Player Matchup

Cthulhu
Cthulhu
BBETTAGS
Cthulhu
Level 81
God Stats
10W - 13L
1,459 SR
Queue Stats
331W - 370L
1,422 Elo+
Party 3
Freya
Freya
CompletelyInept
Freya
Level 47
God Stats
15W - 17L
1,570 SR
Queue Stats
187W - 223L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Drwick117
Sylvanus
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
163W - 188L
1,393 Elo+
Party 2
Nike
Nike
Genoverse
Nike
Level 46
God Stats
15W - 18L
1,538 SR
Queue Stats
204W - 240L
1,400 Elo+
Party 3
Heimdallr
Heimdallr
Im Nolt
Heimdallr
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 308L
1,344 Elo+
Party 2
Team Averages
Level 51
1,472 SR
1,401 Elo+

VS

Team Averages
Level 46
1,388 SR
1,391 Elo+
Thanatos
Thanatos
AlfetaGamer
Thanatos
Level 47
God Stats
13W - 14L
1,542 SR
Queue Stats
190W - 198L
1,478 Elo+
Solo
Cupid
Cupid
IPrahs
Cupid
Level 34
God Stats
1W - 1L
1,436 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 1
Tyr
Tyr
bondabledisc
Tyr
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 61L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
jojo21177
Jormungandr
Level 43
God Stats
4W - 3L
1,226 SR
Queue Stats
44W - 45L
1,373 Elo+
Party 1
Thoth
Thoth
kodobla
Thoth
Level 58
God Stats
1W - 0L
1,234 SR
Queue Stats
79W - 82L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBETTAGS
Cthulhu
18
4 / 4 / 1
11,817
473
14,815
24,257
23,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 8 / 2
13,940
558
30,921
36,918
15,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Drwick117
Sylvanus
16
1 / 3 / 3
9,723
389
7,147
18,492
20,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
17
1 / 9 / 8
11,097
444
9,445
19,999
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Im Nolt
Heimdallr
16
2 / 7 / 2
10,473
419
6,589
17,641
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlfetaGamer
Thanatos
20
12 / 5 / 8
14,034
561
20,756
22,664
11,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
IPrahs
Cupid
17
1 / 5 / 6
10,722
429
8,757
15,180
5,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 14
13,262
530
18,107
21,967
19,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
jojo21177
Jormungandr
17
4 / 5 / 13
12,723
509
19,486
25,044
21,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
kodobla
Thoth
18
8 / 6 / 11
12,804
512
20,949
16,448
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
22
Kills
31
31
Deaths
23
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlfetaGamer
Thanatos
12
5
8
3.2
L
Cthulhu
BBETTAGS
Cthulhu
4
4
1
1.13
L
14
8
2
1.88
L
Sylvanus
Drwick117
Sylvanus
1
3
3
0.83
L
Nike
1
9
8
0.56
W
Cupid
IPrahs
Cupid
1
5
6
0.8
L
Heimdallr
Im Nolt
Heimdallr
2
7
2
0.43
W
6
2
14
6.5
W
Jormungandr
jojo21177
Jormungandr
4
5
13
2.1
W
Thoth
kodobla
Thoth
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,917
Damage
88,055
117,307
Taken
101,303
73,460
Mitigated
64,408
42,013
Healing
32,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlfetaGamer
Thanatos
20,756
5,260
0
20,216
22,664
11,246
173
10,426
12,238
0
100,882
L
Cthulhu
BBETTAGS
Cthulhu
14,815
1,410
168
9,329
24,257
23,360
105
6,703
17,554
65,403
0
L
30,921
9,599
0
19,983
36,918
15,137
1,692
14,324
22,594
102,270
0
L
Sylvanus
Drwick117
Sylvanus
7,147
2,839
1,873
4,636
18,492
20,225
763
6,178
12,314
37,775
12,255
L
Nike
9,445
2,319
0
3,135
19,999
8,654
0
5,808
14,191
0
88,390
W
Cupid
IPrahs
Cupid
8,757
4,766
302
2,846
15,180
5,626
1,994
7,632
7,548
0
52,688
L
Heimdallr
Im Nolt
Heimdallr
6,589
3,841
0
2,889
17,641
6,084
1,318
7,649
9,992
0
48,475
W
18,107
4,570
395
3,826
21,967
19,962
4,250
11,338
10,629
0
58,112
W
Jormungandr
jojo21177
Jormungandr
19,486
4,653
0
486
25,044
21,177
579
13,130
11,914
57,143
0
W
Thoth
kodobla
Thoth
20,949
1,646
553
3,912
16,448
6,397
2,387
9,979
6,469
61,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
63,545
540
Minions Killed
465
0
Camps Cleared
0
2,034,127
Distance Traveled
2,394,417
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,034
561
136
5
0
548,824
1
L
Cthulhu
11,817
473
114
5
0
468,814
0
L
Freya
13,940
558
145
6
0
347,504
1
L
Sylvanus
9,723
389
77
3
0
381,526
3
L
Nike
11,097
444
122
5
0
442,393
0
W
Cupid
10,722
429
98
4
0
455,206
0
L
Heimdallr
10,473
419
82
3
0
393,890
1
W
Tyr
13,262
530
101
4
0
526,714
1
W
Jormungandr
12,723
509
59
2
0
432,486
1
W
Thoth
12,804
512
71
3
0
431,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role