Player Matchup

Artio
Artio
DINO93_Weed
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El_KnorrKnight
Morgan Le Fay
Level 150
God Stats
64W - 45L
1,628 SR
Queue Stats
1,547W - 1,524L
1,599 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
El_ThomyKnight
Ah Muzen Cab
Level 129
God Stats
8W - 10L
1,647 SR
Queue Stats
723W - 588L
1,579 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,542 Elo+

VS

Team Averages
Level 123
1,542 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr JaffaCake XD
Ao Kuang
Level 126
God Stats
41W - 38L
1,270 SR
Queue Stats
324W - 389L
1,423 Elo+
Solo
Chaac
Chaac
gF Charo
Chaac
Level 98
God Stats
58W - 28L
1,855 SR
Queue Stats
610W - 419L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,491
576
3,435
14,972
10,201
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
El_KnorrKnight
Morgan Le Fay
13
3 / 6 / 1
9,414
724
11,281
10,110
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
El_ThomyKnight
Ah Muzen Cab
12
0 / 6 / 2
8,257
635
6,667
11,496
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 8
9,717
747
13,063
9,400
4,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
12
4 / 1 / 4
8,943
688
6,054
8,749
2,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
gF Charo
Chaac
14
5 / 0 / 8
9,791
753
11,740
11,285
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
8
3
L
1
2
1
0.75
L
Morgan Le Fay
El_KnorrKnight
Morgan Le Fay
3
6
1
0.58
L
Ah Muzen Cab
El_ThomyKnight
Ah Muzen Cab
0
6
2
0.17
W
Ao Kuang
4
1
4
6
W
Chaac
gF Charo
Chaac
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
30,857
36,578
Taken
29,434
18,587
Mitigated
18,500
7,335
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,063
370
0
4,233
9,400
4,405
280
5,653
3,747
43,926
0
L
3,435
556
254
2,831
14,972
10,201
0
8,427
5,885
10,079
0
L
Morgan Le Fay
El_KnorrKnight
Morgan Le Fay
11,281
510
0
1,178
10,110
2,971
0
4,962
4,804
39,609
0
L
Ah Muzen Cab
El_ThomyKnight
Ah Muzen Cab
6,667
2,911
0
3,072
11,496
5,415
160
5,728
5,326
0
33,919
W
Ao Kuang
6,054
1,297
0
2,273
8,749
2,797
0
4,508
4,241
22,566
0
W
Chaac
gF Charo
Chaac
11,740
257
0
4,519
11,285
11,298
13
4,555
6,730
0
34,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
28,451
128
Minions Killed
177
0
Camps Cleared
0
702,992
Distance Traveled
744,941
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,717
747
84
6
0
212,889
0
L
Artio
7,491
576
10
1
0
252,981
1
L
Morgan Le Fay
9,414
724
53
4
0
225,717
3
L
Ah Muzen Cab
8,257
635
65
5
0
224,294
1
W
Ao Kuang
8,943
688
42
3
0
247,955
1
W
Chaac
9,791
753
51
4
0
284,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role