3.5
L
Agni
1
5
0
0.2
L
Cernunnos
Kinery
Cernunnos
3
5
2
0.8
W
Cu Chulainn
Marzz
Cu Chulainn
3
0
2
4
W
0
3
3
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
25,420
36,422
Taken
25,765
11,726
Mitigated
10,843
6,740
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AleLN010
Mercury
3,426
1,108
0
875
7,249
2,214
0
442
6,807
0
49,822
L
Mercury
Capdakidd
Mercury
2,654
1,468
0
2,610
8,119
2,346
0
1,157
6,874
0
23,231
W
Cernunnos
Cosmovision
Cernunnos
10,712
5,871
0
1,052
4,157
1,539
2,631
1,075
3,082
0
33,755
L
Morgan Le Fay
DrippingW3T
Morgan Le Fay
2,854
653
0
517
3,536
966
0
0
3,536
13,658
0
W
Discordia
Godwears350s
Discordia
6,994
1,090
0
173
4,450
1,537
329
1,358
3,092
38,000
0
L
Agni
2,782
627
0
1,526
8,996
2,606
0
4,245
4,257
19,533
0
L
Cernunnos
Kinery
Cernunnos
5,153
2,784
0
2,087
7,727
2,375
100
2,009
5,690
0
22,652
W
Cu Chulainn
Marzz
Cu Chulainn
2,388
326
0
1,935
6,330
3,437
708
3,340
2,990
2,889
30,783
W
1,900
569
114
0
3,579
2,116
25
485
3,094
10,757
0
L
1,064
232
0
0
8,044
3,433
0
994
7,048
4,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
35,310
165
Minions Killed
307
0
Camps Cleared
0
863,394
Distance Traveled
1,095,784
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,134
595
79
7
0
278,382
3
L
Mercury
6,111
509
53
4
0
188,240
0
W
Cernunnos
7,591
633
61
5
0
220,655
1
L
Morgan Le Fay
4,653
388
19
2
0
181,498
1
W
Discordia
7,591
633
69
6
0
207,273
0
L
Agni
5,053
421
34
3
0
170,276
0
L
Cernunnos
5,804
484
52
4
0
181,753
2
W
Cu Chulainn
7,209
601
74
6
0
212,198
0
W
Yemoja
5,785
482
24
2
0
177,276
4
L
Ares
5,036
420
7
1
0
141,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role