Player Matchup

Tsukuyomi
Tsukuyomi
Aquilesnatsu
Tsukuyomi
Level 27
God Stats
30W - 32L
1,444 SR
Queue Stats
52W - 68L
1,312 Elo+
Party 2
Bakasura
Bakasura
CaptaoNoobs
Bakasura
Level 28
God Stats
19W - 11L
1,506 SR
Queue Stats
78W - 92L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Desmondius
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 133L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Ruan Franco4460
Hou Yi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
ZeX-Frankytoo
Bellona
Level 22
God Stats
28W - 38L
1,360 SR
Queue Stats
66W - 88L
1,393 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,409 Elo+

VS

Team Averages
Level 11
1,509 SR
1,247 Elo+
Sobek
Sobek
BLUNtero
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,455 Elo+
Solo
Vamana
Vamana
KYDO3
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 1
Izanami
Izanami
Lóvell
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,009 Elo+
Solo
Danzaburou
Danzaburou
Méquis
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Artemis
Artemis
YpiocaPrata
Artemis
Level 8
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aquilesnatsu
Tsukuyomi
18
12 / 6 / 8
12,013
546
17,254
17,242
7,243
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
CaptaoNoobs
Bakasura
17
13 / 6 / 9
11,982
545
17,720
17,192
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Desmondius
Morgan Le Fay
17
6 / 4 / 11
11,017
501
21,953
12,113
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 5
8,230
374
7,204
12,839
5,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
18
5 / 2 / 4
11,052
502
6,863
13,027
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BLUNtero
Sobek
12
4 / 4 / 6
10,065
458
4,919
13,419
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
KYDO3
Vamana
14
2 / 4 / 7
9,650
439
7,190
23,139
22,861
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Lóvell
Izanami
15
8 / 9 / 6
10,626
483
13,561
17,385
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Méquis
Danzaburou
15
8 / 10 / 6
10,643
484
9,913
18,024
6,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
YpiocaPrata
Artemis
14
5 / 10 / 12
10,246
466
12,068
16,358
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
36
Kills
27
27
Deaths
37
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aquilesnatsu
Tsukuyomi
12
6
8
2.67
L
Sobek
BLUNtero
Sobek
4
4
6
1.75
W
Bakasura
CaptaoNoobs
Bakasura
13
6
9
2.92
W
Morgan Le Fay
Desmondius
Morgan Le Fay
6
4
11
2.88
L
Vamana
KYDO3
Vamana
2
4
7
1.38
L
Izanami
Lóvell
Izanami
8
9
6
1.22
L
Danzaburou
Méquis
Danzaburou
8
10
6
1.1
W
0
9
5
0.28
L
Artemis
YpiocaPrata
Artemis
5
10
12
1.1
W
Bellona
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,994
Damage
47,651
72,413
Taken
88,325
35,308
Mitigated
46,511
11,178
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aquilesnatsu
Tsukuyomi
17,254
4,616
206
1,545
17,242
7,243
183
1,172
16,070
0
79,376
L
Sobek
BLUNtero
Sobek
4,919
818
0
5,140
13,419
6,123
456
5,178
7,765
25,399
0
W
Bakasura
CaptaoNoobs
Bakasura
17,720
13,714
0
1,688
17,192
7,495
1,090
1,222
15,970
0
42,108
W
Morgan Le Fay
Desmondius
Morgan Le Fay
21,953
1,893
330
3,786
12,113
5,015
1,012
1,554
10,559
70,282
0
L
Vamana
KYDO3
Vamana
7,190
2,950
0
7,791
23,139
22,861
0
4,894
16,912
0
29,626
L
Izanami
Lóvell
Izanami
13,561
9,027
0
1,196
17,385
5,694
947
5,291
11,121
0
58,831
L
Danzaburou
Méquis
Danzaburou
9,913
5,204
0
1,536
18,024
6,641
0
3,271
14,331
0
41,448
W
7,204
1,592
0
1,360
12,839
5,647
1,618
971
11,868
0
25,884
L
Artemis
YpiocaPrata
Artemis
12,068
6,105
0
1,443
16,358
5,192
991
1,970
13,934
0
40,437
W
Bellona
6,863
2,133
0
2,263
13,027
9,908
720
0
13,027
0
63,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,294
Gold Earned
51,230
428
Minions Killed
293
0
Camps Cleared
0
2,137,512
Distance Traveled
1,751,372
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,013
546
95
4
0
463,071
0
L
Sobek
10,065
458
50
2
0
274,646
3
W
Bakasura
11,982
545
72
3
0
446,230
1
W
Morgan Le Fay
11,017
501
108
5
0
398,929
4
L
Vamana
9,650
439
48
2
0
462,739
4
L
Izanami
10,626
483
103
5
0
336,917
0
L
Danzaburou
10,643
484
44
2
0
305,050
0
W
Hou Yi
8,230
374
39
2
0
354,519
1
L
Artemis
10,246
466
48
2
0
372,020
4
W
Bellona
11,052
502
114
5
0
474,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role