Player Matchup

Neith
Neith
Areostotal
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 2
Yemoja
Yemoja
TFCxUntameable
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,393 Elo+
Party 2
Ra
Ra
TheRealAnbuOps
Ra
Level 15
God Stats
6W - 8L
1,364 SR
Queue Stats
109W - 133L
1,388 Elo+
Party 2
Team Averages
Level 27
1,455 SR
1,406 Elo+

VS

Team Averages
Level 86
1,496 SR
1,496 Elo+
Izanami
Izanami
MysticalWolf314
Izanami
Level 25
God Stats
60W - 47L
1,406 SR
Queue Stats
147W - 160L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neomo5
Morgan Le Fay
Level 101
God Stats
9W - 5L
1,266 SR
Queue Stats
355W - 404L
1,472 Elo+
Solo
Ymir
Ymir
bernybeermonsta
Ymir
Level 132
God Stats
5W - 3L
1,817 SR
Queue Stats
252W - 166L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 2 / 1
7,148
650
5,456
7,772
3,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 1
6,974
634
5,080
10,651
8,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 1
6,556
596
3,690
6,950
2,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,336
758
4,317
6,671
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Neomo5
Morgan Le Fay
13
4 / 0 / 6
8,530
775
11,363
6,149
2,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 7
8,553
778
4,914
11,003
10,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
1
0.75
W
3
0
5
5.5
W
Morgan Le Fay
Neomo5
Morgan Le Fay
4
0
6
7
L
1
4
1
0.38
L
0
4
1
0.13
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
20,594
25,373
Taken
23,823
14,273
Mitigated
15,435
6,377
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,456
2,438
339
900
7,772
3,024
0
5,348
2,424
0
20,099
W
4,317
2,314
0
929
6,671
2,341
1,749
3,923
2,748
0
35,426
W
Morgan Le Fay
Neomo5
Morgan Le Fay
11,363
445
0
3,508
6,149
2,819
601
2,521
3,628
38,527
0
L
5,080
990
1,244
1,022
10,651
8,726
0
6,588
4,063
13,652
0
L
3,690
611
1,950
922
6,950
2,523
0
4,341
2,609
28,773
0
W
4,914
446
480
2,100
11,003
10,275
0
2,326
8,677
18,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,678
Gold Earned
25,419
98
Minions Killed
146
0
Camps Cleared
0
518,452
Distance Traveled
638,978
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,148
650
36
3
0
164,206
2
W
Izanami
8,336
758
75
7
0
218,438
4
W
Morgan Le Fay
8,530
775
51
5
0
206,848
2
L
Yemoja
6,974
634
30
3
0
169,212
4
L
Ra
6,556
596
32
3
0
185,034
2
W
Ymir
8,553
778
20
2
0
213,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role