Player Matchup

Mercury
Mercury
Destrobuk
Mercury
Level 18
God Stats
17W - 1L
1,765 SR
Queue Stats
76W - 11L
1,933 Elo+
Party 1
Artemis
Artemis
Reymeh1990
Artemis
Level 16
God Stats
17W - 3L
1,983 SR
Queue Stats
152W - 38L
1,940 Elo+
Party 1
Cerberus
Cerberus
Tobyy18
Cerberus
Level 28
God Stats
9W - 7L
1,528 SR
Queue Stats
101W - 90L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kennypaul1
Morgan Le Fay
Level 14
God Stats
5W - 1L
1,844 SR
Queue Stats
85W - 20L
1,820 Elo+
Party 1
Odin
Odin
parison123
Odin
Level 18
God Stats
10W - 2L
1,940 SR
Queue Stats
159W - 39L
1,924 Elo+
Party 1
Team Averages
Level 19
1,812 SR
1,836 Elo+

VS

Team Averages
Level 20
1,555 SR
1,560 Elo+
King Arthur
King Arthur
Bereverent
King Arthur
Level 20
God Stats
4W - 4L
1,363 SR
Queue Stats
61W - 46L
1,589 Elo+
Solo
Sylvanus
Sylvanus
DweetLovesDavid
Sylvanus
Level 25
God Stats
17W - 11L
1,676 SR
Queue Stats
747W - 628L
1,520 Elo+
Party 2
Chang'e
Chang'e
Enrique138617
Chang'e
Level 28
God Stats
137W - 79L
1,614 SR
Queue Stats
872W - 795L
1,565 Elo+
Party 2
Arachne
Arachne
Ksa-zsom07
Arachne
Level 18
God Stats
6W - 9L
1,594 SR
Queue Stats
236W - 206L
1,624 Elo+
Solo
Bacchus
Bacchus
antihipocritas78
Bacchus
Level 9
God Stats
212W - 218L
1,530 SR
Queue Stats
212W - 218L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Destrobuk
Mercury
20
5 / 9 / 31
13,456
961
19,615
21,226
9,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Reymeh1990
Artemis
20
14 / 3 / 23
16,508
1,179
41,311
15,583
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Tobyy18
Cerberus
20
4 / 4 / 30
14,142
1,010
17,561
24,943
36,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
kennypaul1
Morgan Le Fay
20
16 / 0 / 29
15,882
1,134
40,364
14,596
9,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 27
14,051
1,004
19,946
18,072
19,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bereverent
King Arthur
19
6 / 7 / 5
14,168
1,012
22,722
30,903
15,255
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
19
0 / 10 / 11
12,056
861
9,970
32,011
38,523
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
19
2 / 12 / 5
12,089
864
16,377
24,911
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Ksa-zsom07
Arachne
20
5 / 16 / 9
13,850
989
21,638
37,711
15,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 8
13,855
990
15,473
23,895
34,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
57
47
Kills
19
19
Deaths
47
140
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bereverent
King Arthur
6
7
5
1.21
W
Mercury
Destrobuk
Mercury
5
9
31
2.28
L
Sylvanus
0
10
11
0.55
L
Chang'e
2
12
5
0.38
L
Arachne
Ksa-zsom07
Arachne
5
16
9
0.59
W
Artemis
Reymeh1990
Artemis
14
3
23
8.5
W
Cerberus
Tobyy18
Cerberus
4
4
30
4.75
L
6
2
8
5
W
Morgan Le Fay
kennypaul1
Morgan Le Fay
16
0
29
30.5
W
8
3
27
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,797
Damage
86,180
94,420
Taken
149,431
82,615
Mitigated
113,455
20,831
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bereverent
King Arthur
22,722
3,533
0
1,409
30,903
15,255
0
12,783
18,120
0
59,938
W
Mercury
Destrobuk
Mercury
19,615
15,000
0
0
21,226
9,795
0
9,607
11,619
0
27,862
L
Sylvanus
9,970
1,815
3,830
4,258
32,011
38,523
0
13,932
18,079
19,934
0
L
Chang'e
16,377
1,166
3,102
3,018
24,911
9,643
0
10,053
14,858
56,556
0
L
Arachne
Ksa-zsom07
Arachne
21,638
17,578
0
6,256
37,711
15,209
0
13,291
24,420
0
34,038
W
Artemis
Reymeh1990
Artemis
41,311
28,475
0
3,538
15,583
7,384
0
6,633
8,950
0
88,358
W
Cerberus
Tobyy18
Cerberus
17,561
837
929
8,213
24,943
36,882
0
9,177
15,766
39,211
0
L
15,473
1,582
505
782
23,895
34,825
0
7,866
16,029
29,429
0
W
Morgan Le Fay
kennypaul1
Morgan Le Fay
40,364
7,352
1,644
6,507
14,596
9,073
0
7,544
7,052
65,655
0
W
19,946
4,141
0
0
18,072
19,481
0
8,859
9,213
0
32,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,039
Gold Earned
66,018
290
Minions Killed
237
4
Camps Cleared
12
1,296,489
Distance Traveled
1,254,021
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,168
1,012
87
6
5
273,080
1
W
Mercury
13,456
961
26
2
0
286,319
1
L
Sylvanus
12,056
861
25
2
1
208,272
0
L
Chang'e
12,089
864
94
7
0
222,316
2
L
Arachne
13,850
989
16
1
4
243,393
1
W
Artemis
16,508
1,179
123
9
2
224,903
0
W
Cerberus
14,142
1,010
50
4
0
247,435
2
L
Bacchus
13,855
990
15
1
2
306,960
3
W
Morgan Le Fay
15,882
1,134
59
4
1
267,673
1
W
Odin
14,051
1,004
32
2
1
270,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role