Player Matchup

Izanami
Izanami
FizzleFlips
Izanami
Level 17
God Stats
2W - 1L
1,840 SR
Queue Stats
38W - 43L
1,452 Elo+
Solo
Hades
Hades
HanselOm18
Hades
Level 17
God Stats
16W - 18L
1,537 SR
Queue Stats
56W - 59L
1,517 Elo+
Solo
Amaterasu
Amaterasu
LuckyDays98
Amaterasu
Level 21
God Stats
8W - 2L
1,485 SR
Queue Stats
113W - 98L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Strongfoot
Ratatoskr
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 12L
1,388 Elo+
Solo
Bacchus
Bacchus
Tavarbp
Bacchus
Level 8
God Stats
3W - 3L
1,473 SR
Queue Stats
8W - 13L
1,363 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,437 Elo+

VS

Team Averages
Level 32
1,452 SR
1,508 Elo+
Da Ji
Da Ji
Hordsuc
Da Ji
Level 7
God Stats
8W - 15L
1,418 SR
Queue Stats
88W - 82L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MangledLemon
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 65L
1,429 Elo+
Solo
Arachne
Arachne
ShadowHawk409
Arachne
Level 108
God Stats
28W - 22L
1,612 SR
Queue Stats
74W - 98L
1,414 Elo+
Party 1
Hera
Hera
hits420blunt
Hera
Level 9
God Stats
0W - 2L
1,232 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 1
Ganesha
Ganesha
orangedog23
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FizzleFlips
Izanami
20
10 / 4 / 4
15,226
634
21,918
19,717
8,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
20
13 / 2 / 12
15,122
630
15,598
17,247
8,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
LuckyDays98
Amaterasu
20
5 / 5 / 11
14,134
589
9,605
21,168
20,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Strongfoot
Ratatoskr
20
19 / 5 / 13
15,629
651
24,828
18,147
7,590
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Tavarbp
Bacchus
19
4 / 0 / 20
14,557
607
10,582
19,126
27,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hordsuc
Da Ji
18
6 / 10 / 4
12,036
502
16,106
20,461
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
MangledLemon
Ah Muzen Cab
17
3 / 7 / 0
10,916
455
9,137
12,935
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
16
5 / 11 / 4
11,374
474
9,999
22,883
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 15 / 2
9,261
386
6,425
18,167
7,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
orangedog23
Ganesha
15
1 / 10 / 8
11,324
472
9,608
25,554
25,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
51
Kills
16
16
Deaths
53
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
FizzleFlips
Izanami
10
4
4
3
W
Hades
13
2
12
9.5
L
Da Ji
Hordsuc
Da Ji
6
10
4
0.8
W
Amaterasu
LuckyDays98
Amaterasu
5
5
11
2.1
L
Ah Muzen Cab
MangledLemon
Ah Muzen Cab
3
7
0
0.43
L
Arachne
5
11
4
0.64
W
Ratatoskr
Strongfoot
Ratatoskr
19
5
13
5.1
W
Bacchus
Tavarbp
Bacchus
4
0
20
14
L
1
15
2
0.13
L
Ganesha
orangedog23
Ganesha
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,531
Damage
51,275
95,405
Taken
100,000
73,196
Mitigated
59,422
32,632
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FizzleFlips
Izanami
21,918
19,881
0
9,083
19,717
8,582
10,073
2,094
17,472
0
151,754
W
Hades
15,598
2,145
1,028
9,963
17,247
8,199
61
7,153
10,042
97,812
0
L
Da Ji
Hordsuc
Da Ji
16,106
4,429
0
2,680
20,461
10,965
272
3,933
16,421
0
61,245
W
Amaterasu
LuckyDays98
Amaterasu
9,605
4,132
0
7,272
21,168
20,906
4,414
6,810
13,775
0
70,654
L
Ah Muzen Cab
MangledLemon
Ah Muzen Cab
9,137
2,911
0
2,317
12,935
4,125
0
4,232
8,654
0
65,537
L
Arachne
9,999
6,716
0
3,771
22,883
11,202
369
5,778
16,983
0
57,682
W
Ratatoskr
Strongfoot
Ratatoskr
24,828
8,836
0
1,755
18,147
7,590
371
2,487
15,381
0
126,888
W
Bacchus
Tavarbp
Bacchus
10,582
1,379
0
3,531
19,126
27,919
481
3,247
15,793
43,096
0
L
6,425
1,115
532
1,680
18,167
7,329
322
6,545
11,416
44,146
0
L
Ganesha
orangedog23
Ganesha
9,608
811
0
1,874
25,554
25,801
191
7,202
18,166
22,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,668
Gold Earned
54,911
777
Minions Killed
398
0
Camps Cleared
0
2,276,952
Distance Traveled
2,003,522
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,226
634
257
11
0
358,687
2
W
Hades
15,122
630
155
6
0
464,277
5
L
Da Ji
12,036
502
90
4
0
390,920
2
W
Amaterasu
14,134
589
134
6
0
456,206
1
L
Ah Muzen Cab
10,916
455
131
5
0
460,137
4
L
Arachne
11,374
474
96
4
0
433,501
5
W
Ratatoskr
15,629
651
183
8
0
519,027
7
W
Bacchus
14,557
607
48
2
0
478,755
6
L
Hera
9,261
386
74
3
0
335,659
6
L
Ganesha
11,324
472
7
0
0
383,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role